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221. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
JRleo jr wrote: Cody Sietz wrote: JRleo jr wrote: Cody Sietz wrote: I like the new changes(SL user since Crome with prof ) The std will actually be usable and the advanced looks pretty good, it's a shame the Proto had to lose some dmg...
- by Cody Sietz - at 2014.07.25 02:25:00
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222. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
JRleo jr wrote: Cody Sietz wrote: I like the new changes(SL user since Crome with prof ) The std will actually be usable and the advanced looks pretty good, it's a shame the Proto had to lose some dmg but if it's for balance I can understan...
- by Cody Sietz - at 2014.07.25 01:46:00
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223. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
I like the new changes(SL user since Crome with prof ) The std will actually be usable and the advanced looks pretty good, it's a shame the Proto had to lose some dmg but if it's for balance I can understand. Now can we make assault swarms less u...
- by Cody Sietz - at 2014.07.25 00:54:00
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224. Caldari and Gallente Assaults are gonna need more CPU/PG in Charlie - in Feedback/Requests [original thread]
CCP Rattati wrote: Bojo The Mighty wrote: I agree, maybe meet halfway and tone down the amarr a little. Secondly why the **** do the Caldari Assault and Gallente Assault have the same CPU and PG???? New PG/CPU numbers incoming, please do...
- by Cody Sietz - at 2014.07.23 14:30:00
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225. Caldari and Gallente Assaults are gonna need more CPU/PG in Charlie - in Feedback/Requests [original thread]
Lanius Pulvis wrote: KAGEHOSHI Horned Wolf wrote: I see there is no mention of Minmatar assault for some reason. I think everyone assumes no one uses them anymore because the others are better right now. Tbf, the Minmatar gets a base 3...
- by Cody Sietz - at 2014.07.23 14:27:00
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226. Caldari and Gallente Assaults are gonna need more CPU/PG in Charlie - in Feedback/Requests [original thread]
Hello?
- by Cody Sietz - at 2014.07.23 05:34:00
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227. Shield rechargers/energisers are too heavy on CPU - in Feedback/Requests [original thread]
The dark cloud wrote: Atiim wrote: A PG increase on Shield Energizers and Rechargers guarantees that no Matari suits will ever fit them. Minnie suit cant fit anything. Be it CPU or PG they both lack on it. It's more CPU/PG then Gallente/...
- by Cody Sietz - at 2014.07.22 16:30:00
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228. Trapped in Ambush with 0 Clones - in Feedback/Requests [original thread]
Adelia Lafayette wrote: Aeon Amadi wrote: CCP Logibro wrote: In an ambush game (or any game mode) the clone count will briefly go to 0 as until someone bleeds out at 0 clones, they haven't used up their final clone yet. There are times wh...
- by Cody Sietz - at 2014.07.22 16:15:00
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229. Caldari and Gallente Assaults are gonna need more CPU/PG in Charlie - in Feedback/Requests [original thread]
Boot Booter wrote: I think the Dropsuit layout changes for assaults are being dropped. I see it crossed out in the Charlie update thread. Either way, having so much more CPU/PG then other assaults is just plain crazy.
- by Cody Sietz - at 2014.07.22 16:07:00
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230. Caldari and Gallente Assaults are gonna need more CPU/PG in Charlie - in Feedback/Requests [original thread]
The Amarr assault is going to have 486 CPU and 99 PG in charlie(with max skills) while the Cal/Gal assault is going to have 416 CPU and 86 PG(max skills) The Caldari assault is moving to a 5/2 load out and is gonna be hard strapped for CPU, while...
- by Cody Sietz - at 2014.07.22 15:30:00
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231. [Feedback] Increase the fitting req's of scan modules - in Feedback/Requests [original thread]
When I run a Scan scout(Gallente) I always have tons of PG left over, so I don't think it would effect me. However, it might screw over the Minny Scout and I don't wanna see that.
- by Cody Sietz - at 2014.07.20 14:44:00
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232. CCP Rattati, a simple request... - in Feedback/Requests [original thread]
Atiim wrote: No, because you already have the 'Skinweave' Suits. Don't forget the tribute suits! Valor Scout. Sver Logi. Raven Assault. Oh and the MLT BPO suits and mods that I never use and aren't even special colors anymore. I'd actuall...
- by Cody Sietz - at 2014.07.20 14:42:00
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233. Buffing logistics in charlie - in Feedback/Requests [original thread]
Meee One wrote: Cody Sietz wrote: Meee One wrote: Cody Sietz wrote: They are perfectly balanced. LOL! Slow + less armor is balanced he says. Scouts are fast with less armor. Heavies are slow with more armor. Yet logistics being...
- by Cody Sietz - at 2014.07.19 23:18:00
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234. Slight buff for assault eWar stats maybe? - in Feedback/Requests [original thread]
I want eWar dammit!
- by Cody Sietz - at 2014.07.19 16:11:00
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235. Cloak n' Damps: Sacred Mechanics That Must Not And Cannot Be Cou... - in Feedback/Requests [original thread]
They can be countered, just use your eyes. Sit on a objective, the scout will come to you, then you shot him.
- by Cody Sietz - at 2014.07.19 02:09:00
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236. Please don't make dmg mods the best high slot mod again - in Feedback/Requests [original thread]
Sleepy.
- by Cody Sietz - at 2014.07.19 01:57:00
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237. Slight buff for assault eWar stats maybe? - in Feedback/Requests [original thread]
Good night.
- by Cody Sietz - at 2014.07.19 01:56:00
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238. Since the GalSentinel is losing a low, can we get a buff to repair? - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: You get an extra slot for a damage mod or a shield extender now. They are more powerful than you think they are. Just try out the new Burst with two heavy mods on it, and you'll be as happy as a pig in **** with...
- by Cody Sietz - at 2014.07.19 00:45:00
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239. Buffing logistics in charlie - in Feedback/Requests [original thread]
Meee One wrote: Cody Sietz wrote: They are perfectly balanced. LOL! Slow + less armor is balanced he says. Scouts are fast with less armor. Heavies are slow with more armor. Yet logistics being slow with less armor is balanced? BW...
- by Cody Sietz - at 2014.07.19 00:44:00
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240. Buffing logistics in charlie - in Feedback/Requests [original thread]
They are perfectly balanced.
- by Cody Sietz - at 2014.07.19 00:24:00
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