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901. (Request) STOP MAKING REQUESTS :D and here's why - in Feedback/Requests [original thread]
Vyzion Eyri wrote: I'm sure they're itching to do something but just don't want to go back to Precursor, missile raining indestructible aerial bricks of doom levels of effectiveness. Hence the vehicle overhaul coming up. I just hope that overha...
- by CELESTA AUNGM - at 2013.10.11 16:13:00
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902. Change vehicle assists to driver assists - in Feedback/Requests [original thread]
Nice to see a good thread show up now and then, and this one is good. Thanks Sarducar!! I'm not picky about the WP spread in most of these situations (Dust is trying to be SOCIAL, work-together combat, so the WP will always be spread amongst budd...
- by CELESTA AUNGM - at 2013.10.11 15:01:00
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903. (Request) STOP MAKING REQUESTS :D and here's why - in Feedback/Requests [original thread]
Xaviah Reaper wrote: Well, maybe i should have added to my thread, "dont make threads for dropships" .. my bad No, Xaviah... Don't modify your dropship thread. Just try to be mellow. Some of the posts here are right---CCP DOES go through th...
- by CELESTA AUNGM - at 2013.10.11 14:07:00
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904. Announcement:Uprising 1.5 Known Issues - in Technical Support/Bugs [original thread]
LAV and Dropship Passenger Bug: After successfully entering an LAV, and using the "change seat" button to swap to a "passenger seat" (not a turret or driver position), the "LOOK" button (default right-analogue stick) no longer works. Your merc be...
- by CELESTA AUNGM - at 2013.10.10 21:01:00
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905. [Request] A way to incentivate blueberries MOVE TO FEEDBACK PLEASE - in Technical Support/Bugs [original thread]
LOL! You fellas are fun sometimes, but you DO make some of these subjects so complex, that I'm glad you're not doing my income taxes for me! I read up so much on the way players operate in EVE Online (and deal with so much suspicion/player trick...
- by CELESTA AUNGM - at 2013.10.01 17:04:00
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906. Any dropship pilots or gunners out there? - in General Discussions [original thread]
HI Nguruthos w/ wolf-food gunner... I am a pilot (though not a great one yet), and I have noticed what you describe when I'm on gunner practice in someone's Gallente or Caldari DS. Trouble is, the devs MAY NOT be thinking of this as a glitch, ...
- by CELESTA AUNGM - at 2013.10.01 15:48:00
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907. We (all of dust514) want either a respec or triple SP week - in Feedback/Requests [original thread]
Xaviah Reaper wrote: The blow of 1.5 being delayed just sucks, so i propose an SP boost of some sort to take away our disappointment Sorry Xaviah, but as several players have already expressed here, PLEASE be careful with "All of us" clai...
- by CELESTA AUNGM - at 2013.09.27 13:21:00
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908. [ requests ] dropships - in Feedback/Requests [original thread]
Fristname Family name wrote: I would like to see mobil CRU spawn give some war points. And the logistics dropships to be faster/more maneuverable to avoid getting hit and to be able to take more hits. And most of all the pilot dropship we are s...
- by CELESTA AUNGM - at 2013.09.25 16:06:00
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909. [Feedback/request] Update the older maps - in Outposts [original thread]
As console players (not persons in the business profession of game developers ourselves), we're a funny people. We will always give advice about "what's best", but our 'advice' is usually SO far from the reality of running a business, budgetting ...
- by CELESTA AUNGM - at 2013.09.18 14:22:00
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910. [FEEDBACK + REQUEST] HAV, LAV, and Dropship Camera positioning in 1.4 - in Feedback/Requests [original thread]
I've placed my character in the support role of Dropship operator, so the following WILL contain SOME words regarding player control of the dropship vehicle. But let me say in general that Patch 1.4 has brought some of the best improvements to HA...
- by CELESTA AUNGM - at 2013.09.16 17:26:00
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911. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
As an architect (when not playing video games at home), the layout, sightlines, and vehicle-vs-pedestrian paths always define my impression of any place or map. Hence my crit of these 5 maps are related to these same factors. 1- The Research Faci...
- by CELESTA AUNGM - at 2013.09.13 14:43:00
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912. [Petition] Return the 1.3 dropship camera angle - in Feedback/Requests [original thread]
Hello Mary Sedillo and all the other DS "drivers" here. (The DS is too unlike any proper helo, fixed-winger, hovercraft, for me to ever feel comfortable calling us "pilots"..myself very much included). But SIX pages of petition and second-motion...
- by CELESTA AUNGM - at 2013.09.12 17:11:00
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913. [FEEDBACK] Patch 1.4 - in Feedback/Requests [original thread]
Not into obscurity, Indy. I for one congratulate you for reminding us what Feedback is supposed to look like. And I am not the only one who agrees with your overall impression of Patch 1.4 (others have given dynamite praises, though unfortunately ...
- by CELESTA AUNGM - at 2013.09.10 20:33:00
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914. [FEEDBACK] Patch 1.4's Vehicle Modules adtivation and animation - in Feedback/Requests [original thread]
Since I have failed to find any previous Feedback Threads giving a crit of Patch 1.4's adjustments to the visual effects of armour and shields, let me take the time to express gratitude for the definite IMPROVEMENTS. As a player in the Dropship ...
- by CELESTA AUNGM - at 2013.09.10 19:53:00
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915. CCP, why won't you let things sit for a second??? - in General Discussions [original thread]
I'll make my last post for this thread. It WAS a really good debate, but err, I can see it only took a couple more pages for it to decay. The severe thing in Dust that needs a "fix", is still... US. When CCP offered this game FREE (paid for by ...
- by CELESTA AUNGM - at 2013.09.10 17:11:00
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916. CCP, why won't you let things sit for a second??? - in General Discussions [original thread]
KGB Sleep wrote: CCP Logibro wrote: We are not making decisions on aim assist yet. But we are discussing your feedback. Thank you. I refer you to the Kotaku articles regarding community feedback. WoundedBum said, "I'd be interested to ...
- by CELESTA AUNGM - at 2013.09.09 19:37:00
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917. (Bug) active scanner on dropship - in Technical Support/Bugs [original thread]
As a trainee on the DS, the use of scanners is part of my study this weekend, and your thread has got my Full Attention. Can both of you let me know: WHICH active scanner you are using on your dropship when you have the problem? HOW high off th...
- by CELESTA AUNGM - at 2013.09.06 18:10:00
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918. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
Jathniel wrote: I'll be Devil's Advocate here. The aim assist is decent. This does in fact, help players that don't aim that well. Which is good. At the same time, the aim assist puts everyone on POTENTIALLY equal-footing. So using cover, and...
- by CELESTA AUNGM - at 2013.09.05 15:26:00
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919. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
Thanks for the reply, Jack. That news is good to me. It implies that for Newberry's it's not a complete replacement to aiming... it's a step up in the right direction that may help them ramp up the necessary "aiming" development faster, and mor...
- by CELESTA AUNGM - at 2013.09.04 18:18:00
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920. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
Wow, what an excellent topic of debate: In the typical FPS there is a value and function of "Aim Assist", and the function is geared at helping individual acheivement during combat. But in Dust (EVE Online's extension) we are being introduced to...
- by CELESTA AUNGM - at 2013.09.04 17:38:00
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