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61. Ideas on the Cal/Gal assault bonus - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: The AR should do 2x Damage from 0-5m, 1.5x damage from zero to ten meters, and 1.2x damage from zero to twenty meters. I...never though about that... IT WOULD FIX THE WEAPON SO MUCH!
- by Cody Sietz - at 2015.02.14 19:35:00
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62. Ideas on the Cal/Gal assault bonus - in Feedback/Requests [original thread]
pretty simple and I'm sure it's mentioned quite a bit, but I think adding some additional bonuses would really help the suits out. Caldari 5 percent per level to extenders 2 percent to regulators per level 3 percent to recharges per level Or ...
- by Cody Sietz - at 2015.02.14 19:20:00
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63. Can we get some drop down menus or folders for stuff? - in Feedback/Requests [original thread]
instead of having to scroll through every single weapon/suit/equipment/mod? Also, Wouldn't that actually help improve overall game performance a tiny bit? Serious question.
- by Cody Sietz - at 2015.02.13 22:21:00
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64. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
Hehe, the CPM wasn't lying about the Assault rifle name change. We got nearly $500 pledged if the change goes through ;)
- by Cody Sietz - at 2015.02.01 02:24:00
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65. I think Commandos give up far too much for that 2nd weapon - in Feedback/Requests [original thread]
Drecain Midular wrote: You forget the humongous heavy frame hitbox and the crappy stamina and stamina regen Thanks, will add those in!
- by Cody Sietz - at 2015.01.29 21:45:00
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66. I think Commandos give up far too much for that 2nd weapon - in Feedback/Requests [original thread]
@Sir Dukey, I wasn't sure if it shared it's sentinel bros recharge time. But yeah, it really is crazy for it to have a long recharge time and low recharge rate.
- by Cody Sietz - at 2015.01.29 21:20:00
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67. I think Commandos give up far too much for that 2nd weapon - in Feedback/Requests [original thread]
Nearly as slow as a heavy but with less ehp. Lowest slot count. No grenade. Crazy terrible eWar values. Terrible rep/shield recharge(not sure about the Caldari comanndo here) Meh bonuses to dmg and reload speeds, which you can get with skills...
- by Cody Sietz - at 2015.01.29 20:36:00
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68. A way to fix factional matchmaking - in Feedback/Requests [original thread]
Fights may become fair and even!
- by Cody Sietz - at 2015.01.28 18:10:00
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69. BPO trade in program - in Feedback/Requests [original thread]
Bloop
- by Cody Sietz - at 2015.01.12 22:00:00
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70. BPO trade in program - in Feedback/Requests [original thread]
lets you trade a BPO for the same suit in a different color for a small AUR fee or trade in a BPO suit for a completely different BPO suit(of equal or lesser value) for a slightly larger fee. Suit color change:500-700 AUR Suit swap:1000-3000 Aur...
- by Cody Sietz - at 2015.01.11 21:32:00
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71. New Assault and Commando bonuses - in Feedback/Requests [original thread]
I think this ideas could work, but with one minor change. Keep the current bonuses, cut them in half, then add your bonuses to make up the other half. This way suits still get to specialize in some weapons.
- by Cody Sietz - at 2015.01.06 14:54:00
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72. SG nerf - in Feedback/Requests [original thread]
When they reduce the heavy turn speed and give back the RoF it once had before nerfing the shotgun.
- by Cody Sietz - at 2015.01.06 14:48:00
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73. Small flux strikes are pretty worthless... - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Somewhere I read that they are 50m. I would check and make sure this is the case. Could be some glitch making them 1% of their intended size. They have said its 50 meters. But you could be right about it being glitched...
- by Cody Sietz - at 2015.01.06 14:27:00
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74. Reduce all strafing speed - in Feedback/Requests [original thread]
Kierkegaard Soren wrote: Wiggle-waggle effect is the reason I have given up on CQC engagements entirely. Speed tanking should be a thing you can fit fore certainly, but dodgeing everything that gets thrown at you is just game breaking and frust...
- by Cody Sietz - at 2015.01.06 14:26:00
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75. Reduce all strafing speed - in Feedback/Requests [original thread]
Maken Tosch wrote: If only the straffing were that simple to fix. If only... But...isn't it? Bum bum buummmmmmm
- by Cody Sietz - at 2015.01.06 07:42:00
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76. Reduce all strafing speed - in Feedback/Requests [original thread]
really, my fingers are getting tried now and I'm tired of this being the best tactic.
- by Cody Sietz - at 2015.01.06 06:13:00
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77. Small flux strikes are pretty worthless... - in Feedback/Requests [original thread]
am I right? Mostly because they don't hit where you drop them. It took 5 flux strikes just to take out a uplink once. I suggest bumping them up 25-50 meters.
- by Cody Sietz - at 2015.01.06 05:22:00
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78. Let us rename apex suit fittings - in Feedback/Requests [original thread]
Agreed!
- by Cody Sietz - at 2015.01.04 17:47:00
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79. logistics and assaults should have different basic suits - in Feedback/Requests [original thread]
Giving basic mediums a 2nd equipment slot makes so much freaking sense it hurts. Skilling into the assault means you lose the extra slot but gain assault skills(able to fit more/better mods and weapons and weapon bonuses) Skilling into Logi mean...
- by Cody Sietz - at 2014.12.19 02:00:00
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80. TacAR>ScR - in Feedback/Requests [original thread]
I haven't tried it, but at least t gets to be OP on all suits instead of the Amarr assault only getting to use a OP weapon. :p
- by Cody Sietz - at 2014.12.18 16:55:00
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