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521. phsycotic idea on balancing weapons - in Feedback/Requests [original thread]
Meeko Fent wrote: GVGMODE wrote: Remove every weapon, turrent and explosive 'Cept the AR! So, you mean revert everything back to Uprising 1.0?
- by Cosgar - at 2013.09.27 09:49:00
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522. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
CLONE117 wrote: mass driver didnt need any massive nerfing in damage or other stuff what it did need was a nerf in the rate of fire for it. now stop stalking me... those posts r centuries old so its really stupid to bring it up. It's public...
- by Cosgar - at 2013.09.26 20:31:00
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523. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
CLONE117 wrote: i claim the damage mods added to the md make it op so stfu... but then again i hate on all the damage mod lovers out there... so stop bringing up stupid things i dont even remember happening. Post history doesn't lie . Al...
- by Cosgar - at 2013.09.26 19:34:00
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524. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
CLONE117 wrote: after playing dust 514 for several days straight the ar really isnt op. mass driver will destroy it at close range and laser rifle can destroy it at longer ranges. so can assault scrambler rifle. thats is pretty much it and ...
- by Cosgar - at 2013.09.26 19:09:00
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525. [REQUEST] Deployable Jaming Systems - in Feedback/Requests [original thread]
Krom Ganesh wrote: Eyemakerwet wrote: Krom Ganesh wrote: Rather than a deployable equipment, it should be an equipment that is part of the suit. It should also work like tank modules where once you activate it, the jammer runs for a certa...
- by Cosgar - at 2013.09.26 17:31:00
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526. [REQUEST] Deployable Jaming Systems - in Feedback/Requests [original thread]
Eyemakerwet wrote: Cosgar wrote: Vyzion Eyri wrote: This would be very cool to see; maybe a person could gain +5WP for every unit that is protected from a scan by the equipment. Also, a variant that doesn't stop scanners but instead crea...
- by Cosgar - at 2013.09.26 16:53:00
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527. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
Shotty GoBang wrote: Absolute Idiom II wrote: Scan results from scout suits should propagate to the entire team. That'd be a buff for everyone else but Scouts. How would that this help Scout performance? It would make scanning more pe...
- by Cosgar - at 2013.09.26 16:45:00
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528. [REQUEST] Deployable Jaming Systems - in Feedback/Requests [original thread]
Vyzion Eyri wrote: This would be very cool to see; maybe a person could gain +5WP for every unit that is protected from a scan by the equipment. Also, a variant that doesn't stop scanners but instead creates an area on the minimap (and overvie...
- by Cosgar - at 2013.09.26 16:32:00
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529. Was the reward system tweeked? - in Feedback/Requests [original thread]
Zeylon Rho wrote: Cosgar wrote: WP gains are part of the equation. You also need to take in account isk losses from the opposing team and where you place on the leader boards. TTK is still game breaking, so people aren't using expensive prot...
- by Cosgar - at 2013.09.26 16:23:00
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530. Was the reward system tweeked? - in Feedback/Requests [original thread]
WP gains are part of the equation. You also need to take in account isk losses from the opposing team and where you place on the leader boards. TTK is still game breaking, so people aren't using expensive proto and advanced as much either.
- by Cosgar - at 2013.09.26 15:16:00
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531. We (all of dust514) want either a respec or triple SP week - in Feedback/Requests [original thread]
I'd rather have more content and everyone to STFU about respecs....
- by Cosgar - at 2013.09.26 15:00:00
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532. Choices for SP system - in Feedback/Requests [original thread]
For someone who barely has time to play anymore due to a busy schedule, I support this idea.
- by Cosgar - at 2013.09.26 12:56:00
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533. Caldari Logistics - in Feedback/Requests [original thread]
Shouldn't have specced into what's popular over what you find fun. Even if I made a crucial mistake with my SP, I'd gladly surrender any and all community wide respecs just so you guys don't get one. No flux given.
- by Cosgar - at 2013.09.26 07:43:00
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534. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Leave the Minmatar logi racial as is. It fits with the logi/scout hybrid role the suit fills.
- by Cosgar - at 2013.09.26 03:28:00
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535. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Aeon Amadi wrote: D legendary hero wrote: ReGnUM Public Relations wrote: Firstly using math as the a prominent variable to balance weapons is just lol I used math so... yeah. Quote: OP play consistent PC and then get back to me on...
- by Cosgar - at 2013.09.25 02:47:00
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536. AR and HMG modification idea - in Feedback/Requests [original thread]
CLONE117 wrote: assault rifle already has more recoil than the assault scrambler rifle... Didn't I just see you QQing about the MD in another topic?
- by Cosgar - at 2013.09.24 19:14:00
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537. AR and HMG modification idea - in Feedback/Requests [original thread]
I'd say take the current design of the HMG and throw it out the window, then copy/paste the minigun from the Brutal Doom mod. ADS button controls spool up time which affects initial spread when the trigger is pulled, but builds up heat while being...
- by Cosgar - at 2013.09.24 15:21:00
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538. Feedback- Mass drivers - in Feedback/Requests [original thread]
Vesago Ghostcore wrote: It's funny but it seems like the OP discussion for any weapon starts with a story of someone getting owned by said weapon in a match. That being said, I think the needle is OP. Well in that case, the map is OP. At leas...
- by Cosgar - at 2013.09.24 12:32:00
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539. Feedback- Mass drivers - in Feedback/Requests [original thread]
I love how the MD QQers complaining about the MD but want to stop nerfing things whenever an AR topic gets brought up. ****ing hypocrites....
- by Cosgar - at 2013.09.24 11:44:00
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540. [Request] Remove Current Shooting Mechanics - in Feedback/Requests [original thread]
Mobius Kaethis wrote: CCP has actually said they have no intention of building more realisitic bullet physics into the game since they would have such a negative impact on frame rates. This was a long time ago, E3 build era I think, so hit scan...
- by Cosgar - at 2013.09.23 04:14:00
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