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Sgt Kirk
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.08.02 20:47:00 -
[31] - Quote
Talos Vagheitan wrote:True Adamance wrote:Talos Vagheitan wrote:
If you 'swear allegiance' to Amarr for example, you more or less become an amarr
You simply don't. In Dust 514 we accept that due to a number of CONCORD mandates we cannot are be or are not a representative of our empires for any reason.....we are more or less political null entities. Should we choose it we can be 'employed' by a corporation that represents one of the New Eden Empire factions but we are not an official member of that group, we do not speak for it, we do not represent it, and you certainly do not just 'become' integrated into a faction by giving your word. This is why I like the contracts idea so much. We're basically signing away some of our freedom for the right to legally privateer in the name of our chosen faction during which time after a suitable length of service our chosen Empire rewards us. Rule number 1. Always make the lore work around the gameplay. Uplink are the perfect example. Uplinks are a terrible example and a bad mechanic that terribly needs to be improved.
-A vote for me is a vote for us
You can vote for CPM 2 [here]
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.08.02 20:57:00 -
[32] - Quote
Sgt Kirk wrote:Talos Vagheitan wrote:True Adamance wrote:Talos Vagheitan wrote:
If you 'swear allegiance' to Amarr for example, you more or less become an amarr
You simply don't. In Dust 514 we accept that due to a number of CONCORD mandates we cannot are be or are not a representative of our empires for any reason.....we are more or less political null entities. Should we choose it we can be 'employed' by a corporation that represents one of the New Eden Empire factions but we are not an official member of that group, we do not speak for it, we do not represent it, and you certainly do not just 'become' integrated into a faction by giving your word. This is why I like the contracts idea so much. We're basically signing away some of our freedom for the right to legally privateer in the name of our chosen faction during which time after a suitable length of service our chosen Empire rewards us. Rule number 1. Always make the lore work around the gameplay. Uplink are the perfect example. Uplinks are a terrible example and a bad mechanic that terribly needs to be improved.
Lol.
Alright then
CPM Platform
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Georgia Xavier
Incorruptibles
1
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Posted - 2015.08.02 21:23:00 -
[33] - Quote
It would be nice if CCP actually read Talos posts
Click for an instant good day! (or atleast cheer you up a bit)
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.08.02 22:26:00 -
[34] - Quote
Talos Vagheitan wrote:True Adamance wrote:Talos Vagheitan wrote:
If you 'swear allegiance' to Amarr for example, you more or less become an amarr
You simply don't. In Dust 514 we accept that due to a number of CONCORD mandates we cannot are be or are not a representative of our empires for any reason.....we are more or less political null entities. Should we choose it we can be 'employed' by a corporation that represents one of the New Eden Empire factions but we are not an official member of that group, we do not speak for it, we do not represent it, and you certainly do not just 'become' integrated into a faction by giving your word. This is why I like the contracts idea so much. We're basically signing away some of our freedom for the right to legally privateer in the name of our chosen faction during which time after a suitable length of service our chosen Empire rewards us. Rule number 1. Always make the lore work around the gameplay. Uplink are the perfect example.
Not if that fundamentally undermines the core tenets of the universe. YOU ARE NOT AN OFFICIAL REPRESENTATIVE OF A FACTION. Simple as that.
Beyond that the mechanics of the suggestion can remain essentially unchanged merely the lore has shifted to indicate of course a more realistic picture of what we are to the factions that employ us. Valued assets but nothing more.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.08.02 22:27:00 -
[35] - Quote
Talos Vagheitan wrote:Sgt Kirk wrote:Talos Vagheitan wrote:True Adamance wrote:Talos Vagheitan wrote:
If you 'swear allegiance' to Amarr for example, you more or less become an amarr
You simply don't. In Dust 514 we accept that due to a number of CONCORD mandates we cannot are be or are not a representative of our empires for any reason.....we are more or less political null entities. Should we choose it we can be 'employed' by a corporation that represents one of the New Eden Empire factions but we are not an official member of that group, we do not speak for it, we do not represent it, and you certainly do not just 'become' integrated into a faction by giving your word. This is why I like the contracts idea so much. We're basically signing away some of our freedom for the right to legally privateer in the name of our chosen faction during which time after a suitable length of service our chosen Empire rewards us. Rule number 1. Always make the lore work around the gameplay. Uplink are the perfect example. Uplinks are a terrible example and a bad mechanic that terribly needs to be improved. Lol. Alright then
Mmmmm because localised wormhole generators that inflict debilitating cancers on the users always were brilliant pieces of military hard wear.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.08.02 22:34:00 -
[36] - Quote
True Adamance wrote:Talos Vagheitan wrote:True Adamance wrote:Talos Vagheitan wrote:
If you 'swear allegiance' to Amarr for example, you more or less become an amarr
You simply don't. In Dust 514 we accept that due to a number of CONCORD mandates we cannot are be or are not a representative of our empires for any reason.....we are more or less political null entities. Should we choose it we can be 'employed' by a corporation that represents one of the New Eden Empire factions but we are not an official member of that group, we do not speak for it, we do not represent it, and you certainly do not just 'become' integrated into a faction by giving your word. This is why I like the contracts idea so much. We're basically signing away some of our freedom for the right to legally privateer in the name of our chosen faction during which time after a suitable length of service our chosen Empire rewards us. Rule number 1. Always make the lore work around the gameplay. Uplink are the perfect example. Not if that fundamentally undermines the core tenets of the universe. YOU ARE NOT AN OFFICIAL REPRESENTATIVE OF A FACTION. Simple as that. Beyond that the mechanics of the suggestion can remain essentially unchanged merely the lore has shifted to indicate of course a more realistic picture of what we are to the factions that employ us. Valued assets but nothing more.
Lol.
I can see you feel strongly about this. I prefer to end conversations when people start to get emotional, as that usually detracts from the conversation, so I'll finish with this:
- I never suggested being an official representative. - I intended this as a benefit to players who consider themselves loyalists, and to add a bit of depth to the role play - It's optional as I suggested a 'neutral' (or pirate) allegiance as well. - "fundamentally undermines the core tenets of the universe" lol let's not get dramatic.
Simple as that
Question for you. Is your only real objection that you don't think the lore can be made to work? Or do you have other issues with this?
Edit: PS: Handheld uplink frisbee's are quite a stretch. However since they're basically essential to a modern FPS CCP simply made the lore work. Which is really what you have to do.
CPM Platform
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Sgt Kirk
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.08.02 22:46:00 -
[37] - Quote
So whenever someone brings you something to counter your ideas yours going to just begin it with "lol"?
Yeah, True, I wouldn't even bother posting anymore.
The Self Righteousness is strong with this one.
-A vote for me is a vote for us
You can vote for CPM 2 [here]
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.08.02 23:06:00 -
[38] - Quote
Sgt Kirk wrote:So whenever someone brings you something to counter your ideas yours going to just begin it with "lol"?
Yeah, True, I wouldn't even bother posting anymore.
The Self Righteousness is strong with this one.
I'm happy to discuss the fine points, and all legitimate concerns with anyone. You pointed out that you didn't like the name 'pirate' and I asked you for alternatives.
What I choose not to engage in are the particularly emotional or dramatic posts. Like your post regarding the links
Sgt Kirk wrote:
Uplinks are a terrible example and a bad mechanic that terribly needs to be improved.
Not only is that post dramatic and silly, you don't make a single logical point on why you think so.
Furthermore, it's not even clear what your exact objection is. You seem to be just objecting in general. Case in point: If you go back and read I had to spend several posts explaining to you even how this idea is supposed to work.
You were objecting before you had an understanding of th idea (i'm not sure if do now, tbh)
It seems you disagree that the lore can work, which I believe the lore could be easily be made to work.
Besides lore, are there other objections you'd like to discuss?
CPM Platform
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.08.03 01:01:00 -
[39] - Quote
Talos Vagheitan wrote:Sgt Kirk wrote:So whenever someone brings you something to counter your ideas yours going to just begin it with "lol"?
Yeah, True, I wouldn't even bother posting anymore.
The Self Righteousness is strong with this one. I'm happy to discuss the fine points, and all legitimate concerns with anyone. You pointed out that you didn't like the name 'pirate' and I asked you for alternatives. What I choose not to engage in are the particularly emotional or dramatic posts. Like your post regarding the links Sgt Kirk wrote:
Uplinks are a terrible example and a bad mechanic that terribly needs to be improved.
Not only is that post dramatic and silly, you don't make a single logical point on why you think so. Furthermore, it's not even clear what your exact objection is. You seem to be just objecting in general. Case in point: If you go back and read I had to spend several posts explaining to you even how this idea is supposed to work. You were objecting before you had an understanding of th idea (i'm not sure if do now, tbh) It seems you disagree that the lore can work, which I believe the lore could be easily be made to work. Besides lore, are there other objections you'd like to discuss?
I have not real issue with the model. I think it's a very good model. That being said there is not reason to sacrifice either lore of functionality to attain a very minor and barely noticeable change. The only difference is that I would quite like to see this mechanic done in a more mature and serious way.
STATEMENT- I updated my allegiance modifier to the Minmatar Republic and now I am a member of Republic Command.
MORE CORRECT STATEMENT - I signed LOC (Limited Operations Contract) with the Minmatar Republic and can now fight for Republic Command in Faction Warfare as an independent operator.
TL;DR - Mechanics remain exactly the same but the lore is correct and doesn't need to be changed. I do appreciate your drive to appeal to loyalists but part of being a loyalist is accepting you only speak for yourself and not those you work for. Half the fun of RP comes from that distinction leaving you fallible and able to agree/disagree with official policy.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.08.07 16:21:00 -
[40] - Quote
Bump for better role play
CPM Platform
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.08.14 13:16:00 -
[41] - Quote
Bump for the role players
Real CPM Platform
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Megaman Trigger
Ready to Play
436
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Posted - 2015.08.14 13:24:00 -
[42] - Quote
If it goes through, any chance it could change our starter fits too?
Purifier. First Class.
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.08.14 13:32:00 -
[43] - Quote
Megaman Trigger wrote:If it goes through, any chance it could change our starter fits too?
I like it!
Real CPM Platform
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Finn Colman
Immortal Guides Learning Alliance
177
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Posted - 2015.08.15 03:09:00 -
[44] - Quote
Talos Vagheitan wrote:I'd like to propose adding allegiance as a feature.
Basic idea:
Choose your racial allegiance to represent in all all game types, including pubs.
How it would work:
When you create a new character and choosing your race, you are also choosing 'allegiance' for that race.
When playing pubs (or any game type) 1% of your WP will be converted to LP of your race, as you are representing your faction.
The longer you stay with your faction, the larger your LP bonus per match (up to 5% max)
Changing allegiance:
Many of us are stuck with a race we don't like, or merc quarters for that matter.
To switch allegiance, you would pay 10K LP of faction you want to switch to + 1,000,000 ISK. (or Aurum)
When you switch allegiance, your forum picture, merc quarters, and LP bonus will be switched.
Not patriotic to any one race? No problem.
Choose 'Pirate Allegiance' and get fat juicy ISK instead of LP every battle.
Pirate allegiance stays at 3% ISK however and never builds up.
What will this do?
- Add depth for role players - Add the dynamic of representing/fighting for your faction at all times, even in pubs. - Allow people to switch quarters, forums pics they hate - Earn $money$ for CCP
I like the idea of working for a pirate faction (this should offer a choice of pirate factions, even if there is no practical difference between them).
Jack-of-most-trades, master of one.
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.08.15 06:14:00 -
[45] - Quote
Finn Colman wrote:Talos Vagheitan wrote: Choose 'Pirate Allegiance' and get fat juicy ISK instead of LP every battle.
Pirate allegiance stays at 3% ISK however and never builds up.
I like the idea of working for a pirate faction (this should offer a choice between pirate factions, even if there is no practical difference between them).
Sounds cool
Real CPM Platform
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.09.03 15:11:00 -
[46] - Quote
Bump for Factional immersion
Real CPM Platform
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.09.04 19:46:00 -
[47] - Quote
Afterthought: It might be an interesting bonus if players gained a small discount to spec into gear of their own race
Real CPM Platform
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Megaman Trigger
OSG Planetary Operations
684
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Posted - 2015.09.04 19:49:00 -
[48] - Quote
Talos Vagheitan wrote:Afterthought: It might be an interesting bonus if players gained a small discount to spec into gear of their own race
Kinda screws us Sentinels. Would need full Heavy Weapons release.
Purifier. First Class.
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Jonny D Buelle
Mors Effera
1
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Posted - 2015.09.04 21:28:00 -
[49] - Quote
Talos Vagheitan wrote:I'd like to propose adding allegiance as a feature.
Basic idea:
Choose your racial allegiance to represent in all all game types, including pubs.
How it would work:
When you create a new character and choosing your race, you are also choosing 'allegiance' for that race.
When playing pubs (or any game type) 1% of your WP will be converted to LP of your race, as you are representing your faction.
The longer you stay with your faction, the larger your LP bonus per match (up to 5% max)
Changing allegiance:
Many of us are stuck with a race we don't like, or merc quarters for that matter.
To switch allegiance, you would pay 10K LP of faction you want to switch to + 1,000,000 ISK. (or Aurum)
When you switch allegiance, your forum picture, merc quarters, and LP bonus will be switched.
Not patriotic to any one race? No problem.
Choose 'Pirate Allegiance' and get fat juicy ISK instead of LP every battle.
Pirate allegiance stays at 3% ISK however and never builds up.
What will this do?
- Add depth for role players - Add the dynamic of representing/fighting for your faction at all times, even in pubs. - Allow people to switch quarters, forums pics they hate - Earn $money$ for CCP
I like this idea, but I think we should choose our alligence fron the beginning after Battle Academy and not be forced too with our race. In EVE, after you finish your starter quests, you really don't have any alliegence to anyone. Yes you have a good standing with your starter race, but that can't stop you from joining FW for the opposing nation. Mind you I do understand that EVE is a different monster than Dust.
My counter proposal (and to add more story) is that once a player is out of instand battle academy, they can receive an automatic message from each of the 4 Empires that says something like: We have watched your progress and wish to have you fight for our cause. Of course each letter would be written differently to reflect the different races. This is actually possible as they used to do this before Uprising when you first joined.
In place of a reply button, there should be an Enlist button. Hitting it will put your Alligence with that Nation and yiu receive a letter of welcome from them. If you want to join a pirate faction, you can receive a letter from an "Anonymous Clone" or something.
With changing Alligences, you should recieve a letter of disappointment and lose any standing from the faction you leave.
Give me my Plasma Flamethrower or give me a cookie!
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.09.05 01:14:00 -
[50] - Quote
Jonny D Buelle wrote: Edit: Also I do agree with some of the points Kirk and True have made. We are mercenaries. That is the core of what we are. Mercenaries do not have any Alligences but we take contracts.
That's interesting because I don't think Kirk and True even knew what their own points were.
The beauty of Dust and New Eden is that you can be anything you want to be.
Yes you are a mercenary, but as an individual you can interpret that how you please.
As a mercenary you can place your loyalty anywhere you like: To your corp, to your faction, to yourself, to whoever pays you the most. Whatever you want really.
There are plenty of players in this game who are loyal to their faction, and wouldn't hesitate to swear allegiance.
Real CPM Platform
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CommanderBolt
Dead Man's Game
3
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Posted - 2015.09.05 08:05:00 -
[51] - Quote
I love this idea!
If this could give me just enough LP to keep those boundless Minmatar reps flowing my way then I would be a happy chappy :)
"Madness how we turned our common-ground into a battle-ground.." - Essa
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sir RAVEN WING
RabbitSwarm
5
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Posted - 2015.09.06 18:40:00 -
[52] - Quote
Why not have pirate factions listed and independent?
Such a Blood Raiders: +3% Sidearm Damage Boost or such? Name the different Pirate factions and have them all have their own little bonuses in place of the LP that Racial Factions give you.
Co-Founder of RabbitSwarm
"They can't top our sidetrackin'" - VAHZZ
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.09.07 20:50:00 -
[53] - Quote
sir RAVEN WING wrote:Why not have pirate factions listed and independent?
Such a Blood Raiders: +3% Sidearm Damage Boost or such? Name the different Pirate factions and have them all have their own little bonuses in place of the LP that Racial Factions give you.
I like the idea of different pirate/independent factions, however I'd like to keep gameplay effects to a minimum.
Just less headaches if this were mostly a lore thing
Real CPM Platform
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.09.07 21:21:00 -
[54] - Quote
Talos Vagheitan wrote:Jonny D Buelle wrote: Edit: Also I do agree with some of the points Kirk and True have made. We are mercenaries. That is the core of what we are. Mercenaries do not have any Alligences but we take contracts.
That's interesting because I don't think Kirk and True even knew what their own points were. The beauty of Dust and New Eden is that you can be anything you want to be. Yes you are a mercenary, but as an individual you can interpret that how you please. As a mercenary you can place your loyalty anywhere you like: To your corp, to your faction, to yourself, to whoever pays you the most. Whatever you want really. There are plenty of players in this game who are loyal to their faction, and wouldn't hesitate to swear allegiance.
My initial points from long ago can roughly be surmised as....
- I like this ideal of allegiance though perhaps would like it presented more maturely than one off payments designed to placate a faction into liking you. Perhaps what you are doing is signing a contracts with you faction for an indeterminate period of time.
- Racial respecs are still a no go for me on a personal level. As you yourself said you can make anything of yourself, your race does not wholly define that but does define your character, undermining you character in this manner is not accepting the spirit if New Eden role play and frankly EVE players would laugh their guts out at you if a week ago you were talking as though you were Siebestor then pulled a 180 to try and claim complete ethnicity of anther group.
E.G - RP wise an Intaki who converts to the Amarr faith will never be the equal of a True Amarr....buying the True Amarr bloodline completely undermines a central tenet of Amarrian culture. More pertinently Kador Ouryon, my character is Udorian, this is no longer a Bloodline recorded by the official imperial census however is still a bloodline present in the Empire even if genetic markers seperating the two groups are almost entirely gone. Despite this I am never going to be the equal of an True Amarr capsuleer when RPing with them so long as I claim that lineage.
Addressing this latest post and Johnny and Talos on a more general level
- PIE accepts it is not an official representative of the 24th Imperial Crusade or Imperial Guard and we often mail in in game actor who plays the leader of these factions to draw direction from. However we are a paramilitary organisation, if you consider the Classiarii we are a cult as well, we are free to do as well want which is emulate the mainstream Amarrian military.
- Sure you can claim to be anything you want.....doesn't mean people will or have to take you seriously.
E.G- A Kameira who RP's a hatred for the Amarr Empire. Sure you could do that, I know people who are ...... but you don't get over psychological conditioning that easily especially in a society where you are treated pretty well for slaves and raised to no ask questions. TO do it tastefully you'd really need to play on the dissonance between your characters actions and the mental strain of going against everything you believe in.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.09.26 01:48:00 -
[55] - Quote
Cunning Ventures
Real CPM Platform
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Yung Roner
Expert Intervention Caldari State
90
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Posted - 2015.09.26 04:03:00 -
[56] - Quote
w awt is this get off forums and play the game god damn it talos |
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