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2661. Nanohives - in Feedback/Requests [original thread]
Thread: https://forums.dust514.com/default.aspx?g=posts&t=36967 And I'll reiterate here, hacking nanos/links is a great idea (IMO as a Logi) and would really like to see the rest of the suggestions in that thread implemented as well.
- by Cross Atu - at 2012.10.02 20:43:00
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2662. [Request] Reduce Precision Strikes - in Feedback/Requests [original thread]
+1 They are currently far to common, I wonder if part of the issue is related to WP gained from use of a strike giving WP toward the next strike thus enabling the striker to "daisy chain" them together quickly. In any event their frequency (and ...
- by Cross Atu - at 2012.10.02 20:37:00
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2663. query/ suggestion dust players buying PLEX - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Gregor stormwalker wrote: Is there any plans to allow dust players to buy PLEX with their ISK, I think this would be a good idea as i may encourage dust players to try EVE and hopefully become active subscribers for any...
- by Cross Atu - at 2012.10.02 18:46:00
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2664. Medic System Needs A Little More. - in Feedback/Requests [original thread]
Spooty Frog wrote: I can see this working. Maybe piggy backing it on the quick select squad command system? +1 RedBleach wrote: You have time in a firefight to go through a list of names and buttons? I'm usually busy fighting for my life ...
- by Cross Atu - at 2012.10.02 18:37:00
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2665. Revival system improvement suggestion - in Feedback/Requests [original thread]
Tyas Borg wrote: I'm liking most suggestions here in this thread. Something certainly needs to be done as most people either don't realise that a nanite injector exists in game. I'd also like to see medics/logis show on the mini map as a diffe...
- by Cross Atu - at 2012.10.02 18:35:00
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2666. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Would love to hear some more feedback regarding this now that CODEX has landed (maybe even something from the Devs ).
- by Cross Atu - at 2012.10.02 18:28:00
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2667. [Request] Repair SP Based on Amount not Duration - in Feedback/Requests [original thread]
Thought of another aspect that fits this bill as well, gaining proper points from the healing done by nanohives. Note: This may actually be working correctly when awarding WP since there's a big in action that seems to prevent nanos from healing ...
- by Cross Atu - at 2012.10.02 18:23:00
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2668. [Feedback] Less Boobs - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Do they give combat clones tactical breast implants? This sentence is sig/bio worthy
- by Cross Atu - at 2012.10.02 17:41:00
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2669. [Feedback] Deploy from MCC - in Feedback/Requests [original thread]
I love the new graphical element to deploying from the battle barge, adds a nice touch to the immersion. 0.02 ISK Cross
- by Cross Atu - at 2012.10.02 03:04:00
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2670. [Request] Change to Orbital Bombardmen/Precision Strike Kill Associations - in Feedback/Requests [original thread]
Good point, +1
- by Cross Atu - at 2012.10.02 03:02:00
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2671. Too Easy to Lose/Delete Characters - in Feedback/Requests [original thread]
Thank you CCP for listening and improving on the system. CODEX is a much better iteration with regards to this. Cheers, Cross
- by Cross Atu - at 2012.10.02 02:44:00
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2672. [Request] starting logi - in Feedback/Requests [original thread]
I can see how this might be hard to set up, but I really hope it's included with the live build. It now takes more SP and more ISK to train into another dropsuit making it even harder to start out as Logi if you can't select the class for it (d...
- by Cross Atu - at 2012.10.02 01:37:00
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2673. [EXPLOIT] Defend order on motionless LAV - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Alldin Kan wrote: Fix this: Step 1: LAV goes near depot, hard to reach area or in plain view. Step 2: Squad leaders use defend order on LAV. Step 3: Give little to no use of the LAV. Step 4: Obtain massive points of S...
- by Cross Atu - at 2012.10.01 14:32:00
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2674. [Suggestion]CCP Balance Input - in Feedback/Requests [original thread]
Just pushing this to the top again as a friendly reminder to my fellow beta testers that context is a very important part of your feedback and to request that we all try our best to please provide as much context as we can when posting feedback,...
- by Cross Atu - at 2012.10.01 13:55:00
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2675. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Necrodermis wrote: isk is real money. right now 600 million isk is worth 20USD If you want to be specific right now a PLEX is worth 591.00 M ISK media (selling) or 497.00 M median (buying) ~all figures via EVE-Central~ and is $17.49 US...
- by Cross Atu - at 2012.10.01 09:06:00
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2676. Before every wipe - in Feedback/Requests [original thread]
+1 it would expand our ability to test more effectively and keeping it limited to only a few days before a wipe would avoid contaminating the data for wider match/game balance assessments.
- by Cross Atu - at 2012.10.01 02:31:00
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2677. PSN Avatars Please - in Feedback/Requests [original thread]
+1 (tho I probably wouldn't use it until there are race/faction specific avatars rather than just the generic few we have now for the forums)
- by Cross Atu - at 2012.10.01 02:29:00
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2678. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Raynor Ragna wrote: There are now four permanent dropsuits that have standard dropsuit stats. These are currently very unbalancing for the game due to the fact there is no loss associated with their death. I hope that soon these permanent sui...
- by Cross Atu - at 2012.10.01 02:13:00
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2679. Codex Update: Feedback - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: D3LTA NORMANDY wrote: How can you give feedback about Codex when it isnt online yet? This +1
- by Cross Atu - at 2012.10.01 01:54:00
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2680. End Match Scorings? - in Feedback/Requests [original thread]
CCP stated that in CODEX the boards would be WarPoint based not KDR ranked. However that statement was prior to the patch notes and it was unlisted in the notes (or if it's there I missed it ) so it may not have made it into the build. As I un...
- by Cross Atu - at 2012.10.01 01:53:00
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