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321. [Discuss] AM sniper rifle....... - in General Discussions [original thread]
STB Vermaak Doe wrote: Buzzwords wrote: it CAN'T one hit kill vehicles. any vehicle.. ever. for infinity. no matter where you shoot it. those descriptions are called "flavor text" they just make the game look good. you can hit triangle and ...
- by Buzzwords - at 2012.08.27 03:52:00
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322. to who ever designed the hmg... - in General Discussions [original thread]
even in the pre e3 build, it did a little less than the ar per bullet. 25/round compared to the ARs 30. but it was enough. knocking it all the way down to 16 is baffling.
- by Buzzwords - at 2012.08.27 03:48:00
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323. Armor spider tanking overpowered? - in General Discussions [original thread]
Horus Calling wrote: kill the reps? i dont see the problem here. you don't know what spider tanking is do you? the rep, is another tank. it's multiple tanks repping EACH OTHER.
- by Buzzwords - at 2012.08.27 03:41:00
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324. DUST and SSD - in General Discussions [original thread]
this is just a hard drive upgrade right? i've been thinking about getting mine upgraded too since i'm starting to have to delete old stuff to install new stuff... if it's a significant performance benefit that might put me over the top....
- by Buzzwords - at 2012.08.27 01:15:00
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325. [Discuss] AM sniper rifle....... - in General Discussions [original thread]
it CAN'T one hit kill vehicles. any vehicle.. ever. for infinity. no matter where you shoot it. those descriptions are called "flavor text" they just make the game look good. you can hit triangle and actually see the stats on stuff. the horizon ...
- by Buzzwords - at 2012.08.27 01:12:00
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326. Tweak Forge guns - in General Discussions [original thread]
i'm sure the tanks would love this, but i gotta disagree. first of all, ammo capacity already IS 4. and 600 is still enough to one shot most low end suits. so all any of that really accomplishes is making them terribad anti vehicle weapons. th...
- by Buzzwords - at 2012.08.26 06:33:00
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327. Xbox 360 controller on Dust 514 - in General Discussions [original thread]
i use one of these it mimics the 360 layout, except for the triggers/bumpers. R1 is still R1, and you can't make R2 do R1 stuff, you know? it's also a little bigger so it doesn't make my hands hurt. it's even officially licensed by sony so ha...
- by Buzzwords - at 2012.08.26 02:34:00
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328. shall we discuss diminishing returns? - in General Discussions [original thread]
Jarre Jardox wrote: I don't understand. R u guys saying tht ppl who get on daily shouldn't be rewarded for their dedication an loyalty and that those who don't play daily should get rewarded? not at all my good man. under my suggested chan...
- by Buzzwords - at 2012.08.26 02:06:00
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329. Learning new Skills? - in General Discussions [original thread]
also, once you buy the book, you have to USE it. so the process should go something like this: learn prerequisites -> purchase skillbook with isk -> use skillbook -> upgrade skill with skillpoints.
- by Buzzwords - at 2012.08.25 20:40:00
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330. to who ever designed the hmg... - in General Discussions [original thread]
the damage potential isn't really that much better, and it's more than negated by the terrible accuracy. i don't care if they increase the effective range, it will never be effective at range if you can't aim it. (i'm not saying you SHOULD be abl...
- by Buzzwords - at 2012.08.25 19:56:00
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331. shall we discuss diminishing returns? - in General Discussions [original thread]
welcome gentlemen, have a seat. brandy? no, alright then. lets get right to it. i wish to discuss the diminishing returns on skillpoint gain. many of you already know to what i refer, but for the uninitiated: it means that as you play more and m...
- by Buzzwords - at 2012.08.25 18:50:00
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332. Has anyone invested in Swarm Launchers? - in General Discussions [original thread]
same boat as OP. they're not around as much so i haven't skilled to far against them yet. but i always carry AV grenades and i keep a handful of scatterminds around just in case. i've prolly got ~10 tank kills under my belt in this build.
- by Buzzwords - at 2012.08.25 11:17:00
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333. Rail Gun Installations - in General Discussions [original thread]
Rasatsu wrote: Buzzwords wrote: maybe as a design philosophy, ccp should put a little more cover around objectives. shield them from potential turrets. Or maybe the opposing team should try to take out the turrets, cause this is really a b...
- by Buzzwords - at 2012.08.25 06:18:00
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334. Logistic drop suits and items are too expensive perhaps? - in General Discussions [original thread]
i'd like to see the logi legitimately well tanked. nobody is gonna help anybody if they're dead. the logi is already adaquately gimped by it's large(ish) hitbox, low(ish) mobility, and complete lack of sidearm. i don't think it also needs reduced...
- by Buzzwords - at 2012.08.25 06:13:00
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335. Rail Gun Installations - in General Discussions [original thread]
they do track god awful, but what does that matter when you can just shoot a stationary panel 500 meters away, killing everyone nearby with the splash? though really the same thing happened with missile turrets in the last build. a defender could...
- by Buzzwords - at 2012.08.25 06:03:00
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336. Should there be less SP per battle? - in General Discussions [original thread]
STB Vermaak Doe wrote: carl von oppenheimer wrote: Problem with the equation is that kill whoring is rewarded too much easy fix is to give equal points from assists and kills. Hail no just give more points for all logistical duties. A rev...
- by Buzzwords - at 2012.08.25 05:44:00
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337. infantry heavy armour/shield repair modules - in General Discussions [original thread]
maybe, but that sorta requires heavy weapons being fixed anyway. but yah i get it. it opens up different styles of build, use an intentionally low tier weapon in favor of better sustainability.
- by Buzzwords - at 2012.08.25 05:39:00
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338. Voice Chat STILL not default on, why!? - in General Discussions [original thread]
it causes a lot of confusion. even when somebody figures it out, most others haven't. so all you hear is silence. i'm willing to bet that's where a lot of the rage over UVT comes from. if you do everything right, and still hear silence, all that...
- by Buzzwords - at 2012.08.25 05:35:00
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339. infantry heavy armour/shield repair modules - in General Discussions [original thread]
i'd guess because the heavy only has 2 low slots, even at prototype level. so it suffers from a serious regeneration issue. though 2 counterpoints to that: 1) that's probably intentional. the heavy is still underpowered at the moment but i would...
- by Buzzwords - at 2012.08.25 05:30:00
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340. [SCAM] Universal Voice Transmitter - in General Discussions [original thread]
i'm gonna post this in every thread i see about uvt: CCP! if you would just change the voice chat settings to be open, as in opted IN by default, push to talk OFF by default, and in the team wide channel by default, then you would get a lot less...
- by Buzzwords - at 2012.08.24 18:56:00
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