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1741. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
Spacetits CDXX wrote: Just lowering the penalty to something like 2/3/5 instead of 3/5/10 would make plates vastly more tolerable. As it is very few mercs bother with complex plates since you waddle so badly in them. As I said, even a 5% spee...
- by Cat Merc - at 2013.04.20 09:29:00
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1742. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
bacon
- by Cat Merc - at 2013.04.19 11:19:00
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1743. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
bumper cars
- by Cat Merc - at 2013.04.19 04:20:00
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1744. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
Ten-Sidhe wrote: EvE could have been done that way since many people think it 'should' be that way. EvE has enough learning curve without teaching people things like weight has no effect on speed and engine turning off won't slow you down only ...
- by Cat Merc - at 2013.04.17 19:14:00
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1745. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
Galrick M'kron wrote: ^ I know, which is why I think the Devs seem to have no respect for the laws of physics. Seriously, you make a "realistic", "gritty" space MMO (don't tell me "realistic" only applies to your actions having consequences), a...
- by Cat Merc - at 2013.04.17 18:15:00
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1746. [Suggestion] Vehices and dropsuit paints business model. - in Feedback/Requests [original thread]
Maken Tosch wrote: I want a paint system that allows me to paint Miku on the Sagaris. http://th07.deviantart.net/fs70/PRE/f/2012/354/2/8/untitled_by_anata_no_akuyu-d5om1y6.jpg I want this for inappropriate reasons.
- by Cat Merc - at 2013.04.17 17:37:00
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1747. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
Galrick M'kron wrote: Well, a top speed in EVE makes no sense since it all takes place in a vacuum, acceleration, and of course ~300,000 km/s should be the only limits on ship speed (acceleration would drop as you add more mass, since inertia i...
- by Cat Merc - at 2013.04.17 17:22:00
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1748. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: I would be happy with the armor plate malus if shield had a signature resolution malus. malus?
- by Cat Merc - at 2013.04.17 16:55:00
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1749. [Suggestion] Vehices and dropsuit paints business model. - in Feedback/Requests [original thread]
http://farm9.staticflickr.com/8543/8651621894_cae706b8b6_c.jpg CCP should give us the option to either buy a one time use paint for like 1 Aurum that we can apply to the suit, and when you die the paint is gone. Or have the option to buy a perm...
- by Cat Merc - at 2013.04.17 16:41:00
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1750. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
Pombe Geek wrote: Cat Merc wrote: that is comparable to the soon to come scan profile downside for shield extenders. Not sure where you got this information. EVE. Also the developers on IRC pretty much say yup when we mention it.
- by Cat Merc - at 2013.04.17 16:23:00
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1751. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: armour waffle? Bacon Armor?
- by Cat Merc - at 2013.04.17 15:51:00
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1752. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: fat suits in call of duty move slower than prone crawling. And? As I said, I was talking about ratio, not comparing speeds directly. Also, there is COD and there is Dust, one is a twitch shooter and the other is not.
- by Cat Merc - at 2013.04.17 15:37:00
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1753. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Cat Merc wrote: The drawback of speed for Armor plates might fit within EVE, but in Dust three of the four dropsuits must keep moving in order to not die super quick. Armor slowing you down is too much of a drawback in...
- by Cat Merc - at 2013.04.17 15:35:00
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1754. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
The drawback of speed for Armor plates might fit within EVE, but in Dust three of the four dropsuits must keep moving in order to not die super quick. Armor slowing you down is too much of a drawback in a game like this, even a 5% speed reduction ...
- by Cat Merc - at 2013.04.17 15:32:00
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1755. [Request] Incoming Damage Hit-Sounds - in Feedback/Requests [original thread]
There is a sound actually. Its more subtle, and less annoying.
- by Cat Merc - at 2013.04.17 15:29:00
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1756. Armor Tanking Improvements - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Cat Merc wrote: Ulysses Knapse wrote: Matakage wrote: 68 views and no replies or likes. I hate to be the bearer of bad news, but... nobody liked your idea. Hold your tongue, goo warrior. Cat Merc wrote: ...
- by Cat Merc - at 2013.04.17 11:11:00
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1757. Armor Tanking Improvements - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Matakage wrote: 68 views and no replies or likes. I hate to be the bearer of bad news, but... nobody liked your idea. Hold your tongue, goo warrior. Cat Merc wrote: Any suggestions right now to Armor vs Shield...
- by Cat Merc - at 2013.04.17 05:35:00
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1758. Armor Tanking Improvements - in Feedback/Requests [original thread]
Any suggestions right now to Armor vs Shields are moot until Uprising. From the list of skills and new dropsuits, it seems obvious they have tweaked it, as well as confirmation on IRC from the devs that they have tweaked it. Save those precious in...
- by Cat Merc - at 2013.04.16 21:47:00
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1759. Marksman Rifle - Gallente Light Weapon - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Tap. I'll tap that.
- by Cat Merc - at 2013.04.16 20:27:00
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1760. Marksman Rifle - Gallente Light Weapon - in Feedback/Requests [original thread]
Hexen Trickster wrote: While not the marksmen rifle there is ment to be a scrambler rifle, a semi-auto mid ranged weapon Wrong. It comes in a full auto and a semi auto variant, like the AR. Confirmed by CCP wolfman on IRC.
- by Cat Merc - at 2013.04.15 10:41:00
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