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Seymor Krelborn
DUST University Ivy League
830
|
Posted - 2013.09.10 17:58:00 -
[91] - Quote
Autoaim Bot514 wrote:Seymor Krelborn wrote:Spec Ops Cipher wrote:Jack McReady wrote:Banning Hammer wrote:
With that context, can you see why some people are anti-AA, at least to this extent, in a 'high health' shooter?
and why would this be different without AA? there was aim assist before in dust, even in close beta and no one ever complained about it. what most people dont get is that there were significant changes to hit detection and movements speeds and a 10% dmg buff over the course of the dust development. those changes just stacked up to a very low TTK. AA is just the tip of iceberg and actually had the least impact, you still have to aim by yourself but you shots now actually connect. I disagree. People went from hitting 40-50% of shots to 80-90% overnight. A lot of what you have being saying in this thread is blatant lies, such as aim assist not working when moving, aim assist not working when you try to aim... I sincerely hope you are not in a position of power at Dust Uni - you shouldn't be. when we we post in GD we represent ourselves not the corp...stay on topic and don't try to drag the university into the AA QQ. Scrub answer from scrubcorp
+1 |
Spec Ops Cipher
Seraphim Initiative..
629
|
Posted - 2013.09.10 18:05:00 -
[92] - Quote
Seymor Krelborn wrote:Autoaim Bot514 wrote:Seymor Krelborn wrote:Nemo Bluntz wrote:Seymor Krelborn wrote:because some of us prefer a controller and feel like having a huge advantage of M/KB is 'balance'? im a sad panda so I changed your quote , not necessarily for you, but for what a lot of pro-AA pad players sound like. what you did was make me look like English is my second language...ill repeat... kb/m users have a huge advantage over controller users... AA levels the ground. Except kbm doesn't have raw input, it emulates ds3. Protoman didn't need scrub excuses to own with ds3. the bottom line is that the game is more brutal and competitive now....I know I die a lot more now, I think that's good. and honestly this was the best move against stomping, it surpasses any matchmaking fix... why are people really against a mechanic that levels the playing field, I mean we all have this advantage...awesome aimers are even more awesome and bad aimers are now better.... overall the game feels tighter and combat is more bloody, and more people who try dust for the 1st time will keep playing... so seriously give me good reasons why AA and the hit detection fix are bad. I think I just gave good reasons why its good... Lowers time to kill - devaluing SP Discourages tactical modules on suits, its all EHP fights now. Scouts are getting murdered left right and centre. They used to have a chance in 1 v1's, now they don't. Heavies are having a rough time too, once they start being hit, it doesn't stop. The extra HP only goes so far.
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semperfi1999
Imperfects Negative-Feedback
902
|
Posted - 2013.09.10 18:09:00 -
[93] - Quote
Seymor Krelborn wrote:semperfi1999 wrote:Seymor Krelborn wrote:Nemo Bluntz wrote:Seymor Krelborn wrote:because some of us prefer a controller and feel like having a huge advantage of M/KB is 'balance'? Went ahead and fixed that, not necessarily for you, but for what a lot of pro-AA pad players sound like. what you did was make me look like English is my second language...ill repeat... kb/m users have a huge advantage over controller users... AA levels the ground. Yes because all of the top players are KBM users The vast majority of top players are DS3 users. show me statistic proof of this
You want statistic proof of this? Just so that you can then respond with a X %'s of statistics are made up like you did before? Aldin....uses DS3, Protoman used DS3, Zitro brothers used DS3's, Pdiggy uses DS3, bear uses DS3, and that is just to name a few off the top of my head of current/past players who used DS3 and were also considered to be some of the best players in Dust.
Regynum is the only person I know who fits in this category and uses a KBM. |
Seymor Krelborn
DUST University Ivy League
831
|
Posted - 2013.09.10 18:11:00 -
[94] - Quote
Autoaim Bot514 wrote:Seymor Krelborn wrote:Nemo Bluntz wrote:[quote=Seymor Krelborn]because some of us prefer a controller and feel like having a huge advantage of M/KB is 'balance'? the bottom line is that the game is more brutal and competitive now....I know I die a lot more now, I think that's good. and honestly this was the best move against stomping, it surpasses any matchmaking fix... why are people really against a mechanic that levels the playing field, I mean we all have this advantage...awesome aimers are even more awesome and bad aimers are now better.... overall the game feels tighter and combat is more bloody, and more people who try dust for the 1st time will keep playing... so seriously give me good reasons why AA and the hit detection fix are bad. I think I just gave good reasons why its good... Lowers time to kill - devaluing SP Discourages tactical modules on suits, its all EHP fights now. Scouts are getting murdered left right and centre. They used to have a chance in 1 v1's, now they don't. Heavies are having a rough time too, once they start being hit, it doesn't stop. The extra HP only goes so far.
lower TTK is a good thing, and only true if you aren't using cover tac mods on suits...um... active scanner, huge advantage, as well as dampners... scouts who try the old run up to your face tactic, yes no chance for them... but that was not their intended role to begin with heavies are not frontline troops, they are area defenders/ground holders, so yes if they aren't doing that job of course they get cut to ribbons
this is a team tactics FPS, know your role, what you describe are the results of Rambo tactics...theres no place for that here. |
Scalesdini
The Surrogates Of War
197
|
Posted - 2013.09.10 18:11:00 -
[95] - Quote
Spec Ops Cipher wrote: Lowers time to kill - devaluing SP Discourages tactical modules on suits, its all EHP fights now. Scouts are getting murdered left right and centre. They used to have a chance in 1 v1's, now they don't. Heavies are having a rough time too, once they start being hit, it doesn't stop. The extra HP only goes so far.
This.
You shouldn't waste your time arguing with Derp University. They've been adamantly defending aimbot assist since the day 1.4 dropped. When they see videos of how ridiculous it is, they say it's "not that bad and wouldn't do that in combat" or in the case of the Russian video, accuse the player of using a mouse and saying it was the AA doing the tracking. I would make videos of how awful this crap is for a heavy, but I can't even bring myself to play anymore.
In other news, I hear in 1.8 Dust will get an all new turn-based battle system. First turn-based FPS ever. Should make the baddies cream.
My copy of GTAV can't get here soon enough. |
semperfi1999
Imperfects Negative-Feedback
902
|
Posted - 2013.09.10 18:12:00 -
[96] - Quote
Seymor Krelborn wrote:Spec Ops Cipher wrote:Jack McReady wrote:Banning Hammer wrote:
With that context, can you see why some people are anti-AA, at least to this extent, in a 'high health' shooter?
and why would this be different without AA? there was aim assist before in dust, even in close beta and no one ever complained about it. what most people dont get is that there were significant changes to hit detection and movements speeds and a 10% dmg buff over the course of the dust development. those changes just stacked up to a very low TTK. AA is just the tip of iceberg and actually had the least impact, you still have to aim by yourself but you shots now actually connect. I disagree. People went from hitting 40-50% of shots to 80-90% overnight. A lot of what you have being saying in this thread is blatant lies, such as aim assist not working when moving, aim assist not working when you try to aim... I sincerely hope you are not in a position of power at Dust Uni - you shouldn't be. when we we post in GD we represent ourselves not the corp...stay on topic and don't try to drag the university into the AA QQ.
THis is rich comming from (at least a corp) who claimed that a post from an imperfect should be attributed to all of the imperfects because you represent your corp......... |
Seymor Krelborn
DUST University Ivy League
831
|
Posted - 2013.09.10 18:14:00 -
[97] - Quote
semperfi1999 wrote:Seymor Krelborn wrote:Nemo Bluntz wrote:[quote=Seymor Krelborn] Yes because all of the top players are KBM users The vast majority of top players are DS3 users. show me statistic proof of this You want statistic proof of this? Just so that you can then respond with a X %'s of statistics are made up like you did before? Aldin....uses DS3, Protoman used DS3, Zitro brothers used DS3's, Pdiggy uses DS3, bear uses DS3, and that is just to name a few off the top of my head of current/past players who used DS3 and were also considered to be some of the best players in Dust. Regynum is the only person I know who fits in this category and uses a KBM.
funny that I don't see them QQing....
this is also just naming names... not statistic proof... |
semperfi1999
Imperfects Negative-Feedback
902
|
Posted - 2013.09.10 18:16:00 -
[98] - Quote
Seymor Krelborn wrote:semperfi1999 wrote:Seymor Krelborn wrote:Nemo Bluntz wrote:[quote=Seymor Krelborn] Yes because all of the top players are KBM users The vast majority of top players are DS3 users. show me statistic proof of this You want statistic proof of this? Just so that you can then respond with a X %'s of statistics are made up like you did before? Aldin....uses DS3, Protoman used DS3, Zitro brothers used DS3's, Pdiggy uses DS3, bear uses DS3, and that is just to name a few off the top of my head of current/past players who used DS3 and were also considered to be some of the best players in Dust. Regynum is the only person I know who fits in this category and uses a KBM. funny that I don't see them QQing....
Thats because Protoman, Zitros, Pdiggy, and bear have all left because of how bad the game is. Aldin still plays and I do believe he commented on the rediculousness of AA but he doesnt psot on the forums very often. |
Spec Ops Cipher
Seraphim Initiative..
629
|
Posted - 2013.09.10 18:18:00 -
[99] - Quote
Seymor Krelborn wrote: this is a team tactics FPS, know your role, what you describe are the results of Rambo tactics...theres no place for that here.
Wrong. Its a MMOFPS. In that order. It isn't battlefield, and its intended to be a HTTK game. You're trying to make it into a low time to kill game. |
Seymor Krelborn
DUST University Ivy League
831
|
Posted - 2013.09.10 18:19:00 -
[100] - Quote
Spec Ops Cipher wrote:Seymor Krelborn wrote: this is a team tactics FPS, know your role, what you describe are the results of Rambo tactics...theres no place for that here.
Wrong. Its a MMOFPS. In that order. It isn't battlefield, and its intended to be a HTTK game. You're trying to make it into a low time to kill game.
I agree its mmo but its also tactical...
if you deny that, then your playing wrong... |
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Seymor Krelborn
DUST University Ivy League
831
|
Posted - 2013.09.10 18:22:00 -
[101] - Quote
semperfi1999 wrote:Seymor Krelborn wrote:Nemo Bluntz wrote:[quote=Seymor Krelborn]
You want statistic proof of this? Just so that you can then respond with a X %'s of statistics are made up like you did before? Aldin....uses DS3, Protoman used DS3, Zitro brothers used DS3's, Pdiggy uses DS3, bear uses DS3, and that is just to name a few off the top of my head of current/past players who used DS3 and were also considered to be some of the best players in Dust.
Regynum is the only person I know who fits in this category and uses a KBM. funny that I don't see them QQing.... Thats because Protoman, Zitros, Pdiggy, and bear have all left because of how bad the game is. Aldin still plays and I do believe he commented on the rediculousness of AA but he doesnt psot on the forums very often.
then they don't count.. also this is just naming names...not statistical proof of your assertions. |
Iron Wolf Saber
Den of Swords
8232
|
Posted - 2013.09.10 18:23:00 -
[102] - Quote
Banning Hammer wrote:Kiiran-B wrote:DildoMcnutz wrote:Nice video man, laughed pretty hard at that dropship for some reason but on topic, the aim assist is too strong. We never had it before and I don't think we need it now, the 2 arguments I have seen are:
other games have it
need to compete with Kb/m
I don't see why we need it here if other games have it, we have never needed it before and if the other games have it then play them instead. As far as the dualshock vs kb/m goes ill say this, im competent with both and the only real advantage I get with the mouse over the dualshock is how accurate I throw grenades and forge gunning. Forge gunning is super easy with the mouse.
just my 2 isk.... Had it in chromosome. No QQ. Didn't have it in uprising. QQ. The aim-assist in Chromosome was very different .This one tracks the target, the one in Chromosome "adjusted" your aim, two different things.
I remember Chromosomes being accused of being true aim bots (360 instant tracking) back in those days as well. While I never saw it myself I was marginally more annoyed at tracking dead people very strongly.
Anyways thanks for the video, wish you luck on further tests that other people here suggested. |
Spec Ops Cipher
Seraphim Initiative..
632
|
Posted - 2013.09.10 18:24:00 -
[103] - Quote
Seymor Krelborn wrote:Spec Ops Cipher wrote:Seymor Krelborn wrote: this is a team tactics FPS, know your role, what you describe are the results of Rambo tactics...theres no place for that here.
Wrong. Its a MMOFPS. In that order. It isn't battlefield, and its intended to be a HTTK game. You're trying to make it into a low time to kill game. I agree its mmo but its also tactical... if you deny that, then your playing wrong... Of course its tactical, but it was designed to be MMO/FPS. A game where its worth aiming for the head in a firefight, because it will lower the time it takes to kill the enemy from 4s to 2s. A game where choices and progression are meaningful, and worthwhile, and it is being spoiled by auto-aim. |
semperfi1999
Imperfects Negative-Feedback
903
|
Posted - 2013.09.10 18:27:00 -
[104] - Quote
Seymor Krelborn wrote:Spec Ops Cipher wrote:Seymor Krelborn wrote: this is a team tactics FPS, know your role, what you describe are the results of Rambo tactics...theres no place for that here.
Wrong. Its a MMOFPS. In that order. It isn't battlefield, and its intended to be a HTTK game. You're trying to make it into a low time to kill game. I agree its mmo but its also tactical... if you deny that, then your playing wrong...
You are a moron if you think Dust is a tactical shooter. Go look up tactical shooters and come back and apologize for dissing the entire genre of tactical shooters. Dont confuse the ability to use tactics (all FPS games do this) in a shooter with it being a tactical shooter. |
Beren Hurin
The Vanguardians
1532
|
Posted - 2013.09.10 18:29:00 -
[105] - Quote
I'm beginning to appreciate how people think they can continue to play the exact same way after significant changes and expect to do well. Especially when you can see this video, and see that strafing wider would help, or sprinting one way, stopping and shooting, and sprinting some more would be better than the tight strafing that people are used to. |
Seymor Krelborn
DUST University Ivy League
832
|
Posted - 2013.09.10 18:29:00 -
[106] - Quote
Spec Ops Cipher wrote:Seymor Krelborn wrote:Spec Ops Cipher wrote:Seymor Krelborn wrote: this is a team tactics FPS, know your role, what you describe are the results of Rambo tactics...theres no place for that here.
Wrong. Its a MMOFPS. In that order. It isn't battlefield, and its intended to be a HTTK game. You're trying to make it into a low time to kill game. I agree its mmo but its also tactical... if you deny that, then your playing wrong... Of course its tactical, but it was designed to be MMO/FPS. A game where its worth aiming for the head in a firefight, because it will lower the time it takes to kill the enemy from 4s to 2s. A game where choices and progression are meaningful, and worthwhile, and it is being spoiled by auto-aim.
then youre splitting hairs if you agree its tactical.
the role you describe that charges in is called frontline assault... not scout not heavies...
medium suits usually with an AR... their role is to charge in, which brings me back to my original point that Rambo tactics are the result of high deaths in scouts and heavies... they aren't preforming their role correctly, or they are being over run and not acting accordingly...
I still haven't heard a good reason why the new mechanics are bad...
tell me why they are personally bad for you. |
semperfi1999
Imperfects Negative-Feedback
904
|
Posted - 2013.09.10 18:29:00 -
[107] - Quote
Seymor Krelborn wrote:semperfi1999 wrote:Seymor Krelborn wrote:Nemo Bluntz wrote:[quote=Seymor Krelborn]
You want statistic proof of this? Just so that you can then respond with a X %'s of statistics are made up like you did before? Aldin....uses DS3, Protoman used DS3, Zitro brothers used DS3's, Pdiggy uses DS3, bear uses DS3, and that is just to name a few off the top of my head of current/past players who used DS3 and were also considered to be some of the best players in Dust.
Regynum is the only person I know who fits in this category and uses a KBM. funny that I don't see them QQing.... Thats because Protoman, Zitros, Pdiggy, and bear have all left because of how bad the game is. Aldin still plays and I do believe he commented on the rediculousness of AA but he doesnt psot on the forums very often. then they don't count.. also this is just naming names...not statistical proof of your assertions.
Yes they dont count because you dont want them to count. Nope not going to consider anyone who is good if they dont play on a daily basis. And your still asking for statistical proof (impossible to obtain in a double blind study on this game) so that you can then state that statistics are made up. Your an idiot. |
Nemo Bluntz
TeamPlayers EoN.
627
|
Posted - 2013.09.10 18:30:00 -
[108] - Quote
Seymor Krelborn wrote:then they don't count.. also this is just naming names...not statistical proof of your assertions.
I swear, in my head your posts sound like this. http://www.youtube.com/watch?v=sxwVcGXhi0o |
Nemo Bluntz
TeamPlayers EoN.
627
|
Posted - 2013.09.10 18:32:00 -
[109] - Quote
Seymor Krelborn wrote:I still haven't heard a good reason why the new mechanics are bad...
And now I'm convinced that you are barely even reading any posts. Holy ****. |
semperfi1999
Imperfects Negative-Feedback
904
|
Posted - 2013.09.10 18:34:00 -
[110] - Quote
Nemo Bluntz wrote:Seymor Krelborn wrote:I still haven't heard a good reason why the new mechanics are bad...
And now I'm convinced that you are barely even reading any posts. Holy ****.
Its called ignorance....Dust Uni is really good at this. |
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Seymor Krelborn
DUST University Ivy League
832
|
Posted - 2013.09.10 18:35:00 -
[111] - Quote
Seymor Krelborn wrote:semperfi1999 wrote:Seymor Krelborn wrote:Nemo Bluntz wrote:[quote=Seymor Krelborn]
funny that I don't see them QQing.... Thats because Protoman, Zitros, Pdiggy, and bear have all left because of how bad the game is. Aldin still plays and I do believe he commented on the rediculousness of AA but he doesnt psot on the forums very often. then they don't count.. also this is just naming names...not statistical proof of your assertions. Yes they dont count because you dont want them to count. Nope not going to consider anyone who is good if they dont play on a daily basis. And your still asking for statistical proof (impossible to obtain in a double blind study on this game) so that you can then state that statistics are made up. Your an idiot.
it is illogical to count people who don't play.... you made the initial assertion most good players use DS3 without having any true knowledge of this, so who's the idiot?
and shame on you for resorting to personal attacks... it shows that you are frustrated and have no real argument... I expected more from you.
you need to compose yourself. |
Seymor Krelborn
DUST University Ivy League
832
|
Posted - 2013.09.10 18:37:00 -
[112] - Quote
semperfi1999 wrote:Nemo Bluntz wrote:Seymor Krelborn wrote:I still haven't heard a good reason why the new mechanics are bad...
And now I'm convinced that you are barely even reading any posts. Holy ****. Its called ignorance....Dust Uni is really good at this.
what im saying is the posts I have read (which are a lot give no good reasons in my opinion, or the opinion of many others who laugh at the QQ) |
The Robot Devil
Molon Labe. RISE of LEGION
969
|
Posted - 2013.09.10 18:42:00 -
[113] - Quote
Autoaim Bot514 wrote:No laser? This thing bends the laser so it can land hits.aimbot ftw
Wrong. It does not. The LR aim assist is no different than the rest of the aim assist. |
Seymor Krelborn
DUST University Ivy League
834
|
Posted - 2013.09.10 18:45:00 -
[114] - Quote
Beren Hurin wrote:I'm beginning to appreciate how people think they can continue to play the exact same way after significant changes and expect to do well. Especially when you can see this video, and see that strafing wider would help, or sprinting one way, stopping and shooting, and sprinting some more would be better than the tight strafing that people are used to.
the problem is the so called elite vets think this is their game, and aren't very good at adaptation... |
Nemo Bluntz
TeamPlayers EoN.
629
|
Posted - 2013.09.10 18:47:00 -
[115] - Quote
Seymor Krelborn wrote:semperfi1999 wrote:Nemo Bluntz wrote:Seymor Krelborn wrote:I still haven't heard a good reason why the new mechanics are bad...
And now I'm convinced that you are barely even reading any posts. Holy ****. Its called ignorance....Dust Uni is really good at this. what im saying is the posts I have read (which are a lot give no good reasons in my opinion, or the opinion of many others who laugh at the QQ) Here, I'll give you a quick run down. Again.
1. Fundamental change to gameplay (from high TTK shooter to very low TTK shooter). 2. Aim assist working for tracking at long ranges makes it impossible to retreat. 3. DS3 has large advantage of M/KB players (not coming from hearsay here, I've personally played both, and am a mkb player who has better luck in this game with a pad) 4. Weapon variation even less important now. 5. Spec'ing into skill tree has been made less important due to the short nature of encounters. Militia gear and kill Proto gear generally without issue.
Just to name a few off of the top of my head. |
Beren Hurin
The Vanguardians
1533
|
Posted - 2013.09.10 18:47:00 -
[116] - Quote
Seymor Krelborn wrote:Beren Hurin wrote:I'm beginning to appreciate how people think they can continue to play the exact same way after significant changes and expect to do well. Especially when you can see this video, and see that strafing wider would help, or sprinting one way, stopping and shooting, and sprinting some more would be better than the tight strafing that people are used to. the problem is the so called elite vets think this is their game, and aren't very good at adaptation...
I really wish we had more stats. My guess is that all of the people wearing proto gear and getting great KDRs were basically just exploiting bad hit detection.
This video isn't really showing what AA looks like while shooting and strafing like others have said/shown. |
semperfi1999
Imperfects Negative-Feedback
904
|
Posted - 2013.09.10 18:48:00 -
[117] - Quote
Seymor Krelborn wrote:
it is illogical to count people who don't play.... you made the initial assertion most good players use DS3 without having any true knowledge of this, so who's the idiot?
and shame on you for resorting to personal attacks... it shows that you are frustrated and have no real argument... I expected more from you.
you need to compose yourself.
IM sorry if that offended you but what do you call someone who asks for something that they know A) cannot possibly be obtained and B) have already stated that X %'s of statistics are made up? |
Cosgar
ParagonX
5098
|
Posted - 2013.09.10 18:48:00 -
[118] - Quote
Anyone know any good FPS to play, because I've finally realized Dust isn't one anymore... |
Spec Ops Cipher
Seraphim Initiative..
640
|
Posted - 2013.09.10 18:49:00 -
[119] - Quote
The Robot Devil wrote:Autoaim Bot514 wrote:No laser? This thing bends the laser so it can land hits.aimbot ftw Wrong. It does not. The LR aim assist is no different than the rest of the aim assist. Actually it does, the gun doesn't move, the player doesn't turn, but the beam can go off centre about 30 degrees, purely from aim assist. You can't see it from your perspective, but the victim can. |
Nemo Bluntz
TeamPlayers EoN.
631
|
Posted - 2013.09.10 18:49:00 -
[120] - Quote
Seymor Krelborn wrote:
the problem is the so called elite vets think this is their game, and aren't very good at adaptation...
The "elite vets" are the ones who have been playing the longest, and have given CCP the most amount of money thus far. Having such a dramatic core change to a game they've been playing for months is bound to get some backlash.
Also, there is no "adaption." There's no "well now do this! problem solved". The adaption you speak of is "have more health and get the first shot off". Lol, "adaption." |
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