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1141. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Vell0cet wrote: CCP Rattati wrote: Regis Blackbird wrote: To come back to the proposed matchmaking mechanics using WP/s, I think it's a very good step in the right direction My only worry have already been voiced by others in this threa...
- by CCP Rattati - at 2014.08.20 15:51:00
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1142. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Regis Blackbird wrote: To come back to the proposed matchmaking mechanics using WP/s, I think it's a very good step in the right direction My only worry have already been voiced by others in this thread, which is that this system might give a...
- by CCP Rattati - at 2014.08.20 15:43:00
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1143. Commando Buff - Slot rework - in Feedback/Requests [original thread]
This simply isn't happening. The core game design of Dust is that slots increase per tier. What we will be doing is balancing that system and making sure that the tiered progression is as fair as possible, while rewarding dedication and skill poin...
- by CCP Rattati - at 2014.08.20 09:31:00
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1144. [Feedback] Hotfix Charlie Assaults - in Feedback/Requests [original thread]
The dark cloud wrote: CCP Rattati wrote: SponkSponkSponk wrote: CCP Rattati wrote: I think the number of modded SCR's is probably being overstated a tad, I haven't really noticed being killed extravagantly nor unfairly by SCR's. I get ...
- by CCP Rattati - at 2014.08.20 07:57:00
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1145. [Feedback] Hotfix Charlie Assaults - in Feedback/Requests [original thread]
SponkSponkSponk wrote: CCP Rattati wrote: I think the number of modded SCR's is probably being overstated a tad, I haven't really noticed being killed extravagantly nor unfairly by SCR's. I get more killed by CR's and Rails, Nova Knifes and ...
- by CCP Rattati - at 2014.08.20 07:40:00
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1146. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Cass Caul wrote: Regis Blackbird wrote: CCP Rattati wrote: We actively calculate each players rank based on the result of every match, and we lovingly call that rank "Mu". Before the first battle, the player is given a rank of 25. That r...
- by CCP Rattati - at 2014.08.20 07:37:00
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1147. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
DeathwindRising wrote: CCP Rattati wrote: SponkSponkSponk wrote: Even a squad of six randoms will consistently beat six unsquadded randoms. I strongly believe that squad members should get additional mu, that grows more as the squad size...
- by CCP Rattati - at 2014.08.20 07:36:00
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1148. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
SponkSponkSponk wrote: CCP Rattati wrote: Using sum instead of median makes sure that squad size is taken into account. Correct me if I'm wrong, but if there's a bunch of players joining a battle, wouldn't it end up like so? Step one: r...
- by CCP Rattati - at 2014.08.20 06:08:00
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1149. [Feedback] Hotfix Charlie Assaults - in Feedback/Requests [original thread]
I think the number of modded SCR's is probably being overstated a tad, I haven't really noticed being killed extravagantly nor unfairly by SCR's. I get more killed by CR's and Rails, Nova Knifes and Shotguns.
- by CCP Rattati - at 2014.08.20 05:48:00
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1150. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
SponkSponkSponk wrote: CCP Rattati wrote: This is basically the method we are proposing, you are adding a squad bonus modifying parameter which could be useful to tweak the system, and we already have a design for that (I just didn't mentio...
- by CCP Rattati - at 2014.08.20 05:43:00
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1151. Complex Shield Rechargers / Enigizers - in Feedback/Requests [original thread]
Alldin Kan wrote: Boot Booter wrote: I think a small buff for the following shield rechargers and energizers is in order. Complex shield recharger 45% - > 55% It makes no sense to have this recharger less than the enhanced shield energi...
- by CCP Rattati - at 2014.08.20 05:42:00
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1152. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Hubert De LaBatte wrote: The idea is very good. But I play since 3 hours and my squad (3 prima gallicus) are continuely coming into started battles and always with all red and no shield. Every time I say "challenge guys, we return the game!",...
- by CCP Rattati - at 2014.08.20 05:39:00
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1153. [Feedback] Hotfix Charlie Assaults - in Feedback/Requests [original thread]
Sgt Kirk wrote: CCP Rattati wrote: I am loving my ultrareppy, dmg modded Gal Assault now, getting used to the short range on the Plasma Assault Rifle has been a little difficult. I haven't even touched my sentinel fits again after being able...
- by CCP Rattati - at 2014.08.20 05:34:00
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1154. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: i highly doubt this "new" approch will work for matchmakeing.. i have stated several times in several threads the only way to get balance is to.. 1. create an average WP over time leaderboard system. 2. take the player ...
- by CCP Rattati - at 2014.08.20 05:32:00
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1155. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Vell0cet wrote: iliel wrote: Vell0cet wrote: CCP Rattati wrote: Vell0cet wrote: This is awesome. Thanks for sharing this! How is each team made up? In other words, say you have 32 players with similar Mu scores, how does it determi...
- by CCP Rattati - at 2014.08.20 05:31:00
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1156. Matchmaking Idea - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=172410&find=unread
- by CCP Rattati - at 2014.08.20 05:01:00
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1157. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Even a squad of six randoms will consistently beat six unsquadded randoms. I strongly believe that squad members should get additional mu, that grows more as the squad size grows (i.e. more than linearly) The algorith...
- by CCP Rattati - at 2014.08.20 04:35:00
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1158. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Vell0cet wrote: This is awesome. Thanks for sharing this! How is each team made up? In other words, say you have 32 players with similar Mu scores, how does it determine which 16 players are on which sides. I always scratch my head when Scotty...
- by CCP Rattati - at 2014.08.20 03:44:00
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1159. [Feater Request] Different approach to player stats - in Feedback/Requests [original thread]
shameless link https://forums.dust514.com/default.aspx?g=posts&t=172410&find=unread
- by CCP Rattati - at 2014.08.20 03:29:00
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1160. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Hey players, this is more of a chat and sharing session than anything else, so please treat it as such. To recap some of the things I have shared in the past. We actively calculate each players rank based on the result of every match, and we lo...
- by CCP Rattati - at 2014.08.20 03:28:00
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