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1581. It's not the weapons that's OP - in General Discussions [original thread]
Damage mods make you have to give up something in that high slot for that extra damage output. Proficiency is the real issue since it's a passive skill that you don't have to give anything up for.
- by Cosgar - at 2013.10.27 21:09:00
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1582. Damage mods need to go. - in General Discussions [original thread]
Ludvig Enraga wrote: Slightly-Mental wrote: Ludvig Enraga wrote: While we are at it, how about removing all shields and armour modules? *fixed To be honest, no matter what you remove, or add, they will always be some people crying ...
- by Cosgar - at 2013.10.27 21:05:00
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1583. Caldari Assault with complex shields and kin cats vs Amarr/Gal Assault with dama... - in General Discussions [original thread]
Needless Sacermendor wrote: Yup ... but it's a massive improvement over what we used to put up with ... we still have nothing in high slots to improve our armour tank and the extra hp doesn't come close to compensating for the loss of mobility ...
- by Cosgar - at 2013.10.27 20:40:00
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1584. Why Does This Game Run so Poorly? - in General Discussions [original thread]
J'Jor Da'Wg wrote: Cosgar wrote: The engine CCP wanted to run dust on was too much for the PS3 to handle. The unreal engine was a last minute decision and they had to settle with highly customizing an engine that doesn't accommodate gameplay...
- by Cosgar - at 2013.10.27 20:02:00
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1585. Caldari Assault with complex shields and kin cats vs Amarr/Gal Assault with dama... - in General Discussions [original thread]
Spectral Clone wrote: You need some armor plate of some kind to not be completely incapacitated by a flux grenade, too much of a risk IMO. Cosgar: Planning to run complex energizers when I skill them up, dont have CPU/PG to fit a fourth extend...
- by Cosgar - at 2013.10.27 19:52:00
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1586. Why Does This Game Run so Poorly? - in General Discussions [original thread]
The engine CCP wanted to run dust on was too much for the PS3 to handle. The unreal engine was a last minute decision and they had to settle with highly customizing an engine that doesn't accommodate gameplay mechanics they were looking for.
- by Cosgar - at 2013.10.27 19:45:00
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1587. CCP yousuckbro. - in General Discussions [original thread]
DUST Fiend wrote: Without a mode that gives every player the same amount of SP and ISK to work from in a given match, this game will never see MLG or any similar establishment. Dropsuits are the balancing factor that control what you can and...
- by Cosgar - at 2013.10.27 19:20:00
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1588. Caldari Assault with complex shields and kin cats vs Amarr/Gal Assault with dama... - in General Discussions [original thread]
Ferroscale plates. On the topic of shield tanking, how many Caldari suits actually have shield recharge/regulation leveled up? I usually just see them all stacking plates.
- by Cosgar - at 2013.10.27 19:11:00
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1589. So you gonna give us a FTOM 3x sp week for new weapons? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Ryder Azorria wrote: Actually I think they're doing one last respec come 1.8 by which time new scouts, new heavies, new rifles, vehicle + AV rebalance (and hopefully more new weapons [Macsec, Bolt and Ion Pistols, new...
- by Cosgar - at 2013.10.27 18:48:00
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1590. New weapons' damage per second, maths - in General Discussions [original thread]
Himiko Kuronaga wrote: DPS is an irrelevant stat in a FPS. You are never working with a high enough HP base to justify greater damage spread over time. Burst is the only relevant factor. The only exception are when killing HAV's. For rifles, f...
- by Cosgar - at 2013.10.27 18:22:00
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1591. Am i the only one... - in General Discussions [original thread]
Lynn Beck wrote: Cosgar wrote: I'm putting SP into sidearms for my logi suit. That's how much faith I have in CCP. And tats a bad thing? Even if they keep your light slot, you'll have a sidearm for your 'scoutly logis' or logis that need f...
- by Cosgar - at 2013.10.27 18:20:00
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1592. AR vs SR - in General Discussions [original thread]
If you could see where you're shooting I'd say the SCR has a slight advantage. But the AR has virtually no kick anymore since the hotfixes to compensate for aiming issues, it's easier to fit, and has ridiculous accuracy outside its optimal range.
- by Cosgar - at 2013.10.27 17:57:00
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1593. Am i the only one... - in General Discussions [original thread]
I'm putting SP into sidearms for my logi suit. That's how much faith I have in CCP.
- by Cosgar - at 2013.10.27 17:54:00
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1594. Remove this map from FW, or from the game.... - in General Discussions [original thread]
It's a vehicle map, what do you expect?
- by Cosgar - at 2013.10.27 16:46:00
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1595. Who would be interested in Logistics training videos? - in General Discussions [original thread]
I'm always interested in seeing videos of other people's playstyle and especially fittings. We also do need more logi videos on YouTube. All I can ever seem to find are CaLogis gimping their suits and stuff from beta.
- by Cosgar - at 2013.10.27 10:16:00
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1596. Full Auto Rail Rifle + Dispersion ? - in General Discussions [original thread]
Jaysyn Larrisen wrote: Same thoughts on the rail rifle. Any word on what the skill tree will look like? Would be nice if there were a way to mitigate the dispersion. Question... what's the difference between the Ishakone SMG and the MagSec? ...
- by Cosgar - at 2013.10.27 07:53:00
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1597. Forum Warrior of the Year - in General Discussions [original thread]
On his worst day, Free Beers had better rants.
- by Cosgar - at 2013.10.27 05:44:00
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1598. Why I hate this game - in General Discussions [original thread]
Tell us how you really feel...
- by Cosgar - at 2013.10.27 05:24:00
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1599. Damage mods need to go. - in General Discussions [original thread]
Vell0cet wrote: Damage mods are fine. They create an interesting dynamic where you choose between tank/gank/utillity. The problem is TTK is too short for most weapons, which nullifies the importance of gear. This should be addressed by removing...
- by Cosgar - at 2013.10.27 05:05:00
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1600. vehicles and AV are ALL wrong! ------- A plea for sanity - in General Discussions [original thread]
CharCharOdell wrote: I would enjoy some E-war but only if vehicle can equip them That's what I'm thinking and not just EWAR, but more translations of EVE modules. ECM countermeasures for swarms or any other homing AV that might come in the ga...
- by Cosgar - at 2013.10.27 05:01:00
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