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181. Next Hotfix - in General Discussions [original thread]
Change the wordage on the Daily Missions to be more Lore-sourced and relevant. Ex: Bounty put out by Sereptis Corp: Kill 39 Enemy Sister's of EVE interested in prospective operatives: Counterhack 3 Primary Objectives Molden Heath AV recruitmen...
- by CELESTA AUNGM - at 2015.09.08 21:16:00
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182. I Have No Business Flying A Dropship - in General Discussions [original thread]
LOL!!! Summa, you've JUST started working with the Dropship. Even if you've been in this game for 6 months, and spent 6 out of 7 days practicing in this vehicle, you have only JUST started learning it. By my current observations and estimates, 6...
- by CELESTA AUNGM - at 2015.09.08 19:52:00
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183. is my ps3 broken? - in General Discussions [original thread]
HEADS UP!! No joke in what I'm about to tell you here. My sweetie is one of the last loving collectors of the fattie-model Ps3s. From CECH-A through the G models. He's practically a nerd about these cute consoles--there's a whole community out t...
- by CELESTA AUNGM - at 2015.09.08 19:21:00
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184. Next Hotfix - in General Discussions [original thread]
Increase (adjust) all squad capacity by ONE, so that Fireteam has 5 members, Squad has 9 members, and Platoon has 15. It is incredibly difficult for the Squad Leader to run double-duty tasks, paying attention to the map or coordinating timely...
- by CELESTA AUNGM - at 2015.09.08 16:13:00
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185. Next Hotfix - in General Discussions [original thread]
On all Uplink models higher than the Militia Uplink, reduce the "Max Carried" number from 6, to only 3. This gives players more incentive to hold off deploying their next uplink until the most tactically-useful opportunity.
- by CELESTA AUNGM - at 2015.09.08 15:24:00
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186. Dust should still STING & BURN a bit!! - in Feedback/Requests [original thread]
Summa Militum wrote: You're talking Risk-Vs.-Reward but I see no mention of an increase in reward; just an increase in risk. A current lack of reward is a major problem we have and is one of several reasons people give up in a match so quick...
- by CELESTA AUNGM - at 2015.09.08 02:38:00
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187. [Request] Remove Blood - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Maken Tosch wrote: So your family is not ok with a little blood splatter on the screen, but have no problem seeing a high-powered weapon fire bullets into the face of a person? Or seeing players act like insurgents drying...
- by CELESTA AUNGM - at 2015.09.08 00:37:00
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188. Tank Stealing - in General Discussions [original thread]
GǪ. There are still canyons and canyons of lessons to learn before players (especially the new and the over-eager players who time and time again insist on playing this game like just the ordinary fps scoot-n-blast games they just left),GǪ unde...
- by CELESTA AUNGM - at 2015.09.07 23:34:00
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189. Eve Pilots view of Molden Heath and PC - in Feedback/Requests [original thread]
Hello, Luther. And what you've suggested here is very ambitious. ButGǪ. Eve Online and its Capsuleers are the PARENT of the connection between EVE and Dust. Clone Mercs are the CHILD in the scheme. Capsuleers (who by the way, make ISK at a rat...
- by CELESTA AUNGM - at 2015.09.06 23:06:00
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190. Dust should still STING & BURN a bit!! - in Feedback/Requests [original thread]
sir RAVEN WING wrote: How about no? I've probably been here long than you and I say Hell no. This would basically drive away new players that are on the fence, and kill the game. Except the RDV, I like that one, and it's not going to be ut...
- by CELESTA AUNGM - at 2015.09.06 22:42:00
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191. Why doesn't anyone like the idea of punishing abandonment? - in Feedback/Requests [original thread]
GǪ... Matchmaking (I supposeGǪ) is going to be like the Aim-Assist: Long after it's been installed, and the majority of the playing population has let it settle in and no longer be their whipping subject, there will be players who still blame ...
- by CELESTA AUNGM - at 2015.09.05 06:26:00
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192. Dust should still STING & BURN a bit!! - in Feedback/Requests [original thread]
I've expressed this often in the past: Before the Matchmaking Engine, before the pricetag reduction of your typical gear, this was an impressively unsympathetic fighting game that, no matter how often it let you grab your gun and try again, left y...
- by CELESTA AUNGM - at 2015.09.04 06:16:00
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193. [FEEDBACK:] Maturing the Faction Warfare matches - in Feedback/Requests [original thread]
I still say the answer to all the questions listed below in a previous thread,GǪ is Yes! "GǪ.Dust arguably MUST have a running incentive to "shoot and destroy in order to own the facility" in its matches. And that incentive should even INCREA...
- by CELESTA AUNGM - at 2015.09.04 05:26:00
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194. Sell, Use or Save? - in Rookie Training Grounds [original thread]
Nice to see you are still in the game, Yummy. And I see you are still pursuing knowledge by asking some of the right questions. GǪAnd, uh, errGǪ I see you are starting to meet many of the, err "interesting" forum members who are still sittin...
- by CELESTA AUNGM - at 2015.09.04 05:12:00
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195. ADS - in Rookie Training Grounds [original thread]
Salutations, Cloak Dog. The Dropship has continued to go through transformationsGǪ During Beta years, I understand it was a game item that required ENORMOUS hand-to-controller practice hours to get technically good at it. In addition, it neede...
- by CELESTA AUNGM - at 2015.09.04 04:40:00
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196. CPM Request: Lore and Immersion - in General Discussions [original thread]
..... Can we possibly make CELESTA shut UP already?!!
- by CELESTA AUNGM - at 2015.09.02 13:14:00
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197. CPM Request: Lore and Immersion - in General Discussions [original thread]
Is it possible to re-implement the Lore/Corp style names to our vehicle modules? Names of our armour/sheild/amplifier modules used to read like: "Jovian Fusion" Powerplant Carapace Damage Controller 1 Twincharger "Clarity Ward" Shield Extende...
- by CELESTA AUNGM - at 2015.09.02 13:13:00
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198. CPM Request: Lore and Immersion - in General Discussions [original thread]
Is there any way CCP can rotate some of the more informative videos into the "Help" / "Movies" section of the Options menu? A few of the past videos CCP produced actually give a good showcase of the Race-driven differences between combat styles,...
- by CELESTA AUNGM - at 2015.09.02 13:00:00
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199. CPM Request: Lore and Immersion - in General Discussions [original thread]
Can you take excerpts from the most current "EVE Community World News Feed" from the Eve Community site, and post them on the Video Screen of our Merc Quarters? This will make the living quarters a "living part" of our New Eden Lore connection, a...
- by CELESTA AUNGM - at 2015.09.02 12:44:00
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200. CPM Request: Lore and Immersion - in General Discussions [original thread]
CCP Rattati wrote: I would like a loading screen in the vein of Blloodborne info panel on every Faction, the main Houses/Corporations within a Faction, History/tidbits about famous humans/mercs in New Eden (Tibus, etc) Weapons/Gear New Ede...
- by CELESTA AUNGM - at 2015.09.02 12:38:00
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