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381. location denied - in General Discussions [original thread]
Leadfoot10 wrote: Yeah, ever since they changed the "edges" of the sockets, some of the ground spawns have a crazy radius where you can't call in vehicles. It's worth some time, however, playing around to see where the edges of these areas are,...
- by CELESTA AUNGM - at 2015.03.04 20:48:00
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382. Oh... lovely... - in General Discussions [original thread]
Did someone say TWO years old? If you bought the PS3 brand new (not a refurb or used unit), there is no way the thermal paste is failing you so soon. Heat and dust are the things that the "fan" starts working overtime against. If you own a ...
- by CELESTA AUNGM - at 2015.03.04 20:25:00
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383. CRU's Supply depots and war points - in Feedback/Requests [original thread]
Nice idea, Ku. And I already think CCP agrees with your point of view. They introduced "extra points for incentive to HOLD an asset" a little while ago. It was just for Null Cannons (not for other installations),GǪ but it is a COOL idea, and i...
- by CELESTA AUNGM - at 2015.03.04 20:09:00
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384. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
GǪ. I really don't want a game like this to have TOO many add-ons borrowed from our Star Trek childhood, or from other Sci-Fi shooter games that have Dust's mindset. If the game is meant to be about getting groups of individuals to cohere as ...
- by CELESTA AUNGM - at 2015.03.04 19:56:00
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385. Suggestions to improve the value of Transportation [Uplink Changes] - in General Discussions [original thread]
Turned out to be a much nicer thread than I would anticipate. Nice replies all around, no matter what side you are taking. I'm not Logi, and only skilled into Uplinks far enough to snag and use the reasonably advanced models. Why spend the SP jus...
- by CELESTA AUNGM - at 2015.03.03 21:29:00
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386. Newbros, Some Questions for You - in Rookie Training Grounds [original thread]
Reading these posts so far,GǪ. I have NO comment. Just smiles. Good simple and Cool, thread, Dustfiend. Kudos for starting it. Welcome to Dust 514, everybody!
- by CELESTA AUNGM - at 2015.03.03 20:43:00
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387. Deploying Vehicles - in Rookie Training Grounds [original thread]
Lee Corwood has given you TOP-EXCELLENT advice and instruction, Anahiem. You have the power in your menu to call an RDV to decloak and drop a vehicle to you wherever you are. Use that power THOUGHTFULLY: Pick big-open spots on mostly flat groun...
- by CELESTA AUNGM - at 2015.03.03 20:38:00
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388. [IDEA] Rearrange salvage/rewards/items as Play/Win/Progress Incenti... - in Feedback/Requests [original thread]
cont'dGǪ FACTION WARFARE Payout to PLAY: LP & SP, in the proportions we currently have in Warlords 1.0. 75 Loyalty Rank points (separate from LP), 10X Strongboxes (NO Keys) 5X, 10X Lvl-1 Role-category Dropsuits and Lvl-1 gear and 50X Wa...
- by CELESTA AUNGM - at 2015.03.03 19:09:00
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389. [IDEA] Rearrange salvage/rewards/items as Play/Win/Progress Incenti... - in Feedback/Requests [original thread]
There is a currently ballooning complaint, that Dust matches are losing interest in GǣwinningGǥ the match, or even the morale to try harder when meeting tougher obstacles in the match. The criticism is from many of us seasoned players, as well ...
- by CELESTA AUNGM - at 2015.03.03 18:55:00
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390. [Request] Free Roam - in Feedback/Requests [original thread]
Little Angus wrote: XxBlazikenxX wrote: Little Angus wrote: Please give us a free roam planet with a wider battlefield to explore. No real objectives, no MCC, just lawlessness and gang attacks. Maybe some NPC drones to kill? We will ge...
- by CELESTA AUNGM - at 2015.02.28 04:37:00
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391. We need a 'dropship for idiots' setting - in General Discussions [original thread]
True Adamance wrote: CELESTA AUNGM wrote: Dropship Pilots are scrubs Yup..... yup...... yes they are. It's not me its you guys Bloody Dropships won't stop exploding when I try to fly them. Okay, True Adamance, you cracked me up! I...
- by CELESTA AUNGM - at 2015.02.26 21:49:00
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392. Tug-o-war (Suggestion) - in Feedback/Requests [original thread]
Good mind, Little Angus! Kudos. A player way back last year suggested a sister-version of that idea: A giant facility (Caldari) that progresses DOWN into a canyon or crevasse. An orbital cannon null is located at the lowest part of the facility,...
- by CELESTA AUNGM - at 2015.02.26 21:38:00
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393. What happen in the last update/ patch? - in Feedback/Requests [original thread]
Hell Destroyer, I have a funny feeling you are quite right. The last few patches (and maybe the hot fixes are the real stars) had some great intentions that we could see were successfully activated in the game: un Installatiions were given d...
- by CELESTA AUNGM - at 2015.02.26 21:20:00
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394. [Suggestion] Pub Match Payout - in Feedback/Requests [original thread]
The first two posts here are excellent, in my opinion. Wait, NOT because I agree with either one of you,GǪ but because your point of view about using ISK to keep a Pub Contract game motivated is something we need to discuss a lot more than we ha...
- by CELESTA AUNGM - at 2015.02.26 21:00:00
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395. We need a 'dropship for idiots' setting - in General Discussions [original thread]
Sinboto Simmons wrote: I may have some military training but at no point did I learn to fly a bloody helicopter, in the words of M.J.Caboose: "Why are there six pedals if there are only four directions!" Up, down, left, right. Why's something ...
- by CELESTA AUNGM - at 2015.02.26 20:37:00
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396. [IDEA: REQUEST] Rearrange payout structure toward Winning/Losing - in Feedback/Requests [original thread]
"Warlords" is proving to be a very appropriate name for where the Patch-progress has brought Dust, and for what new issues are beginning to be introduced in our gameplay. A lot of EVE-Online is about the hunger for "wealth accumulation", and it w...
- by CELESTA AUNGM - at 2015.02.23 21:09:00
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397. Why is there so much bad player behavior in Domination? - in General Discussions [original thread]
WowGǪ this is a sticky thread. But there IS a little truth in some of the posts here. I agree with the author that, if you lose incentive to play a match "to win it", it seems odd for players to hang around and start doing goofy activities du...
- by CELESTA AUNGM - at 2015.02.23 20:13:00
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398. Mini light Bandwith ? - in General Discussions [original thread]
It's a good and valid point of view you're using, S-Panza. ButGǪ In Dust, EVERY suit or piece of gear tries to have an ADVANTAGE to offer as a counter-mechanism to its weakness. Yes, it DOES makes sense that, with every higher tier you've SP'...
- by CELESTA AUNGM - at 2015.02.22 04:21:00
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399. Gal FW vs Cal FW = :( - in General Discussions [original thread]
This is a phenomenon that interests me greatly, but has yet to be convincingly explained to meGǪ As part of my curiosity, I once used "New Eden" decepto-style motivation, and posed as a Caldari in Cal FW matches for a while. What I found was ...
- by CELESTA AUNGM - at 2015.02.22 03:51:00
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400. Squad idea - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Adipem Nothi wrote: When in a full squad, I often find myself very bored and the enemy very red-lined. I fail to see what is inherently wrong with running solo. Running solo is why 99% of blueberries are so ineffe...
- by CELESTA AUNGM - at 2015.02.21 05:14:00
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