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321. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm (Apologies to anyone that actually did suggest it earlier that we may have missed.) I'll have a chat with CCP Ratatti and we can some numbers. That might actua...
- by CCP Logibro - at 2014.06.04 22:53:00
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322. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
Spartan MK420 wrote: CCP Logibro wrote: Alright, due to me actually looking into this a bit more I've actually found a few other things I would like to try tweaking before reducing backwards movement speed (which does on second thought have ...
- by CCP Logibro - at 2014.06.04 21:19:00
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323. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
Alright, due to me actually looking into this a bit more I've actually found a few other things I would like to try tweaking before reducing backwards movement speed (which does on second thought have a much wider impact across the game than just ...
- by CCP Logibro - at 2014.06.04 21:13:00
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324. Small railgun feedback - in Feedback/Requests [original thread]
The dark cloud wrote: CCP Logibro wrote: Yep, the small turret changes didn't make it into Alpha. I'll be looking to put them into Bravo. The multiplier is likely to be my first stop, but I'll dig a bit more before I change it. The raw dam...
- by CCP Logibro - at 2014.06.04 17:15:00
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325. Small railgun feedback - in Feedback/Requests [original thread]
Yep, the small turret changes didn't make it into Alpha. I'll be looking to put them into Bravo. The multiplier is likely to be my first stop, but I'll dig a bit more before I change it.
- by CCP Logibro - at 2014.06.04 16:57:00
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326. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
Alright, so general sentiment seems to be that the change to slowdown isn't making a negative impact. I was just being overcautious, and just wanted to specifically solicit feedback in case we broke something terribly. In other news, I might actu...
- by CCP Logibro - at 2014.06.04 16:53:00
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327. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
mollerz wrote: OK. I don't think it will matter for a knifer since it is all about quick hits. It is actually hard to get in a sustained knife battle that last a long time- win or lose. However, I would like to think knives, just like bullets,...
- by CCP Logibro - at 2014.06.04 16:25:00
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328. Alpha: AV changes - in General Discussions [original thread]
Clone D wrote: CCP Logibro wrote: Assault Swarm Launcher wrote: CCP Logibro wrote: No changes to SLs this hotfix. I'm waiting to do a bit more of a rework on SLs before I make bigger changes, and we want to see how vehicles handle the ...
- by CCP Logibro - at 2014.06.04 16:02:00
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329. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
Evolution-7 wrote: hotfix alpha is out? Yes. No small turret changes, we had to push them back as we didn't feel we could do them properly in the time we had. Expect to see the thread come back later this week or next week.
- by CCP Logibro - at 2014.06.04 15:58:00
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330. random cpu/pg change. - in General Discussions [original thread]
We've done a pass on PG/CPU requirements for armor modules. You will need to make some changes to your fittings.
- by CCP Logibro - at 2014.06.04 13:42:00
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331. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
Hey guys In Hotfix Alpha we increased the dispersion of the Large Blaster turret (in other words, we actually gave it dispersion). I'm lookig for feedback on how you feel about it in it's current state: is it too accurate; is it too inaccurate at...
- by CCP Logibro - at 2014.06.04 13:39:00
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332. Stun lock fixed in alpha! - in General Discussions [original thread]
Arkena Wyrnspire wrote: dent 308 wrote: By fixed do you mean 'removed'? Or 'made more effective'? Removed completely, apparently. Correct. It should be removed. If you find something you think that has escaped the removal and still slo...
- by CCP Logibro - at 2014.06.04 13:33:00
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333. Announcement:Dev Blog: Hotfix Alpha is now live! - in General Discussions [original thread]
I-Shayz-I wrote: CCP Frame wrote: I-Shayz-I wrote: Whoever watched my video and went in to change the bolt pistol/ion pistol ranges... I watched it, then showed it to CCP Rattati, then he asked right people to fix the issue. So it was ...
- by CCP Logibro - at 2014.06.04 13:30:00
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334. Alpha: AV changes - in General Discussions [original thread]
Assault Swarm Launcher wrote: CCP Logibro wrote: No changes to SLs this hotfix. I'm waiting to do a bit more of a rework on SLs before I make bigger changes, and we want to see how vehicles handle the buffed plasma cannons and AV grenades be...
- by CCP Logibro - at 2014.06.04 13:18:00
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335. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
Hello those of us that like to stab In Hotfix Alpha we made a change where you no longer slow down enemies when they are hit. This change also extends to the Nova Knife. I was just looking for feedback from those that knife on whether you now fi...
- by CCP Logibro - at 2014.06.04 13:11:00
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336. Alpha: AV changes - in General Discussions [original thread]
No changes to SLs this hotfix. I'm waiting to do a bit more of a rework on SLs before I make bigger changes, and we want to see how vehicles handle the buffed plasma cannons and AV grenades before we make more changes.
- by CCP Logibro - at 2014.06.04 13:06:00
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337. Announcement:Dev Blog: Hotfix Alpha is now live! - in General Discussions [original thread]
Beld Errmon wrote: did the small rail and blaster turrets get changed? didn't see it in the dev blog. No, we pushed them back as we didn't have enough time to get them to a point where we're happy. They're top of my list for the next hotfix.
- by CCP Logibro - at 2014.06.04 11:59:00
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338. Announcement:Dev Blog: Hotfix Alpha is now live! - in General Discussions [original thread]
castba wrote: Armour rep modules and reactive plates are unchanged? They're changed. You might need to restart the game if you can't see the changes.
- by CCP Logibro - at 2014.06.04 11:46:00
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339. Announcement:Dev Blog: Hotfix Alpha is now live! - in General Discussions [original thread]
Ryme Intrinseca wrote: 0.2 seconds shorter decloak animation. That'll make a big difference This isn't the full change we wanted, but we couldn't get the increased delay working and we still had the rest of the patch ready to go. No point ...
- by CCP Logibro - at 2014.06.04 11:42:00
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340. Glitch?Hacked? - in General Discussions [original thread]
Eruditus 920 wrote: CCP Logibro wrote: We're aware of the issue (one of the GMs nearly killed himself laughing when he showed it to me), and we're working on a fix. At the moment, logging in and logging out till you get the correct language ...
- by CCP Logibro - at 2014.06.03 22:14:00
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