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2481. Will logistics be real logistics? - in General Discussions [original thread]
Yup, totally going to spec into Caldari assault and an AR. Seems to be the only way to be safe from the nerf bat.
- by Cosgar - at 2013.09.10 18:56:00
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2482. Auto-aim video - Testing and results inside. - in General Discussions [original thread]
Anyone know any good FPS to play, because I've finally realized Dust isn't one anymore...
- by Cosgar - at 2013.09.10 18:48:00
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2483. Introducing CCP Saberwing! - in General Discussions [original thread]
Good luck... you'll need it.
- by Cosgar - at 2013.09.10 10:39:00
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2484. CCP turn aim assist off - in General Discussions [original thread]
Korvin Lomont wrote: Cosgar wrote: Henchmen21 wrote: The decreased TTK is from improved hit detection not AA. That's why a militia rifle can chew through a proto suit like tissue paper, every bullet counts. Aim assist, hit box sizes, t...
- by Cosgar - at 2013.09.10 10:12:00
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2485. CCP turn aim assist off - in General Discussions [original thread]
Henchmen21 wrote: The decreased TTK is from improved hit detection not AA. That's why a militia rifle can chew through a proto suit like tissue paper, every bullet counts. Aim assist, hit box sizes, the 10% damage increase on weapons to comp...
- by Cosgar - at 2013.09.10 09:59:00
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2486. When can we expect some new weapons for infantry? - in General Discussions [original thread]
RKKR wrote: Iron Wolf Saber wrote: Well wait until you see 1.6 as well. Meh, that's what you guys said about 1.4 too. Please stop this hyping. For the sake of sanity, I agree.
- by Cosgar - at 2013.09.10 09:26:00
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2487. What is dust? - in General Discussions [original thread]
Right now, it feels like a series of changes being made to appease certain knee-jerk reactions. 1.5 brought on way too many of these changes, all at once and managed to throw off several core mechanics that are meant to be the foundation of this g...
- by Cosgar - at 2013.09.10 07:19:00
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2488. CCP, would you consider this? - in General Discussions [original thread]
Why not just release placeholders of the new heavy suits, using the current heavy model. Wasn't there a topic on this in the past?
- by Cosgar - at 2013.09.10 07:05:00
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2489. Memorable Snipers - in General Discussions [original thread]
Nod Keras I swear to god all that guy sees are hit boxes when he snipes.
- by Cosgar - at 2013.09.10 06:52:00
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2490. Where'd the mass drivers go? - in General Discussions [original thread]
P14GU3 wrote: I remember all the 'OP MD' threads.. Pretty sure 9/10 of us massholes said "MD is UP, watch when hit detection gets fixed. Full-autos will dominate again" Guess all the 1337 AR guys can't complain about our UP "crutch" anymore.....
- by Cosgar - at 2013.09.10 00:08:00
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2491. Adapt or Die... - in General Discussions [original thread]
N1ck Comeau wrote: i guess basic tactics like cover are too advanced for you. What cover? Barely 10% of a given map has cover.
- by Cosgar - at 2013.09.10 00:04:00
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2492. Bug or OP armor? - in General Discussions [original thread]
Was he standing on a rather large looking nanohives? Was there a logi hiding behind him with a proto repper?
- by Cosgar - at 2013.09.09 22:09:00
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2493. What's your "Logi" Role? - in General Discussions [original thread]
Triage hives, nanohives, proto injector, and uplinks. I call it the field technician.
- by Cosgar - at 2013.09.09 22:06:00
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2494. You Don't Like 1.4? CCP has this to say....... - in General Discussions [original thread]
Monkey MAC wrote: Cosgar wrote: Monkey MAC wrote: XiBravo wrote: Dust is less fun to play now than it ever was... Then play something else, DUST can live without you!! Funny thing about that. How many people feel the same way and ...
- by Cosgar - at 2013.09.09 22:01:00
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2495. Scrambler rifles new FotM? - in General Discussions [original thread]
Round and round it goes. Where the nerf bat stops, nobody knows...
- by Cosgar - at 2013.09.09 13:29:00
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2496. Squad Formations Now more than EVAR - in General Discussions [original thread]
Since the game is balanced to the standards of your average COD player, good luck with that.
- by Cosgar - at 2013.09.09 13:22:00
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2497. Logistic suit's light weapon slot - in General Discussions [original thread]
DJINN leukoplast wrote: Cosgar wrote: DJINN leukoplast wrote: As a logi ck.0 that plays more like an assault than a real logi, here is the solution. More equipment slots, less high/low slots, more PG/CPU, and a sidearm slot. This way a...
- by Cosgar - at 2013.09.09 13:19:00
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2498. Aim assist/improved hit detection ads vs hipfire - in General Discussions [original thread]
Shotty GoBang wrote: ROEG X wrote: Dust 514 feels like Call of Duty, it's not about you having that awesome drop suit and those high end modules to keep you alive but it seems like the gameplay has moved towards who can shoot who the most a...
- by Cosgar - at 2013.09.09 13:11:00
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2499. Logistic suit's light weapon slot - in General Discussions [original thread]
DJINN leukoplast wrote: As a logi ck.0 that plays more like an assault than a real logi, here is the solution. More equipment slots, less high/low slots, more PG/CPU, and a sidearm slot. This way a logi can go absolutely nuts with equipment ...
- by Cosgar - at 2013.09.09 13:02:00
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2500. Logistic suit's light weapon slot - in General Discussions [original thread]
*sigh* Not this BS again... First and foremost this game is a FPS, there's not Geneva Convention in New Eden, everyone needs to be able to defend themselves. Except for the Amarr, which is meant to be an assault/logi hybrid, (Check the suit's de...
- by Cosgar - at 2013.09.09 12:32:00
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