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81. Soooo can we get Sentinels to stop popping out of tanks? - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Probably not going to happen since we wont get exit animations, but perhaps a 3 second delay between trying to exit and exiting would band-aid the issue. Actually come to think of it... how the hell do we get into the v...
- by Cody Sietz - at 2014.12.17 06:03:00
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82. Soooo can we get Sentinels to stop popping out of tanks? - in Feedback/Requests [original thread]
or tanked scouts or whatever. Just annoying that I lost my Proto AV fit trying to take out a tank only to have a STD sentinel or Proto scout pop out and kill me.
- by Cody Sietz - at 2014.12.17 05:47:00
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83. Brawndo, its got electrolytes - in Feedback/Requests [original thread]
Cat Merc wrote: I'm already fully sponsored by QuafeGäó. *Chugs a Quafe soda* Refreshing! *Brought to you by Allotek* Allotek, when you wanna use Proto...but actually give the enemy a chance to fight back!
- by Cody Sietz - at 2014.12.16 23:46:00
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84. Are MAVs out of the picture? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Dauth Jenkins wrote: Pokey Dravon wrote: Ehhhhh I dont mind placeholders for vehicle variants such as Amarr/Minmatar versions, but I think reusing LAVs as an MAV might be a bit much. Though it would be hilarious if you...
- by Cody Sietz - at 2014.12.16 19:48:00
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85. Are MAVs out of the picture? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Well Rattati had a single cell on his Vehicle doc that mentioned them, but they would require art assets which isn't on that table at the moment. So I'm guessing its a possibility in the future but I would not expect it anyt...
- by Cody Sietz - at 2014.12.16 15:50:00
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86. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Are the vehicles being developed with the pilot suit in mind? Would it be impossible to add pilot suits in a coming update? Just recolor some light frame suits and add vehicle bonuses(maybe have a ground pilot suit and a air pilot suit so the bon...
- by Cody Sietz - at 2014.12.16 15:44:00
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87. Are MAVs out of the picture? - in Feedback/Requests [original thread]
im not asking for them, just wanting to know if those are off the table. I know there are much more important things, but MAVs were the thing I was hoping to hear about last fanfest(I know I know) So any info would be appreciated.
- by Cody Sietz - at 2014.12.16 15:39:00
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88. Dust port to ps4 please - in Feedback/Requests [original thread]
TechMechMeds wrote: Cody Sietz wrote: Yes please! I'm not tired of switching consoles. The ps4 is many times better than the ps3 so the game can grow properly there. It is also basically a weaker PC so that's home turf for CCP devs. The...
- by Cody Sietz - at 2014.12.16 15:34:00
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89. Dust port to ps4 please - in Feedback/Requests [original thread]
Yes please! I'm not tired of switching consoles.
- by Cody Sietz - at 2014.12.16 14:16:00
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90. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
Good morning!
- by Cody Sietz - at 2014.12.12 16:18:00
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91. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Cody Sietz wrote: Kallas Hallytyr wrote: The suits have all had their rep-rate adjusted based on frame size and race: there is not reason the GalScout should break that mold. I was not aware, did they lose shield ...
- by Cody Sietz - at 2014.12.12 01:08:00
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92. [BUG] 'Rattati' G-1 Series not showing up in assets - in Feedback/Requests [original thread]
Did you check load out?
- by Cody Sietz - at 2014.12.12 00:10:00
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93. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: The suits have all had their rep-rate adjusted based on frame size and race: there is not reason the GalScout should break that mold. I was not aware, did they lose shield repair?
- by Cody Sietz - at 2014.12.12 00:05:00
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94. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Sounds about right, I think CalScout is 0.5. Knowing Rattati the base armor regen is likely based off the base armor HP and then a further modifier by the race and role of the suit. Yeah I think your right on the Cal. ...
- by Cody Sietz - at 2014.12.11 15:57:00
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95. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Cody Sietz wrote: Jaran Vilktar wrote: Cody Sietz wrote: After the plate and strafe penalty goes into effect there won't be a need to limit the GalScout's healing ability since stacking plates will be a horrible way...
- by Cody Sietz - at 2014.12.11 15:43:00
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96. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
Jaran Vilktar wrote: Cody Sietz wrote: After the plate and strafe penalty goes into effect there won't be a need to limit the GalScout's healing ability since stacking plates will be a horrible way to run a G-Scout. The Galscout has 2.50 P...
- by Cody Sietz - at 2014.12.11 15:40:00
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97. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
Bump
- by Cody Sietz - at 2014.12.11 05:34:00
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98. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
The reason the TAR will be OP is not because the weapon will be too good. It will be OP because people will use modded controllers and abuse the weapon. It's why it was nerfed in the first place.
- by Cody Sietz - at 2014.12.11 04:09:00
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99. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
After the plate and strafe penalty goes into effect there won't be a need to limit the GalScout's healing ability since stacking plates will be a horrible way to run a G-Scout.
- by Cody Sietz - at 2014.12.10 22:16:00
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100. Bonuses to all suits to make them feel different from each other - in Feedback/Requests [original thread]
Bump
- by Cody Sietz - at 2014.12.10 13:40:00
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