Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.09.29 22:49:00 -
[31] - Quote
I've purchased all the suits and if they change anything about them ill be pissed. They are fine, type one suits are far from game breaking.
Oh and it did have a cost 20 bucks yo |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.09.29 23:45:00 -
[32] - Quote
Raynor Ragna wrote:Longshot Ravenwood wrote: Point #4 was completely sarcastic. I'd spend that much on grenades for all of my fittings if it didn't kill my cpu so badly.
Well it hit my point exactly. If you aren't losing isk for losing, something is wrong. So it's wrong to run a full militia set? Or to pay for gear with AUR rather than have to pay for it in ISK?
The Skinweave suits are custom militia suits (and militia suits are already BPO).
These new ones are more expensive (CCP estimated 12,000 AUR ($6 USD value) each - equivalent of buying 600 copies of a Type 1 50 AUR suit)...so is AUR no longer a legitimate cost? That seems like a rather intesnive investment. A suit that you have to use 600 times to have it equal the value of its BPC counterpart.... I'm just not seeing how it's gamebreaking unless you're posing the argument that AUR itself is gamebreaking (It's not).
The players who are going to get the most benefit from this will be the players who need the most help. Good players don't lose their suits as often as bad players -- options like this provide those players with the ability to remain competitive. |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.09.30 01:09:00 -
[33] - Quote
you still have to fit the suit with mods, guns, equipment, etc so its not completely free. just the suit is not going to cost you. i see nothing wrong with this. |
Raynor Ragna
266
|
Posted - 2012.09.30 21:21:00 -
[34] - Quote
gangsta nachos wrote:I've purchased all the suits and if they change anything about them ill be pissed. They are fine, type one suits are far from game breaking.
Oh and it did have a cost 20 bucks yo
20 dollars for a ton of items, and the 40,000 Aur has a 20 dollar value.. So in the end they aren't really worth all that much. I think CCP worded them as BPOs and not permanent drop suits so I think they have wiggle room to change things around. Fingers crossed.
Ima Leet wrote:you still have to fit the suit with mods, guns, equipment, etc so its not completely free. just the suit is not going to cost you. i see nothing wrong with this. True, its not free but the savings on the dropsuits are pretty intense and if CCP does release Advanced and Proto dropsuits and gear that are permanent, the game will definitely suffer. |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2012.09.30 22:46:00 -
[35] - Quote
Raynor Ragna wrote:Getting the thread back on track. The permanent suits need to have a cost per use. just because you get murdered by the free suits you think they should have a cost. make the game completly unusable to new players. what a brilliant idea |
Cross Atu
Conspiratus Immortalis
775
|
Posted - 2012.10.01 02:13:00 -
[36] - Quote
Raynor Ragna wrote:There are now four permanent dropsuits that have standard dropsuit stats. These are currently very unbalancing for the game due to the fact there is no loss associated with their death.
I hope that soon these permanent suits will have a build cost to them. Either in isk or raw materials if manufacturing ever comes into the game. Obviously the cost should be equal or very slightly (5%) reduced from the standard suits they represent.
Sadly this would tick off a lot of people who just want a large advantage over other people but something needs to be done to maintain a balance within the game.
Note: I currently own all four of these suits (Two of the dragonfly). A Nerf to these suits effects me and the soul reason I bought the second Merc pack.. But it needs to be done.
For any change like this to take place the whole notion of what a BPO or BPC represents within Dust 514 must change. The conversion would require a move towards an EVE based system rather than the system as it stands in Dust.
Any change making dust BPOs have a use cost without a full overhaul of the Dust fitting and economic system is essentially rendering something "BPO in name only" as far as the current Dust definition of terms is concerned.
And the number of players who'd get ticked over this aside (tho I don't see it as small per se) there would need to be some way for Dust econ to have it's own resource streams. Are we going to see mining in dust? Where are the entry points for resources in the Dust economy? It seems rather unwise to have the Dust market become dependent on the EVE economy considering how entrenched many EVE players are. It's already bad enough having one Alliance/Corp/Player control all of a given T2 BPO in EVE, think about how burdensome it will be on Dust players if they're whole economy/resource stream is dependent on EVE
For the Dust market (and by extension the Dust players) to avoid being dominated by the weight of entrenched leverage built up by large/long running EVE Alliance/Corp/Players they will need comparable footing when it comes to original resource streams (be those ISK, minerals, or other).
The current Dust BPO system (while admittedly galling to the EVE Indy in me) is important to providing Dust players a ground floor they can fall back on which won't be defined (or heavily leveraged) by established EVE interests. We all know the current starter fits are kitten, and milita has already gone the way of the Dodo with respects to BPCs. Until we know more regarding how a balance will be struck within Dust/EVE interactions alteration of an item (or items) sold for real world cash in a manner that will make Dust players more subject to the production, mining, and trade of EVE (i.e. disadvantaged in the market by simple virtue of being a Dust player rather than an EVE player) seems like a lose-lose proposition and honestly should simply be off the table until such time as the market disparity is adequately addressed. (which I doubt can come until the game has been live for awhile, due to the need for real play data to formulate informed methods for maintaining the market)
EDIT: Please don't compare the value/effects of milita or Type 1 suits being on the market to Advanced or Proto BPOs being released. Just because someone having all Proto BPOs would be game breaking doesn't mean that having a Type 1 suit (sans fits) with BPO status will have the same effect on game balance. Indeed it obviously cannot because the Advanced and Proto gear is of higher quality/Meta than the low end starting gear.
Shiro Mokuzan wrote:I think even BPOs should require materials to manufacture. Maybe for factional warfare, the militia will pay for it, but in low/null, everything should have a cost. Unless it's been changed and I missed the announcement HighSec will be the current "Instant Battle" game type, Low Sec will be FW and Null won't be open at launch because CCP wants to develop the live game and Dust market as well as integrate it slowly before applying any Null Sec integration (so as to maintain a high standard of quality between inter-game balance).
In summation (while I agree with your assessment re: 0.0 Sec and cost) we should focus our beta feedback primarily on High Sec and secondarily on FW as 0.0 Sec will not be a part of Dust at launch. |
tribal wyvern
ZionTCD Legacy Rising
675
|
Posted - 2012.10.01 05:18:00 -
[37] - Quote
Edit :Double post, sorry |
tribal wyvern
ZionTCD Legacy Rising
675
|
Posted - 2012.10.01 05:20:00 -
[38] - Quote
Well lucky for the skinweave, raven, valor and sever suits! Feel free to use militia suits that you have to replace with isk each time you die (if they give in to your request to make them BPC), I'll stick with my BPO suits for now |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2012.10.01 05:33:00 -
[39] - Quote
tribal wyvern wrote:Well lucky for the skinweave, raven, valor and sever suits! Feel free to use militia suits that you have to replace with isk each time you die (if they give in to your request to make them BPC), I'll stick with my BPO suits for now yeah, as long as they don't mess with the hard standard militia suits i couldn't care less. the whole thing OP is going on about is to change the hard suits to make them cost because he keeps being murdered by someone who doesn't feel wasting money on a group of prototypes that will kill him regardless of what he wears because his team is too busy being WARRIORS in the back farming SP on an LAV or doesn't have enough points or isk to purchase and fit the next level stuff. |
Hiseki Lionel
Algintal Core Gallente Federation
12
|
Posted - 2012.10.01 05:53:00 -
[40] - Quote
Everything Cross Atu said is not only correct, it's agreeable.
As a side note, I don't even see what the problem is. "Oh boy oh boy, these people are wearing T1 suits but don't have to restock their suits now. I wanna ***** moan and complain because I'm too greedy to spend real money to get it too."
Well boohoo effing hoo. These people are putting down REAL money, not monopoly money, not ISK, not SP. REAL MONEY, money that they could spend on a THOUSAND different REAL LIFE things that would be far more useful to them than what they spend on here for the AUR to buy an item.
If these suits weren't BPO, what in god's unholy blasphemous name would they have a reason to buy these suits with AUR they could spend on skill boosters or whatever else the eggheads at CCP come up with. Some nice color changes? I'd feel like a mentally ******** monkey if I wasted money to get a color change that I have to restock with AUR. Well, actually I am one cause I did spend money on an AUR suit that took too damned much to restock.
People who buy a BPO suit with real money shouldn't have that taken from them. They need a reason to bother putting down real money for something that's more than just a color change. So if you really wanna make them BPCs, then give them stats that are superior to non-AUR suits... Then have the game broken by that concept. Otherwise, quit complaining. These people aren't given a huge advantage over others, hell, it's basically going from militia(crappy) gear to standard(at least I won't die twenty times now) gear. It's not a huge improvement and won't break the game.
What will, is if they allow a person to spend AUR and get a BPO proto suit or any lvl dropship/HAV. THAT is a game breaker, this... This is nothing. This is just all of you whining because you don't want to spend AUR to get them. |
|
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2012.10.01 05:57:00 -
[41] - Quote
Hiseki Lionel wrote:Everything Cross Atu said is not only correct, it's agreeable.
As a side note, I don't even see what the problem is. "Oh boy oh boy, these people are wearing T1 suits but don't have to restock their suits now. I wanna ***** moan and complain because I'm too greedy to spend real money to get it too."
Well boohoo effing hoo. These people are putting down REAL money, not monopoly money, not ISK, not SP. REAL MONEY, money that they could spend on a THOUSAND different REAL LIFE things that would be far more useful to them than what they spend on here for the AUR to buy an item.
If these suits weren't BPO, what in god's unholy blasphemous name would they have a reason to buy these suits with AUR they could spend on skill boosters or whatever else the eggheads at CCP come up with. Some nice color changes? I'd feel like a mentally ******** monkey if I wasted money to get a color change that I have to restock with AUR. Well, actually I am one cause I did spend money on an AUR suit that took too damned much to restock.
People who buy a BPO suit with real money shouldn't have that taken from them. They need a reason to bother putting down real money for something that's more than just a color change. So if you really wanna make them BPCs, then give them stats that are superior to non-AUR suits... Then have the game broken by that concept. Otherwise, quit complaining. These people aren't given a huge advantage over others, hell, it's basically going from militia(crappy) gear to standard(at least I won't die twenty times now) gear. It's not a huge improvement and won't break the game.
What will, is if they allow a person to spend AUR and get a BPO proto suit or any lvl dropship/HAV. THAT is a game breaker, this... This is nothing. This is just all of you whining because you don't want to spend AUR to get them.
isk is real money. right now 600 million isk is worth 20USD |
Hiseki Lionel
Algintal Core Gallente Federation
12
|
Posted - 2012.10.01 06:54:00 -
[42] - Quote
Necrodermis wrote:Hiseki Lionel wrote:Stupid spoken BS isk is real money. right now 600 million isk is worth 20USD
For EVE players, as far as I know so far we Dust Bunnies can't transfer what we earn to that. Corps are going to be changing that I think, but from what I read. It's not that a DB can just transfer it over, he has to give his isk to his CORP director, and then that director can give it to an EVE CEO to change it to dollars.
I don't know about you, but i am NOT going to give the isk I earn in game to a corp director who's gonna screw me over. So until they implement a way for players to change their isk to dollars while playing Dust, which I hope they don't. It isn't real money for us Dust Bunnies. EVE is a completely different matter though, they can have their isk as real money and their CEOs who screw over their corp members and all that crap. We're mercs though, soldiers of fortune. At worst, we're security! We shouldn't have that option. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.01 08:05:00 -
[43] - Quote
Hiseki Lionel wrote:Necrodermis wrote:Hiseki Lionel wrote:Stupid spoken BS isk is real money. right now 600 million isk is worth 20USD For EVE players, as far as I know so far we Dust Bunnies can't transfer what we earn to that. Corps are going to be changing that I think, but from what I read. It's not that a DB can just transfer it over, he has to give his isk to his CORP director, and then that director can give it to an EVE CEO to change it to dollars.
Now we're just burning straw-men.
The issue are the new suits, which are more expensive (CCP estimated 12,000 AUR ($6 USD value) each - equivalent of buying 600 copies of a Type 1 50 AUR suit)...so is AUR no longer a legitimate cost? That seems like a rather intensive investment. A suit that you have to use 600 times to have it equal the value of its BPC counterpart.... I'm just not seeing how it's gamebreaking unless you're posing the argument that AUR itself is gamebreaking (It's not).
The players who are going to get the most benefit from this will be the players who need the most help. Good players don't lose their suits as often as bad players -- options like this provide those players with the ability to remain competitive.
Hiseki Lionel wrote:I don't know about you, but i am NOT going to give the isk I earn in game to a corp director who's gonna screw me over. So until they implement a way for players to change their isk to dollars while playing Dust, which I hope they don't. It isn't real money for us Dust Bunnies. EVE is a completely different matter though, they can have their isk as real money and their CEOs who screw over their corp members and all that crap. We're mercs though, soldiers of fortune. At worst, we're security! We shouldn't have that option.
That's your prerogative & assuming that you're able to find a corporation that doesn't charge tax (if taxes are available on the CEO level) and that there is no overhead for the corporation itself. When we're fighting for districts we'll want to pool resources so that we will be able to more easily defend our territory and if I'm a CEO (which might happen) the first thing I would curb is this kind of attitude. |
Cross Atu
Conspiratus Immortalis
775
|
Posted - 2012.10.01 09:06:00 -
[44] - Quote
Necrodermis wrote:
isk is real money. right now 600 million isk is worth 20USD
If you want to be specific right now a PLEX is worth 591.00 M ISK media (selling) or 497.00 M median (buying) ~all figures via EVE-Central~ and is $17.49 USD (for a single PLEX).
That aside pointing out the proximate equivalent value of ISK to USD via PLEX doesn't fully address the issue raised by the poster you were quoting, after all a PLEX is worth real money, but while a PLEX can be converted into ISK it can also be converted into AUR, or avatar sculpting, or game time. As such a more direct comparison would be to say that a PLEX is worth IRL cash, since you can't convert a PLEX to $$ even though you can find them for ISK via the player market.
Even all of the above aside the "meat" of his post really wasn't addressed by your response.
My 0.02 ISK Cross
|
RedBleach
50
|
Posted - 2012.10.01 16:19:00 -
[45] - Quote
I agree with many of the points made. The balancing with isk, aur, plex and materials will be a difficult and time consuming project for CCP. My only addition would be to add my voice to an earlier post in the pages:
Step back from the game and see that CCP is a business. Businesses are in business for a profit, the fact that they get to make games is a perk. To turn a profit they will find ways to make money, distress a few players, but not to the point of breaking the game - a promise of CCP's was not a pay to win (cavity thukker aside). And that is still the way it remains. I get a permanent suit BPO because I gave the business money, in return i don't have to worry about Isk for militia level drop suits. I can use my ISK savings for other things. It is just another tactic - adapt to survive - sacrifice to get what you want. |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2012.10.01 17:15:00 -
[46] - Quote
RedBleach wrote:I agree with many of the points made. The balancing with isk, aur, plex and materials will be a difficult and time consuming project for CCP. My only addition would be to add my voice to an earlier post in the pages:
Step back from the game and see that CCP is a business. Businesses are in business for a profit, the fact that they get to make games is a perk. To turn a profit they will find ways to make money, distress a few players, but not to the point of breaking the game - a promise of CCP's was not a pay to win (cavity thukker aside). And that is still the way it remains. I get a permanent suit BPO because I gave the business money, in return i don't have to worry about Isk for militia level drop suits. I can use my ISK savings for other things. It is just another tactic - adapt to survive - sacrifice to get what you want.
honestly the BPO that you pay actual dosh for should be reusable. they aren't super high quality but they do save mad ammounts of money in the long run. militia gear being expendable is fine as well, not like they are super expensive or anything. probably get me to actually wear the level 1 gear because it has the exact same stats as the militia (save weapons and equipment). the only thing i think shouldn't change is the permanent gear, it should be unable to be altered and free because that is the fall back when you run out of equipment. plus it gives a base ground for everyone.
stop getting upset when you get head blown off by a standard scout equipment and lose your precious prototype. |
Corban Lahnder
ZionTCD Legacy Rising
158
|
Posted - 2012.10.01 18:22:00 -
[47] - Quote
Hey buddy I have been playing since build one. My PS3 and I have weathered many crashes and countless bugs to get those damn skinweaves, and I only received them last build after I had less of a use for them. Now your saying you want them to nerf them after they became useful again?
F No.
I and any one else who beta tested earned those skinweave suits. CCP aint touching them as far as I am concerned. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.10.01 18:32:00 -
[48] - Quote
I'm fine with Type 1 BPO suits, i could possibly be ok with Type 2. Any higher might be pushing it. |
Second Cerberus
Villore Sec Ops Gallente Federation
38
|
Posted - 2012.10.02 02:29:00 -
[49] - Quote
Disclaimer: I have indeed bought the merc pack (with new suits), but due to Heavy play style, have not played a match in one yet.
Agree with earlier posts that Type I BPO is not game breaking. With the amount of complaining that has been done around the merc packs in general and the additional cost of the new suits, does anyone seriously believe that a large number of players will part with real life dollars for a "vanity skin"? I don't see most Dusters going for that unless your mom is funding your PSN account. The Type I's are a good compromise that provides a legitimate benefit worth a few real life $$$, but is not big enough it can't be overcome by someone on the grind. In my own opinion, I haven't really seen a problem with AUR/BPO players owning up on the general masses. I would take a squad of dedicated ISK players any day. |
Reimus Klinsman
BetaMax.
320
|
Posted - 2012.12.04 02:59:00 -
[50] - Quote
I really agree with this. When highsec, lowsec, and nullsec roll out, this will be a large factor in seperating paying and non-paying players. |
|
Bojo The Mighty
Bojo's School of the Trades
432
|
Posted - 2012.12.04 03:41:00 -
[51] - Quote
when your suit gets trampled by a vk.0 come talk to us. There are better dropsuits than the BPOs that cost ISK and should stay that way. That way, BPOs can die risk free at the cost being at odds to those who expended an unreal yet more valuable asset in the game. Kind of weird but it works out. |
Grims Tooth
Deadly Blue Dots RISE of LEGION
8
|
Posted - 2012.12.04 05:23:00 -
[52] - Quote
Another very important point to consider is that the BPOs are a form of insurance. They reduce the risk associated with loss, but at the cost of a high premium. The important thing to remember is that BPOs still have a cost. That cost is paid upfront as a lump sum instead of as per use payments. |
Reimus Klinsman
BetaMax.
320
|
Posted - 2012.12.04 06:10:00 -
[53] - Quote
Bojo The Mighty wrote:when your suit gets trampled by a vk.0 come talk to us. There are better dropsuits than the BPOs that cost ISK and should stay that way. That way, BPOs can die risk free at the cost being at odds to those who expended an unreal yet more valuable asset in the game. Kind of weird but it works out.
Now what happens with they have vk0 BPOs? It could actually happen, especially since their are now very limited BO LAV BPOs. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.12.04 08:30:00 -
[54] - Quote
Mobius Wyvern wrote:xprotoman23 wrote:Mobius Wyvern wrote:xprotoman23 wrote:bringing back the creodron to it's former glory will balance the game. Seriously? seriously So, return it to being the only gun worth using? I agree that it was over-nerfed the same way HAVs were at first, and needs a bit of a damage boost to bring it back in line with the other rifles, but it's E3 build stats were ridiculous.
agreeeeeed. |
R F Gyro
ZionTCD Legacy Rising
315
|
Posted - 2012.12.04 11:20:00 -
[55] - Quote
Reimus Klinsman wrote:Bojo The Mighty wrote:when your suit gets trampled by a vk.0 come talk to us. There are better dropsuits than the BPOs that cost ISK and should stay that way. That way, BPOs can die risk free at the cost being at odds to those who expended an unreal yet more valuable asset in the game. Kind of weird but it works out. Now what happens with they have vk0 BPOs? It could actually happen, especially since their are now very limited BO LAV BPOs. Proto BPOs in general circulation would be game breaking, yes. It could actually happen, as you point out, but then again CCP deciding to introduce a $50/month subscription could happen.
Tournament prizes such as the BO LAV BPOs aren't really game breaking as they will be in such limited supply that they can't have much of an impact. That said, I'd rather see the tourney prizes be limited run blueprint copies. |
NovaShadowStorm
The Southern Legion
63
|
Posted - 2012.12.04 11:42:00 -
[56] - Quote
I get where this is all coming from but at the same time I can't agree, the fact is the BPO suits aren't that much better stat wise than TI and as someone pointed out you still have the cost of outfitting your suit with weapons and modules thats still losing isk/AUR.
The point of the BPO just like in EVE is you pay more upfront for it but then it lasts forever. I think I have every one of those suits there are and in some games I still will still struggle to turn a profit as some of my fits can be pretty expensive. The suits alone don't stop me from being rolled by a guy in malitia gear if he's a better shot than me, It's what you put in them that makes the difference. In truth the more PG and CPU you have at your disposal the more you'll put in the suit to make sure it's going to keep you alive and give you bang for your buck which in turns makes it more costly to die module wise.
To me these suits are an investment I've paid real money to get AUR to buy them, so I wouldn't have to worry about suit costs. For the most part at least or you can bet most of the time I would be rolling in just malitia gear because I need that isk to fund my skill book needs atm. I don't have alot of time for DUST since I work alot and I really don't want to have to spend match after match scrimping, penny pinching and being cowardly trying not to die, just so I can stay out of malitia gear.
So to recap, unless you're rolling in these suits with malitia gear (which would put you just above the standard malitia suits but below TI) you are going to be losing isk/AUR upon death in mod costs. You're paying alot more money up front for a suit just barely better than TI not to mention you're paying in AUR, so that's real money for these. For those of us who can't afford to spend days upon days hoarding isk through matches it's a way for us still to enjoy the game without incuring too much loss. |
Overlord Ulath
Doomheim
85
|
Posted - 2012.12.04 12:24:00 -
[57] - Quote
You can also save ISK by using AUR for other single use suits as well. Thereby giving you an ISK advantage. Is this pay to win too? Your still using real money to help cost you less ISK in game. Same principle, same idea, even the same tier, one just costs you a ****-ton more so you don't have to buy it over and over. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.04 13:49:00 -
[58] - Quote
The cost of the non-Merc Pack BPOs is prohibitive unless they're your primary AUR expenditure.
They AREN'T game-changing, and (again, with the exception of the Dragonfly) they still require the relevant SP investment.
There's NOTHING about ANY of the BPOs available that can't be done equally well, or better, with sensible use of ISK. There's nothing about any of the BPOs that gives you a real advantage in battle. They're STANDARD gear AT BEST, there are 2 tiers of equipment above them for EVERY role in the game. |
Overlord Ulath
Doomheim
85
|
Posted - 2012.12.04 14:07:00 -
[59] - Quote
Garrett Blacknova wrote:The cost of the non-Merc Pack BPOs is prohibitive unless they're your primary AUR expenditure.
They AREN'T game-changing, and (again, with the exception of the Dragonfly) they still require the relevant SP investment.
There's NOTHING about ANY of the BPOs available that can't be done equally well, or better, with sensible use of ISK. There's nothing about any of the BPOs that gives you a real advantage in battle. They're STANDARD gear AT BEST, there are 2 tiers of equipment above them for EVERY role in the game. Agreed. Also, by using a type 1 BPO suit, even if you die..... lets say 10 times in a match (an average death rate for most noobs who would jump in right about now), how much are you really saving? 30,000 at most? You're saving a whole 30,000 a match if you die 10 times. And when you reach the type 2 fits, how much will you use it? How about when you get those type A's? Once you move past the type 1 fit's, you are basically using the BPO as an upgraded starter fit for when spawning into loosing battles so you do't loose money. Once you stop using them, that money saving bonus is gone. |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.12.04 21:57:00 -
[60] - Quote
All I know is even if people sell them, I will always keep mine till I am the only original owner of the Skinweave BPO's 8D |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |