Pages: 1 2 3 4 5 [6] 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
101. Assault suit needs a role - in General Discussions [original thread]
How about general purpose suit with no specific strengths, but few drawbacks? Oh, wait...
- by Cosgar - at 2014.03.27 19:24:00
|
102. why can scouts assault better than assault suits? - in General Discussions [original thread]
Doomed to repeat the same mistakes I see. Good luck scouts, you're going to need it.
- by Cosgar - at 2014.03.27 18:36:00
|
103. It's almost like he's talking about Dust 514 - in General Discussions [original thread]
Angry Joe's top 10 Gaming Controversies of 2013 (#6) Should cash shops and paying for early access betas be the usual norm in the gaming industry? Did it truly help Dust 514 in the long run? Am I just bitter and probably trolling? Or does Angry...
- by Cosgar - at 2014.02.26 06:04:00
|
104. A useful circle jerk - in General Discussions [original thread]
Whoever you think does. Aside from people that choose to represent a part of the community, it's everyone for themselves with hopes that the CPM act as a poor man's community managers. It's like politics only less efficient and even less productive.
- by Cosgar - at 2014.01.20 22:14:00
|
105. New suit stats and 1.8 - in General Discussions [original thread]
At this rate, logis are going to be restricted to sidearms thanks to forum butthurt. Never mind the fact that everything in this game is broken. So glad I quit weeks ago. I'd actually be really pissed off right now about all these sweeping changes...
- by Cosgar - at 2014.01.17 16:58:00
|
106. why aren't the jove in dust? - in General Discussions [original thread]
BL4CKST4R wrote: The jove drop suit would have twice the HP as a heavy, the speed of a minmatar scout wielding two hmgs that shoot forge gun shots and has a permanent active scanner that scans at 3000 km on a 360 range. All with flowing tenta...
- by Cosgar - at 2014.01.16 23:08:00
|
107. CCP, you know how awesome you are...? - in General Discussions [original thread]
I support this product and/or service.
- by Cosgar - at 2014.01.16 23:02:00
|
108. Why is TTK a problem? - in General Discussions [original thread]
Stupid Blueberry wrote: Fire of Prometheus wrote: Reason #1: Our load outs actually cost us game money and are worth a lot more than a free load out in cod.....people have dumped literally millions of sp (and subsequently loads of time) int...
- by Cosgar - at 2014.01.16 22:56:00
|
109. logibro...the thankless job - operation "logistical nightmare" - in General Discussions [original thread]
TBH, you shouldve done this months ago. Thanks to timing, it just makes it silly. Maybe wait for people to complain after the laughable re-balance that's around the corner. As long as there's incomparable game mechanics, there will always be those...
- by Cosgar - at 2014.01.16 22:46:00
|
110. I think it is the maps. - in General Discussions [original thread]
That's kind of the direction they're going with the newer maps. But keep in mind there's still going to be ones where vehicles will be better too.
- by Cosgar - at 2014.01.16 22:42:00
|
111. Why is TTK a problem? - in General Discussions [original thread]
You don't pay for your loadout in CoD.
- by Cosgar - at 2014.01.16 22:40:00
|
112. just asking whats your viwe of dust and how it should be ? - in General Discussions [original thread]
You know all those epic trailers that make you wonder where that Dust is? I want it to be like that.
- by Cosgar - at 2014.01.16 15:17:00
|
113. Pay up CCP - in General Discussions [original thread]
EULA
- by Cosgar - at 2014.01.16 06:11:00
|
114. Anyone else's REs not working? - in General Discussions [original thread]
Disappearing equipment will probably always be a problem. But when you try to detonate, are you giving them time to arm?
- by Cosgar - at 2014.01.16 06:09:00
|
115. A visual guide to what Teiricide will do for suits. - in General Discussions [original thread]
Iron Wolf Saber wrote: Vulpes Dolosus wrote: SoGǪ how will this apply to modules and weapons? Not as much, I feel the whole progress of modules is far more fitting for an FPS environment and honestly something ccp should have done at the...
- by Cosgar - at 2014.01.15 11:59:00
|
116. A visual guide to what Teiricide will do for suits. - in General Discussions [original thread]
This might actually save Dust.
- by Cosgar - at 2014.01.14 21:50:00
|
117. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Garrett Blacknova wrote: Cosgar wrote: [quote=Garrett Blacknova]Add damage multipliers when you attack someone's flank and rear. Problem solved. Basing TTK on builds before 1.4-1.5 only clutters up the issue because broken game mechanics, in...
- by Cosgar - at 2014.01.14 20:10:00
|
118. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Garrett Blacknova wrote: Cosgar wrote: Can someone articulately explain why longer TTK is supposedly bad without trying to drag new players into the argument for leverage? Core gameplay and new player experience may be the most neglected thi...
- by Cosgar - at 2014.01.14 04:52:00
|
119. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Can someone articulately explain why longer TTK is supposedly bad without trying to drag new players into the argument for leverage? Core gameplay and new player experience may be the most neglected things in Dust, but they're two completely diffe...
- by Cosgar - at 2014.01.13 19:15:00
|
120. Do you consider the game beta still? - in General Discussions [original thread]
Beta, heh. Try late alpha...
- by Cosgar - at 2014.01.13 08:04:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
First page | Previous page | Next page | Last page |