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161. How do we fix melee mods? - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: melee mods are fine, my cal kn scout has no trouble one hitting most medium frames and 2 hitting most heavies and i dont even have the complex mods or proto knives let alone the mins built in modification. ...
- by Cody Sietz - at 2014.08.31 17:51:00
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162. How do we fix melee mods? - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Cody Sietz wrote: Increase the dmg? Move them to the low? Make them a high/low slot? Reduce fitting cost? Make them give you more stamina as well? Get rid of them and boost everyone's melee dmg? there is nothin...
- by Cody Sietz - at 2014.08.31 17:36:00
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163. How do we fix melee mods? - in Feedback/Requests [original thread]
Increase the dmg? Move them to the low? Make them a high/low slot? Reduce fitting cost? Make them give you more stamina as well? Get rid of them and boost everyone's melee dmg?
- by Cody Sietz - at 2014.08.31 17:13:00
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164. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Gabriella Grey wrote: Adipem Nothi wrote: Mauren NOON wrote: Well swarms are a little bit too good right now.... I honestly don't understand how anyone can make these claims in good faith. You get hit, then you drive off in your land-...
- by Cody Sietz - at 2014.08.31 13:27:00
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165. Question for CCP: Cost of basic frames? - in Feedback/Requests [original thread]
BL4CKST4R wrote: CCP Rattati wrote: We put basics on the backburner, I want to see what we can do for them properly. Remove them because they are a waste of SP, or make them a USEFUL alternative to role suits, or give the skill a bonus th...
- by Cody Sietz - at 2014.08.31 13:22:00
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166. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Heimdallr69 wrote: Cody Sietz wrote: Atiim wrote: Cody Sietz wrote: Hehe, extremely UP suits. Then give All other suits the same speed as the Minmatar suits. Sure, if you give them the same eHP They are. I heard a slight hp buf...
- by Cody Sietz - at 2014.08.31 03:48:00
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167. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Atiim wrote: Cody Sietz wrote: Hehe, extremely UP suits. Then give All other suits the same speed as the Minmatar suits. Sure, if you give them the same eHP They are.
- by Cody Sietz - at 2014.08.31 03:23:00
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168. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Vrain Matari wrote: Cody Sietz wrote: Minmatar getting a ehp increase? I hope they lose some speed for that. Also, ni mention of Gallente sentinel getting a slight repair bonus for losing it's low slot? Just a 1-2 point buff would make up f...
- by Cody Sietz - at 2014.08.31 03:06:00
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169. Give us Shield healing tools in Delta! - in Feedback/Requests [original thread]
Granted! Injectors now restore shields as well.
- by Cody Sietz - at 2014.08.30 22:27:00
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170. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Master Smurf wrote: Cody Sietz wrote: Minmatar getting a ehp increase? I hope they lose some speed for that. Also, ni mention of Gallente sentinel getting a slight repair bonus for losing it's low slot? Just a 1-2 point buff would make up f...
- by Cody Sietz - at 2014.08.30 19:06:00
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171. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Right-wing Extremist wrote: Cat Merc wrote: The game is risk/reward driven, sitting in a concealed position 500m away in the redline is probably one of the lowest risk things you can do. Hence the reward being the stupidly useless sniper ri...
- by Cody Sietz - at 2014.08.30 17:56:00
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172. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Please don't buff the RoF on the ScP, it's already a really good weapon and I don't wanna see it become OP again.
- by Cody Sietz - at 2014.08.30 16:46:00
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173. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Minmatar getting a ehp increase? I hope they lose some speed for that. Also, ni mention of Gallente sentinel getting a slight repair bonus for losing it's low slot? Just a 1-2 point buff would make up for it.
- by Cody Sietz - at 2014.08.30 16:28:00
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174. Can we bump up Gallente assault/sentinel/commando repair? - in Feedback/Requests [original thread]
bogeyman m wrote: Gallente suits, having inherent armour repair (that no other race gets), should have the slowest shield regen and the longest shield delay (by far). Any buffing of Gallente armour repair should be accompanied by additional shi...
- by Cody Sietz - at 2014.08.25 04:26:00
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175. Can we bump up Gallente assault/sentinel/commando repair? - in Feedback/Requests [original thread]
Meee One wrote: Cody Sietz wrote: Yeah, I'd like to buff underpowered suits and not OP suits. Why do you want a good suit to become OP again? You guys only lost the 5 repair a second, it's not like you were nerfed into the ground. Let's l...
- by Cody Sietz - at 2014.08.25 04:25:00
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176. Can we bump up Gallente assault/sentinel/commando repair? - in Feedback/Requests [original thread]
Yeah, I'd like to buff underpowered suits and not OP suits. Why do you want a good suit to become OP again? You guys only lost the 5 repair a second, it's not like you were nerfed into the ground.
- by Cody Sietz - at 2014.08.25 02:48:00
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177. Can we bump up Gallente assault/sentinel/commando repair? - in Feedback/Requests [original thread]
Meee One wrote: Cody Sietz wrote: Meee One wrote: Cody Sietz wrote: Maybe to 2.5 for assault, 2 for sentinel and 2-3 for commando? Rep tanking is honestly not worth it and every suit can achieve nearly the same level of reps as a Gall...
- by Cody Sietz - at 2014.08.25 01:09:00
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178. Can we bump up Gallente assault/sentinel/commando repair? - in Feedback/Requests [original thread]
Mauren NOON wrote: Cody Sietz wrote: Maybe to 2.5 for assault, 2 for sentinel and 2-3 for commando? Rep tanking is honestly not worth it and every suit can achieve nearly the same level of reps as a Gallente suit but no Gallente suit can ac...
- by Cody Sietz - at 2014.08.23 20:03:00
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179. [request] Fix the Assault Scrambler Rifle - in Feedback/Requests [original thread]
Mauren NOON wrote: Benjamin Ciscko wrote: Mauren NOON wrote: Coleman Gray wrote: Lol the ASCR didn't even overheat during it's first clip of continuous fire, Just because a weapon isn't OP doesn't mean it's useless...well suppose that ...
- by Cody Sietz - at 2014.08.23 19:25:00
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180. Echo suggestion ~ Bolt Pistol - in Feedback/Requests [original thread]
BL4CKST4R wrote: A variant that isn't weak as crap possibly to fit and isn't OP. It isn't weak, I just went 14/3 only using the Proto bolt on a STD suit.
- by Cody Sietz - at 2014.08.23 18:43:00
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