Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
301. If You Were An Officer Weapon... - in General Discussions [original thread]
CCP Logibro's Duvolle Focused Repair Tool.
- by CCP Logibro - at 2014.06.08 22:42:00
|
302. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
Another thing I want to add that we're considering with the rifles is normalising the range across all the tiers. What this would mean is the standard and advanced versions of each rifle (Scrambler, Assault/Plasma, Combat, Rail) would get the same...
- by CCP Logibro - at 2014.06.08 21:13:00
|
303. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
Just want to clear up one thing for your calculations: The delay between firing and when you start reloading is 1.5 seconds, not 1 second (if you're looking in the SDE, this is the fire interval). This would also be the time between firing shots i...
- by CCP Logibro - at 2014.06.08 20:59:00
|
304. Pssst. CCP Logibro - in Feedback/Requests [original thread]
I'll have a sit down and look with CCP Ratatti next week on this. We might not put it into Bravo just to give us more time to get data and since we already have a lot on our plate for that, but we can consider it for a later hotfix.
- by CCP Logibro - at 2014.06.08 20:49:00
|
305. CCP <3 - in General Discussions [original thread]
Locked for ranting.
- by CCP Logibro - at 2014.06.08 20:08:00
|
306. What Is The Point of CPM1? - in General Discussions [original thread]
CPM1 is absolutely necessary. They'll be helping us with DUST 514 going forward as they always have, and while they'll have limited initial involvement with Project Legion that is likely to change as development needs evolve.
- by CCP Logibro - at 2014.06.08 20:07:00
|
307. STUN-LOCK - in General Discussions [original thread]
Operative 1125 Lokaas wrote: SoTa PoP wrote: D4GG3R wrote: What is stun-lock?? The term is used wrong around here. It comes from MMO's with characters with multiple stun abilities and using them in combos to 'stun lock' someone. Here ...
- by CCP Logibro - at 2014.06.07 23:03:00
|
308. STUN-LOCK - in General Discussions [original thread]
Weapons previously used to slow down their victim by a certain percentage per hit when they hit someone. This was removed with Hotfix Alpha. So stun lock is a wholly inaccurate term, and I cringe every time I see someone using it to describe that...
- by CCP Logibro - at 2014.06.07 20:55:00
|
309. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
Oh, and I forgot to mention. If I were to make some officer Nova Knives, I would need a name to put on them.
- by CCP Logibro - at 2014.06.07 18:08:00
|
310. The GEK - in General Discussions [original thread]
Cat Merc wrote: CCP Logibro wrote: Everyone knows that light poles are the most powerful weapon in DUST, closely followed by my repair tool. On a more serious note, the rifle changes will continue until morale improves. How about Assault ...
- by CCP Logibro - at 2014.06.07 17:44:00
|
311. [Idea] Its about time the Flaylock gets its buff - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Logibro wrote: It's not fine, but we honestly won't be looking at it till we look at all sidearms. So it's on our to do list, just not for Bravo. So what's on the to-do list for Hotfix Bravo, other than medium frame ...
- by CCP Logibro - at 2014.06.07 17:42:00
|
312. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
Tesfa Alem wrote: I like the dispersion, but i still have the ability to slaughter infantry. An unexpected consequense is that it is is impossible to hit proximity mines even after i've detected them on the road. I'll have to fit a small missil...
- by CCP Logibro - at 2014.06.07 17:41:00
|
313. The GEK - in General Discussions [original thread]
Everyone knows that light poles are the most powerful weapon in DUST, closely followed by my repair tool. On a more serious note, the rifle changes will continue until morale improves.
- by CCP Logibro - at 2014.06.07 17:29:00
|
314. HMG ninja range increase? - in General Discussions [original thread]
Personally I'm thinking it's more people switching to either lower tier plates or ferroscales after the armour plate changes. I will go and double check the numbers for the HMG though just to be sure, but the general HP decrease would be what my m...
- by CCP Logibro - at 2014.06.07 17:26:00
|
315. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
A few more things to add. I can look at adding an optimisation skill for Nova Knives to reduce PG usage (CPU is already covered by sidearm operation). The progression between Standard, Advanced and Prototype Nova Knives for their charge time is ...
- by CCP Logibro - at 2014.06.07 17:22:00
|
316. [Idea] Its about time the Flaylock gets its buff - in Feedback/Requests [original thread]
It's not fine, but we honestly won't be looking at it till we look at all sidearms. So it's on our to do list, just not for Bravo.
- by CCP Logibro - at 2014.06.07 16:49:00
|
317. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
After reading all the feedback (thanks guys!) I think it's sitting pretty well. However, I am looking at playing with increasing the dispersion decay (the rate at which accuracy recovers) slightly to give a small boost in midrange combat against v...
- by CCP Logibro - at 2014.06.07 16:43:00
|
318. Nova knives in Hotfix Alpha change - in Feedback/Requests [original thread]
I'm going to lock this thread and ask that you keep that discussion to that thread. As for when it will be in? I'm aiming for Bravo at this stage, no guarantees though as I have a bunch of other stuff I'm looking at as well.
- by CCP Logibro - at 2014.06.07 16:32:00
|
319. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
Cat Merc wrote: CCP Rattati wrote: The Unreal 3 engine is not in yards So is the UE3 engine in centimeters? Because the confusion was about why you weren't using meters. 100 unreal units = 1 meter in DUST, so practically yes. The rea...
- by CCP Logibro - at 2014.06.07 16:31:00
|
320. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
pagl1u M wrote: CCP Logibro wrote: Alright, due to me actually looking into this a bit more I've actually found a few other things I would like to try tweaking before reducing backwards movement speed (which does on second thought have a muc...
- by CCP Logibro - at 2014.06.05 11:00:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |