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2661. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Timestamp: Uprising 1.2 (1.3 deploying shortly) Updated status: Injector - Thank you CCP! The injector is once again functional, there are still some bugs in the system which can cause repeated injections to be required prior to revival as...
- by Cross Atu - at 2013.07.20 16:45:00
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2662. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Dynnen Vvardenfell wrote: Great postings. I read the initial postings and didnt read the 29 pages after. So I have to ask was there any theorycrafting in the subsequent postings that took the shields of the armor tanker into account? If this is...
- by Cross Atu - at 2013.07.19 01:48:00
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2663. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Toyboi wrote: Plz understand EVERYTHING that can be abused will be abused. True. Quote: they might aswell remove the assault suit! everything the assault suit can do the logi can do better. and unfortunatly this will still be true aft...
- by Cross Atu - at 2013.07.19 01:34:00
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2664. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
The Cal logi suit is expected and not uncalled for. The Amarr suit buffs are very nearly what I've been suggesting personally so no complaints there the overall trend towards removing even more eHP from Logi suits in "upcoming updates" rather ...
- by Cross Atu - at 2013.07.19 01:11:00
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2665. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: zzZaXxx wrote: BL4CKST4R wrote: Well I don't think that the suits should have their module distribution changed, but since the amarr are dual tanks looking at their distribution 2% for both shields and armor. Why not? ...
- by Cross Atu - at 2013.07.16 16:51:00
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2666. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: https://forums.dust514.com/default.aspx?g=posts&t=94926&find=unread I'll see you all in two weeks. Better to take a break than to burn out. I do hope however that this is only a break from the forums not from t...
- by Cross Atu - at 2013.07.16 16:38:00
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2667. What does it take to get a dev response? - in General Discussions [original thread]
Banning Hammer wrote: seven thousand words ? There is you problem.. right there...I can't imagine many Devs seen a wall of words, and reading that stuff.. specially if the full thread is like that. Keep it simple and to the point, 500 words max...
- by Cross Atu - at 2013.07.16 16:37:00
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2668. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: True Adamance wrote: DONT NO BODY FORGET ABOUT THE AMARR.. just because CCP cocked up the slot lay out does not means we aren't as dedicated armour tankers as you Gallenteans are. Amarr has far superior PG/CPU...
- by Cross Atu - at 2013.07.16 16:28:00
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2669. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
A bit of context, at ~3.645 speed a suit is no longer able to jump over small lips or ledges causing it to become trapped in many areas as well as being quite slow moving across the ground (note: this limit may be reached earlier as well, my testi...
- by Cross Atu - at 2013.07.15 13:06:00
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2670. Turalyon Plus [TPLUS] International - EvE Support - in Corporation Recruitment [original thread]
Ervan Turalyon wrote: I am the CEO of TPLUS. This was my entry for the DUST 514 Song Contest. https://soundcloud.com/bluebunkerstudio/jacket-one-universe For those of you who don't think we're serious. Hope to speak to you soon. I like t...
- by Cross Atu - at 2013.07.15 01:31:00
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2671. [Suggestion] Infinite Ammunition For Amarr Weapons - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: KAGEHOSHI Horned Wolf wrote: Logi Bro wrote: So if you are smart enough to not let your weapon overheat, it would literally have infinite ammo? Idk if you have used the AScR before, but I have literally never ...
- by Cross Atu - at 2013.07.14 16:57:00
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2672. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Galvan Nized wrote: While very true that all gain better effectiveness from team work they do not gain equally. 5 shield tankers gain more damage some tactics and maybe ammo support. 5 armor tankers, if they are set up right, gain the exact sa...
- by Cross Atu - at 2013.07.14 16:42:00
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2673. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Hybrid tanking shouldn't be prevented as a balance choice. Currently we can see clearly some of the disparity between shields and armor in part because so many armor mods are of equal are (usually) greater value to a shield tanked Merc. Removing t...
- by Cross Atu - at 2013.07.14 16:21:00
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2674. [request/feedback] max amount of dropsuit loadouts that can be stored needs to b... - in Feedback/Requests [original thread]
+1 OP Malkai Inos wrote: And give us the ability lump the same suits with just one or two modules changed into expandable into categories called "variations". Or better yet let us make expandable and nameable folders to group our suits as we ...
- by Cross Atu - at 2013.07.13 05:56:00
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2675. [Suggestion] Infinite Ammunition For Amarr Weapons - in Feedback/Requests [original thread]
Logi Bro wrote: So if you are smart enough to not let your weapon overheat, it would literally have infinite ammo? Idk if you have used the AScR before, but I have literally never overheated it, unless they bump up overheat rate on all weapons ...
- by Cross Atu - at 2013.07.13 04:56:00
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2676. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
This is the thread you're looking for.
- by Cross Atu - at 2013.07.13 04:49:00
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2677. Logi offensive nerf proposal - in Feedback/Requests [original thread]
ZDub 303 wrote: Cal Logi is fine. the other logi classes just also need EHP skill bonuses as well. And the assault class needs a damage bonus. I don't have numbers in front of me but this sounds like a valid option. Total bonuses in all cas...
- by Cross Atu - at 2013.07.05 17:48:00
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2678. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: Artificer Ghost wrote: I had no idea a Flux could kill until today. I was being shot at, someone threw a Flux, and... Yea. Every time I try to kill with a Flux, I get disappointed and somehow, much more than 1 HMG is pointed...
- by Cross Atu - at 2013.07.05 17:44:00
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2679. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Daedric Lothar wrote: Cross Atu wrote: Lest it be forgotten I would like to once again remind everyone that not every role in the game is a "slayer" role focused on DPS. Hacking, scouting, support (and if we were talking about vehicles tra...
- by Cross Atu - at 2013.07.05 17:40:00
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2680. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Cross Atu wrote: Lest it be forgotten I would like to once again remind everyone that not every role in the game is a "slayer" role focused on DPS. Hacking, scouting, support (and if we were talking about vehicles transport as well) are all...
- by Cross Atu - at 2013.07.03 19:37:00
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