Pages: 1 2 3 4 5 6 [7] 8 9 10 20 |
121. I think the fitting optimaztion for the Ion Pistol should be changed - in Feedback/Requests [original thread]
it made sense to have a CPU reduction when it had a low PG requirement but I think it needs a PG reduction skill.
- by Cody Sietz - at 2014.11.29 13:43:00
|
122. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
I just want the extender+damp Cal Scouts to stop. I run 2 complex precision mods and still can't find them, and when I do they pop up with a ScR/six kin And melt me away.
- by Cody Sietz - at 2014.11.22 22:48:00
|
123. I think we need to talk about the breach AR - in Feedback/Requests [original thread]
Myron Kundera wrote: Lol at all the people that QQ "nerf the Breach AR, waaaah". Anyway... If a Lvl 5 Gallente Assault with AR Operation, SShoter and Proficiency 5 finds you in his optimal and you-Śre running shields as tank, you-Śre pretty m...
- by Cody Sietz - at 2014.11.21 18:45:00
|
124. I think we need to talk about the breach AR - in Feedback/Requests [original thread]
At this point I think it's safe to say that it is the best performing plasma rifle overall, it works better then most other plasma rifles at there intended jobs(the only exception being the TAR which is able to perform medium range combat roles we...
- by Cody Sietz - at 2014.11.21 04:40:00
|
125. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
I think it needs a lot of attention simply because it feels like it was put on the back burner then kind of just forgotten. Also, each race should get a kind of bonus to one eWar skill vs the others. You can decide which should get which, but I s...
- by Cody Sietz - at 2014.11.08 01:11:00
|
126. Can we apply eWar bonuses to mods now? - in Feedback/Requests [original thread]
Good morning.
- by Cody Sietz - at 2014.11.06 14:07:00
|
127. Can we apply eWar bonuses to mods now? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Cody Sietz wrote: Pokey Dravon wrote: In general I'd prefer if bonuses applied to specific modules/weapons, it helps prevent abuse and encourages certain roles and playstyles. That's why I mean. Instead of the curre...
- by Cody Sietz - at 2014.11.05 22:09:00
|
128. Can we apply eWar bonuses to mods now? - in Feedback/Requests [original thread]
Pokey Dravon wrote: In general I'd prefer if bonuses applied to specific modules/weapons, it helps prevent abuse and encourages certain roles and playstyles. That's why I mean. Instead of the current bonus we have now, replace them to corres...
- by Cody Sietz - at 2014.11.05 21:54:00
|
129. Can we apply eWar bonuses to mods now? - in Feedback/Requests [original thread]
people been saying it for awhile now, and we still have scout brick tanking. I Give scouts bonuses for eEwar bonus just like the cloak bonus they have now.
- by Cody Sietz - at 2014.11.05 21:47:00
|
130. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
I like the changes, but wouldn't it have been a good idea to lower shield regain on the Caldari scout as well? Most Caldari scout stack extenders and even with the recent buff to the CalAssault the scout, the CalScout just out does it in most eve...
- by Cody Sietz - at 2014.10.28 19:41:00
|
131. So will 1.9 remove shared passive scans? - in Feedback/Requests [original thread]
No?
- by Cody Sietz - at 2014.10.19 16:12:00
|
132. So will 1.9 remove shared passive scans? - in Feedback/Requests [original thread]
Updated OP. I still don't like heavies with super scans.
- by Cody Sietz - at 2014.10.17 13:46:00
|
133. So will 1.9 remove shared passive scans? - in Feedback/Requests [original thread]
Victor Moody Stahl wrote: So, maybe I'm an idiot, but what if we kept shared passive scans, but had it enabled by an equipment module? Like, you can only have a shared passive scan if you equip a "scan data link" equipment mod or something. Do...
- by Cody Sietz - at 2014.10.16 19:44:00
|
134. So will 1.9 remove shared passive scans? - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I think applying bonuses to modules would help. I also think making it so a medium frame with a complex precision enhancer be able to pick up a scout with no modules would be great. Yes, It is kind of pointless at this p...
- by Cody Sietz - at 2014.10.16 16:03:00
|
135. So will 1.9 remove shared passive scans? - in Feedback/Requests [original thread]
Thor Odinson42 wrote: If you remove shared scans there won't really be a point in changing the bonuses. You would just have 100% scouts everywhere you'd look. Those too stubborn to run a scout would get farmed ruthlessly. I meant one or th...
- by Cody Sietz - at 2014.10.16 15:05:00
|
136. So will 1.9 remove shared passive scans? - in Feedback/Requests [original thread]
id also like to see precision, range and damps bonuses for scouts be tied to the modules(someone suggested that awhile ago and it's stuck in my head) Scouts can still get a eWar bonus, but toned down to match the new skill bonus.
- by Cody Sietz - at 2014.10.16 14:18:00
|
137. The 'Toxin' SMG BPO: request to bring it back - in Feedback/Requests [original thread]
Just call it a new toxic or rename it to posion dmg or something.
- by Cody Sietz - at 2014.09.29 01:22:00
|
138. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
The DpS on the Ion is still too low, the low range andbad hip fire make it not really worth using. Also, what with the CPU/Pg nerfs?
- by Cody Sietz - at 2014.09.17 12:46:00
|
139. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
I think losing the dmg might be a bad move. I always thought of the burst as a anti fatty weapon. Losing the dmg will make it less useful when fightin a full auto hmg(which is already the best non-fatty fighting weapon.
- by Cody Sietz - at 2014.09.13 15:19:00
|
140. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
jace silencerww wrote: lol it is not fair a dropship can hover at 200 meters and pound you with rail or missiles while you are helpless we should have the same range as small missiles 200 meter lock on No it's pretty fair, they have a limited...
- by Cody Sietz - at 2014.09.08 13:31:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 20 |
First page | Previous page | Next page | Last page |