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21. Sticky:DUST Uprising 1.8 Static Data Export - in DUST 514 Technology Lab [original thread]
Updated for Warlords 1.0.
- by CCP Logibro - at 2015.02.03 17:17:00
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22. So I've been working on something... - in Feedback/Requests [original thread]
501st Headstrong wrote: 2 GRENADES!!! ...There are no suits with two grenades....
- by CCP Logibro - at 2014.11.14 12:17:00
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23. So I've been working on something... - in Feedback/Requests [original thread]
Alright, so here's a few more details: Logibro (Minmatar Logistics) 5/5/4 L G - 570CPU/90PG
+50 shields, +50 armor, 35db scan precision, 20m scan range
Primarily a blue skin
Rattati (Gallente Assault) 3/5/2 L L G - 480CPU/90PG
+...
- by CCP Logibro - at 2014.11.14 11:37:00
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24. So I've been working on something... - in Feedback/Requests [original thread]
Fox Gaden wrote: What are ScotsmanGÇÖs and StormraiderGÇÖs positions at CCP? Have they been doing any work on DUST, or do they just happen to play Scout and Commando respectively? Also, how cool is it to design your own suit? And how cool ...
- by CCP Logibro - at 2014.11.13 13:38:00
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25. So I've been working on something... - in Feedback/Requests [original thread]
Kaze Eyrou wrote: CCP Logibro wrote: Alright, so you wanted more details. These are: Officer items
Available through salvage as per officer items normally
Not prefit with any modules
Incredibly powerful (two of those suits inclu...
- by CCP Logibro - at 2014.11.13 07:27:00
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26. So I've been working on something... - in Feedback/Requests [original thread]
Alright, so you wanted more details. These are: Officer items
Available through salvage as per officer items normally
Not prefit with any modules
Incredibly powerful (two of those suits include three weapon slots)
equipped with uni...
- by CCP Logibro - at 2014.11.13 05:20:00
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27. So I've been working on something... - in Feedback/Requests [original thread]
I think you might like it. More to come soon, no date for when you'll get to see it for yourselves
- by CCP Logibro - at 2014.11.12 08:57:00
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28. Announcement:[Event] The Sidearm Expert Challenge! - in Announcement and Events [original thread]
Solar Qoio wrote: Henrietta Unknown wrote: Viktor Hadah Jr wrote: Solar Qoio wrote: Still haven't got an email for my flaylock... :/ That's weird because I have got a email to name my flaylock. LeGasp Or something must've seri...
- by CCP Logibro - at 2014.11.10 03:15:00
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29. Sticky:DUST Uprising 1.8 Static Data Export - in DUST 514 Technology Lab [original thread]
Now updated for Uprising 1.9. Let me know if there's any issues with the data.
- by CCP Logibro - at 2014.11.07 05:55:00
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30. ccp fix my shotgun!!! - in Technical Support/Bugs [original thread]
I'll have a look into it.
- by CCP Logibro - at 2014.10.30 16:50:00
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31. The new officer weapons are here - in General Discussions [original thread]
Banjo Robertson wrote: Has anyone other than the players who earned the officer weapons gotten the new ones as salvage yet? Since the winners got their weapons I've really only gotten some more Cala SMGs They're not part of the loot tables y...
- by CCP Logibro - at 2014.10.24 13:43:00
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32. Announcement:[Event] The Sidearm Expert Challenge! - in Announcement and Events [original thread]
And the results are out http://dust514.com/news/2014/10/sidearm-expert-challenge-results/
- by CCP Logibro - at 2014.10.23 14:33:00
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33. Quick question: effective range - in General Discussions [original thread]
Off the top of my head it's 30% for the rifles you listed, but this can vary.
- by CCP Logibro - at 2014.10.17 01:20:00
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34. Sticky:DUST Uprising 1.8 Static Data Export - in DUST 514 Technology Lab [original thread]
The SDE has been updated, and should have some new items
- by CCP Logibro - at 2014.10.15 11:05:00
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35. Thread under construction (Second attempt) - in Rookie Training Grounds [original thread]
Unlocked by OP request.
- by CCP Logibro - at 2014.10.14 16:29:00
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36. Sticky:How things work: Dispersion - in General Discussions [original thread]
Jathniel wrote: Any particular reason why it's in .xlsm format? No quick online viewers for that... Whatever. Regular .xls that bad? It uses a macro I wrote to calculate the dispersion. I was going to post a version with just the numbers but...
- by CCP Logibro - at 2014.10.12 23:34:00
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37. Sticky:How things work: Dispersion - in General Discussions [original thread]
sabre prime wrote: CCP Logibro wrote: sabre prime wrote: The only thing I learnt from this article was: CCP loves numbers. Interesting to read how all the hidden mechanics work though. There are a lot of parameters that can be adjusted b...
- by CCP Logibro - at 2014.10.09 20:53:00
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38. New Officer Weapon Stats - in General Discussions [original thread]
Managed to get a work around for the Shotgun, so Full Auto is locked in. Also decided the Charge Sniper needed some more love so the charge time is now halved.
- by CCP Logibro - at 2014.10.09 15:19:00
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39. Sticky:DUST Uprising 1.8 Static Data Export - in DUST 514 Technology Lab [original thread]
In light of the " How things work " post, I've added the following to the SDE m_DispersionInfo.m_DecayRateMults.m_fCrouchedMultiplier m_DispersionInfo.m_DecayRateMults.m_fRunningMultiplier m_DispersionInfo.m_DecayRateMults.m_fSprintingMultiplier ...
- by CCP Logibro - at 2014.10.09 13:57:00
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40. Sticky:How things work: Dispersion - in General Discussions [original thread]
Echo 1991 wrote: Fox Gaden wrote: Echo 1991 wrote: loving the data and the graph, but it really shows that the gallente assault bonus should be changed. How can you come to that conclusion based on this data? The spreadsheet provides no...
- by CCP Logibro - at 2014.10.08 16:44:00
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