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2681. [Request] starting logi - in Feedback/Requests [original thread]
+1 to this idea
- by Cross Atu - at 2012.10.01 01:50:00
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2682. [Request] Repair SP Based on Amount not Duration - in Feedback/Requests [original thread]
This sounds like the same style of problem as nano injectors which restore 80% giving the same WP as the basic milita injectors. Thus for max point gain you want to run with the Meta 1 injector not the high level gear that takes nano 5 to fit. Se...
- by Cross Atu - at 2012.09.29 11:32:00
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2683. [Suggestion] Nanohive (R) Idea to make them identifiable - in Feedback/Requests [original thread]
Ima Leet wrote: Cross Atu wrote: yeah something to distinguish them would be a good call +1 yea, i'm confused as to why the mini map icon is different but the actual hive still looks the same on the battlefield. Best guess, it's a bet...
- by Cross Atu - at 2012.09.29 11:28:00
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2684. [FB & Request] Add administrators to Voice Channel - in Feedback/Requests [original thread]
CCP Frame wrote: Thank you for your suggestion and feedback on this! We will definitely forward it to the dev team :) Good to hear :) +1 to the OP
- by Cross Atu - at 2012.09.29 11:26:00
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2685. Counter virus upload suggestion - in Feedback/Requests [original thread]
Spooty Frog wrote: I'm thinking that the commander role will include some specific skills or modules to increase the toughness of their team installations. That could be true, and would be cool :) Guess we'll have to wait and see what eWar a...
- by Cross Atu - at 2012.09.29 05:45:00
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2686. [Suggestion]CCP Balance Input - in Feedback/Requests [original thread]
Nerf QQ imba posts from top players All joking aside if CCP has even a general framework that could be supplied so that community feedback regarding game balance is most actionable that would be great to have Hopefully it would also cut out ...
- by Cross Atu - at 2012.09.29 05:44:00
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2687. Counter virus upload suggestion - in Feedback/Requests [original thread]
Gcember wrote: A new feature could be that you could be able to upload a counter virus to the cannons in skirmish, the counter virus will extend the time for the enemy virus to take over the cannon. Require the use of a Codebreaker (maybe of...
- by Cross Atu - at 2012.09.29 04:47:00
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2688. logi suits - in Feedback/Requests [original thread]
Necrodermis wrote: Cross Atu wrote: Yeah the type II's need some kind of love or they won't see any real field time. scout tech-II is great. extra equipment slot and speed. they are fielded the most out of any suit i believe. except perh...
- by Cross Atu - at 2012.09.29 04:45:00
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2689. Medic System Needs A Little More. - in Feedback/Requests [original thread]
Chosokabe Ite wrote: Been pondering the issue and I think this can work. 1. Aim at the possible row of icons and hold down button. 2. List pops up with names and distances. 3. Highlight then select target by releasing button. 4. Revive ally...
- by Cross Atu - at 2012.09.29 04:39:00
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2690. convert isk into aurum - in Feedback/Requests [original thread]
Alberto LM wrote: I had an idea of possibly adding a feature that lets players convert isk into aurum. For example have it be a ten to one ratio. 100 isk for 10 aurum. Or any other ration that the devs see fitting. Considering that AUR is th...
- by Cross Atu - at 2012.09.29 02:19:00
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2691. [Request] Slot trading - in Feedback/Requests [original thread]
I can see why you'd want to be able to do this... the desire is supported by the same reasons it would be game breaking. Perhaps as an alternate idea you could suggest some tech 2 versions of suits to be considered via SOON(tm) to ease the pain y...
- by Cross Atu - at 2012.09.29 02:10:00
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2692. logi suits - in Feedback/Requests [original thread]
Yeah the type II's need some kind of love or they won't see any real field time.
- by Cross Atu - at 2012.09.29 02:07:00
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2693. Narcotic Boosters - in Feedback/Requests [original thread]
Necrodermis wrote: Narcotics are probably in the works but i would support. nothing like taking some drop before hitting the battle. chase the purple dragon down with a dropship Fliers in EVE use them, why not ground pounders in Dust? +1
- by Cross Atu - at 2012.09.28 11:09:00
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2694. Request - Expensive proto BPO equipment. - in Feedback/Requests [original thread]
Based on what CCP has said about Dust, and what they've done with EVE I don't think we're going to see Proto BPOs at any price AUR, ISK, or real world cash. Your best bet if you've got the IRL $$ to toss around for it is buy up AUR and Merc Packs...
- by Cross Atu - at 2012.09.28 11:06:00
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2695. [Request] Remove PSN name from character info - in Feedback/Requests [original thread]
I think there are more real world legal implications within Dust due to it's involvement with two corporate entities (CCP & Sony) especially via proprietary tech (PS3) than in EVE where you're linking directly with CCP via the net and there ar...
- by Cross Atu - at 2012.09.28 09:39:00
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2696. FEEDBACK: Major Latency Update!!!! - in Feedback/Requests [original thread]
I think different teams internally are devoted to differing issues. In other words I think the team who's responsible for fixing the lag and the team that comes up with new "flash" like Merc Packs aren't 100% pulling from the same resource pool. ...
- by Cross Atu - at 2012.09.28 04:33:00
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2697. Squad list on HUD - in Feedback/Requests [original thread]
Ruthra V25 wrote: Would be nice to see a squad list on the HUD. Showing Name, and 2 bars for shields/armor. Let a squad know if a member needs help (logi should like this). Give team lead the full list or ability to see all squads. He/She could...
- by Cross Atu - at 2012.09.28 04:26:00
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2698. Revival system improvement suggestion - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: The medic should receive points regardless of the person accepting or denying to pay for the time and effort. That would actually simplify the prospect a great deal. Good call.
- by Cross Atu - at 2012.09.28 04:23:00
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2699. Revival system improvement suggestion - in Feedback/Requests [original thread]
I've thought of one other condition that would be important for ACCEPT/DENY. The reviving player should be given a notice that the revive has succeeded regardless of the accept/deny status. So that we don't keep trying to revive someone who doe...
- by Cross Atu - at 2012.09.28 03:56:00
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2700. Revival system improvement suggestion - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: +1 My suggestions: -Confirmation that the player pressed square to call medic when downed, like a voice calling for help. This currently isn't much of a problem, but feedback to the player is needed to let them kn...
- by Cross Atu - at 2012.09.28 03:11:00
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