Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
841. P.L.E.X for Dust - in Feedback/Requests [original thread]
Cross Atu wrote: See this thread for all the reasons why an unlimited or 'pay to play" respec system is bad for Dust and bad for New Eden. There are quite a few points raised in that thread, but if you can work out a way around those drawback...
- by Cross Atu - at 2014.02.13 18:42:00
|
842. Quick solution for Uplink spam - in Feedback/Requests [original thread]
AmlSeb wrote: Cross Atu wrote: I've been asking this in other threads related to the subject, and will ask again here. What specifically makes 'uplink spam' a problem in your eyes? What are the implications of it that have a negative effe...
- by Cross Atu - at 2014.02.13 07:36:00
|
843. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Reiterating that if CCP moves ahead with racial binding of equipment use (via racial skill buffs making certain equipments optimal use tied exclusively to one race) that having improper scaling on some parts of the equipment line will not only con...
- by Cross Atu - at 2014.02.13 04:11:00
|
844. Quick solution for Uplink spam - in Feedback/Requests [original thread]
I've been asking this in other threads related to the subject, and will ask again here. What specifically makes 'uplink spam' a problem in your eyes? What are the implications of it that have a negative effect on game play and what would the ba...
- by Cross Atu - at 2014.02.13 03:58:00
|
845. Immediate OBs in Planetary Conquest games - in Feedback/Requests [original thread]
Killar-12 wrote: Thor Odinson42 wrote: Arkena Wyrnspire wrote: Thor Odinson42 wrote: It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impac...
- by Cross Atu - at 2014.02.13 03:55:00
|
846. [Idea] Make all uplinks like the "Abyss" uplink - in Feedback/Requests [original thread]
shaman oga wrote: Cross Atu wrote: Also, balancing gear mechanics around the behavior of players in pub matches isn't going to yield good balance and should be avoided as a practice. 0.02 ISK Cross Because in PC there is not equipm...
- by Cross Atu - at 2014.02.13 00:00:00
|
847. [Idea] Make all uplinks like the "Abyss" uplink - in Feedback/Requests [original thread]
Skihids wrote: Texs Red wrote: Here is what I see the most: -Blueberries are a brainless horde (like zomebies) they don't use tactics. -A group of people go plant uplinks and defend them. This unleashes the blueberries to continually assaul...
- by Cross Atu - at 2014.02.12 21:08:00
|
848. Immediate OBs in Planetary Conquest games - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Thor Odinson42 wrote: It's really hard to believe how much PC is ignored with the amount of ISK it generates. I wonder what's the time spent by CCP on BPOs and their impact on the economy vs the time spent on PC. ...
- by Cross Atu - at 2014.02.12 00:16:00
|
849. P.L.E.X for Dust - in Feedback/Requests [original thread]
Viktor Hadah Jr wrote: Dustbunny Durrr wrote: Why not just open up a market where players can trade items bought through aurum (augmentations) for ISK. There you go, there's your $ to ISK trade. A respec is far too powerful, and would over ...
- by Cross Atu - at 2014.02.11 23:40:00
|
850. [Feedback/Request] FW systemic issues - in Feedback/Requests [original thread]
Some more robust mechanics for standings would also be helpful, having matches where entire squads are aoxing is detrimental to FW and could turn players off from participation thus leading to greater deadlock as the possible player pool for FW st...
- by Cross Atu - at 2014.02.11 13:03:00
|
851. [Reminder] mCRU Spawn War Points - in Feedback/Requests [original thread]
Brush Master wrote: Cross Atu wrote: Brush Master wrote: Just a reminder to CCP that vehicle users would still like a simple +25 on mobile CRU spawns. It's been a requested feature for at least a year. Is there something complicated that'...
- by Cross Atu - at 2014.02.11 12:56:00
|
852. Minimap Improvements - in Feedback/Requests [original thread]
CCP Android wrote: This is something that we plan to look at. What would you like to see added?, other than rough outlines of the buildings, which I agree is a good idea Beyond the suggestions in the OP (which I support) the ability to color...
- by Cross Atu - at 2014.02.11 12:47:00
|
853. Isk gain alternatives please - in Feedback/Requests [original thread]
Maken Tosch wrote: The player-to-player secondary market is really suitable as a secondary source of revenue. People like me who have experience with market trading will be making boat loads of ISK without even going into a battle while others ...
- by Cross Atu - at 2014.02.10 21:20:00
|
854. [Reminder] mCRU Spawn War Points - in Feedback/Requests [original thread]
Brush Master wrote: Just a reminder to CCP that vehicle users would still like a simple +25 on mobile CRU spawns. It's been a requested feature for at least a year. Is there something complicated that's holding this back? I support this +1 A...
- by Cross Atu - at 2014.02.10 21:16:00
|
855. Is Minja Hacking speed bonus really necessary? - in Feedback/Requests [original thread]
Jebus McKing wrote: The hacking bonus is the best thing that could have happened to the min scout. It gives him a totally unique role compared to the other scouts. Ninja hacking was mostly done by min logis so far, giving the bonus to a scout m...
- by Cross Atu - at 2014.02.09 21:38:00
|
856. [Suggestion]What we have here is a failure to communicate - in Feedback/Requests [original thread]
Adelia Lafayette wrote: communication radial. kinda like squad orders but general things like need ammo, need resuppl,y need revive, I'm attacking this point, I'm defending this area, follow me, pick me up here, drop me off there. when in a veh...
- by Cross Atu - at 2014.02.08 03:36:00
|
857. weather conditions plz with effects on ground play - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: Dexter307 wrote: Luck based gameplay is bad which is why all the buffs/debuffs are blanket and not directed towards a single role or ability. every buff/debuff affects everyone equally. Also, if it were eventually tie...
- by Cross Atu - at 2014.02.06 19:30:00
|
858. How about Mission Running for DUST? - in Feedback/Requests [original thread]
Adding something like the mission options in EVE would be a great way to expand the play value of Dust. Tiered missions - L1-L5 Epic Arcs COSMOS (or the Dust equivalent) Some of these could even effect a players standings (as they do in EVE) and...
- by Cross Atu - at 2014.02.06 19:23:00
|
859. Fix to equipment spam (probably not original) - in Feedback/Requests [original thread]
Ku Shala wrote: the only real fix to equipment spam is to have equipment become disabled or destroyed when they are placed to close together That opens the door to a world of griefing. One board troll who's left an alt account running passive...
- by Cross Atu - at 2014.02.06 19:20:00
|
860. (Request) UplinkView - in Feedback/Requests [original thread]
Something to show elevation would be a nice addition. Also adding some element to the uplinks themselves (could even create a few new variations for tactical play) which effects their passive scan value could be useful, this would allow the overhe...
- by Cross Atu - at 2014.02.06 19:10:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |