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481. Making assaults PC viable (maybe) - in Feedback/Requests [original thread]
Atiim wrote: DPS is the role of the Commando, and as such Assaults (nor any other class) should receive bonuses to anything that would increase a weapon's DPS. My (or should I say Sgt. Kirk's) solution to making Assaults "PC Viable" is by maki...
- by Cat Merc - at 2014.10.16 10:24:00
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482. [Suggestion] Factional Warfare only weapons - in Feedback/Requests [original thread]
True Adamance wrote: Sgt Kirk wrote: Can I get a Grenade Plasma Launcher for my Assault Rifle Can I get a Disco-ball Launcher for my Scrambler Rifle? Yes
- by Cat Merc - at 2014.10.15 04:49:00
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483. [Suggestion] Factional Warfare only weapons - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: I'm all for more factional goodies. Any opinion on the weapons? Anything looking too strong/weak?
- by Cat Merc - at 2014.10.15 04:08:00
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484. New piece of equipment that could be possible without client update - in Feedback/Requests [original thread]
Ripley Riley wrote: Cat Merc wrote: Pretty sure that would require a client update. I don't know of any equipment that can change the movement stats of anyone within its radius. Could jump lengths be modified purely with coding shenanigans?...
- by Cat Merc - at 2014.10.15 04:07:00
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485. [Suggestion] Factional Warfare only weapons - in Feedback/Requests [original thread]
This is just me, sharing my pipe dream, I doubt this will ever happen. Basically, I want Factional Warfare specific weapons that are stronger than their base variants in some form, while having a drawback, in addition to being more expensive and c...
- by Cat Merc - at 2014.10.14 18:40:00
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486. New piece of equipment that could be possible without client update - in Feedback/Requests [original thread]
Pretty sure that would require a client update. I don't know of any equipment that can change the movement stats of anyone within its radius.
- by Cat Merc - at 2014.10.14 17:50:00
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487. Shields Vs Armor - in Feedback/Requests [original thread]
Most weapons are anti armor. The most popular weapons (CR, RR) are anti armor. Saying that shields get damaged faster is just plain wrong.
- by Cat Merc - at 2014.10.14 17:35:00
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488. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Well, since I cannot stand combat rifles and HMG's, I guess I'm going to go heavier on shields and lighter on armor to increase my speed. My new fit has the same eHP (800) only sprints 1m/s faster (9m/s) but without the increased damage. Overall...
- by Cat Merc - at 2014.09.22 17:00:00
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489. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
No just no.
- by Cat Merc - at 2014.09.22 16:57:00
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490. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Spreadsheet: *Rifles* Me: "Oh dis gon b gud" Spreadsheet: *Multiple small tweaks to parameters noone understands* Me: "Clever girl"
- by Cat Merc - at 2014.09.22 12:25:00
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491. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
I don't believe minnie commandos needed that HP buff but oh well.
- by Cat Merc - at 2014.09.22 12:20:00
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492. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Rattati fail, access DENIED
- by Cat Merc - at 2014.09.22 12:13:00
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493. Large rail splash vs Large rail movement freedom - in Feedback/Requests [original thread]
Wait, so you're using the most powerful AV turret in the game, then complain when you have difficulty killing people who specialized into killing you? Giving up their anti infantry capability just so they could even be a threat to you in the firs...
- by Cat Merc - at 2014.09.20 15:39:00
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494. CCP Frame two minutes ago (14:47 EVE time): 912,707 clones destroyed - in Feedback/Requests [original thread]
Cavani1EE7 wrote: Cat Merc wrote: https://twitter.com/CCP_Frame/status/513338597265506304 Starting to doubt we'll hit the 2 million mark The mark is 1 million by the 23:59, not 2 million. There is a bonus mark, you do realize that, right?
- by Cat Merc - at 2014.09.20 14:56:00
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495. CCP Frame two minutes ago (14:47 EVE time): 912,707 clones destroyed - in Feedback/Requests [original thread]
https://twitter.com/CCP_Frame/status/513338597265506304 Starting to doubt we'll hit the 2 million mark
- by Cat Merc - at 2014.09.20 14:50:00
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496. Hey CCP Rattati, what's my Mu rating? (New balancing system feed... - in Feedback/Requests [original thread]
So, instead of sleeping I decided to finish my 10 matches required for the clone challenge. 8/10 were complete stomps 2/10 were losses but extremely close (I'm talking 2 clones vs 1 clone close) So 1/5th of the time the team balancing is working.
- by Cat Merc - at 2014.09.20 00:58:00
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497. Hey CCP Rattati, what's my Mu rating? (New balancing system feed... - in Feedback/Requests [original thread]
Man of Spade wrote: Easy fix for your ammo issue:Get yourself killed and respawn. It's the clone challenge after all. But... But... My precious KDR.
- by Cat Merc - at 2014.09.20 00:00:00
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498. Hey CCP Rattati, what's my Mu rating? (New balancing system feed... - in Feedback/Requests [original thread]
Oh look at that. Got into a close match that time and lost. Of course it was full of heavies, and since I had my scanner with me, I constantly ran out of ammo engaging the enemy. So half the time I wasn't even on the field, I was running back to...
- by Cat Merc - at 2014.09.19 23:46:00
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499. Hey CCP Rattati, what's my Mu rating? (New balancing system feed... - in Feedback/Requests [original thread]
My current weekly k/d is 15. (These are my first matches of the week) I am slightly amused.
- by Cat Merc - at 2014.09.19 22:55:00
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500. Hey CCP Rattati, what's my Mu rating? (New balancing system feed... - in Feedback/Requests [original thread]
Spademan wrote: I know the first few matches I played after the thing were completely onesided, but after about 6 they levelled out. How much in total have you played since the new mu? 3, I just got a few quick matches in before I went to sle...
- by Cat Merc - at 2014.09.19 22:53:00
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