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2421. Why AWOXing is a Bad Corporation Move - in General Discussions [original thread]
RedRebelCork wrote: I don't buy this 'culture shock' argument. CCP failed to foresee an obvious exploit in the corporate battle game mechanics. There's no parallel in the EVE universe for the result that I know of. The spying and manipulation ...
- by Buster Friently - at 2013.05.21 15:26:00
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2422. "Planetary Conquest Matchmaking" is neccesary - in General Discussions [original thread]
Laheon wrote: Buster Friently wrote: This simply isn't true. As an example, district size could restrict the size of teams allowed to battle. Say, district size, the smallest, allows only one squad on each side to battle for it as an extreme...
- by Buster Friently - at 2013.05.21 15:18:00
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2423. "Planetary Conquest Matchmaking" is neccesary - in General Discussions [original thread]
Django Quik wrote: Banned From Forums wrote: When I comes to small corps I am all about reduced clone costs, reduced attack windows etc.Dislike! This sort of thing was discussed at length in the old PC megathread pre-fanfest/Uprising but i...
- by Buster Friently - at 2013.05.21 15:01:00
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2424. [Serious Request] Advertising - in Feedback/Requests [original thread]
Cosgar wrote: You'd think that if Dust 514 is intended to be the successor to MAG, they would learn from their most crucial mistake. Maybe, and I'm just spitballing here, CCP knows more about how to make Dust a success than you do.
- by Buster Friently - at 2013.05.21 02:08:00
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2425. "Planetary Conquest Matchmaking" is neccesary - in General Discussions [original thread]
There has been some speculation about different sizes of districts, and this size limiting the number of players in a PC battle, but other than that, well, PC is Dust's sovereignty mechanic. If you get stomped, you shouldn't own territory. That's ...
- by Buster Friently - at 2013.05.21 01:51:00
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2426. [Request] To rename Manus peak to Manus slightly hilly - in Feedback/Requests [original thread]
I vote for Manus Mesa
- by Buster Friently - at 2013.05.21 00:23:00
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2427. [FEEDBACK] Proto-Frame is cheaper than 15% Reload Speed - in Feedback/Requests [original thread]
Cyn Bruin wrote: CCP, You do know that Reload Speed for every weapon is buried at the bottom of their skill tree (first mistake) and that they each are a x6 (2nd mistake)... Reload Speed is a ... x6 When you roll out the dropsuit skill p...
- by Buster Friently - at 2013.05.21 00:20:00
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2428. Think Dust 514 can be held to its own standard? Think again. - in General Discussions [original thread]
Matakage wrote: Buster Friently wrote: Basically no. I know, your eye just twitched. First off, Dust does not have to generate COD numbers. It's not even meant to, thus Dust does not have to cater to the bottom feeders like the" big boys "...
- by Buster Friently - at 2013.05.20 23:03:00
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2429. Since there was no respec yet... will there be more skill changes? - in General Discussions [original thread]
Yes there will be more changes. Perpetually. No, you will not be afforded a respec each time.
- by Buster Friently - at 2013.05.20 21:05:00
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2430. Think Dust 514 can be held to its own standard? Think again. - in General Discussions [original thread]
Matakage wrote: Here's my message to all of the Eve veterans who might have their heads stuck in the Eve fishbowl: Dust 514 and Eve cannot be compared and cannot be held to the same standards. I know.. your eyes started twitching, your face...
- by Buster Friently - at 2013.05.20 20:56:00
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2431. Is this the actual game? - in General Discussions [original thread]
Succendo wrote: Linear power progression is a genuine issue in Dust. Prototfits are qualitatively stronger than basic fits in every way. That's bad shooter design. You can disagree, but you're wrong + stupid. Dust is an MMO, and a shooter. It...
- by Buster Friently - at 2013.05.20 20:26:00
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2432. The reason this game will fail - in General Discussions [original thread]
Fivetimes Infinity wrote: CCP doesn't need our help. They do this stuff for a living. They literally get paid to sit around and figure out how to make the game better. That's worth approximately thirteen million forum peoples in terms of qualit...
- by Buster Friently - at 2013.05.20 04:47:00
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2433. Who enjoyed their Nerfs? - in Feedback/Requests [original thread]
Shady IceCream Truck wrote: When does common sense and real world application come into these nerfs? A 10 dollar lazer from Amazon will easily reach SPACE... Grenades that explode six inches in diameter... shot from a high velocity MD AV weap...
- by Buster Friently - at 2013.05.20 04:25:00
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2434. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
Malicae Destroinen wrote: xp3ll3d dust wrote: Not sure if troll, or if he is just not mentally able enough to grasp the concept of "an extra 50% SP per week". Ok first off 180k is not an extra 50% SP per week. It's 50% extra SP per battl...
- by Buster Friently - at 2013.05.19 02:34:00
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2435. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
bcs1a wrote: CCP LaFerrari wrote: Appia Vibbia wrote: seriously, please tell me this was a huge mistake. there is a maximum distance I can see character models away from. It changes depending on what type of weapon I have equipped. Differ...
- by Buster Friently - at 2013.05.18 03:30:00
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2436. Aim frame rate issues. - in Technical Support/Bugs [original thread]
XeroTheBigBoss wrote: I know there are lot's of threads out there complaining about this but I think they are saying the aim is the issue. I realized that the aim is fine, the real problem is a frame rate issue. If the enemy is moving toward yo...
- by Buster Friently - at 2013.05.18 03:28:00
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2437. 10,000 WP in Academy is pushing it a bit - in General Discussions [original thread]
THUNDERGROOVE wrote: I'd rather them ditch the Academy and actually do ranked match making. It will make the game more fun for everyone involved. They've said that they're working on a better matchmaker.
- by Buster Friently - at 2013.05.18 03:25:00
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2438. Another Idea That's Probably Here Already! - in Feedback/Requests [original thread]
Heathen Bastard wrote: Buster Friently wrote: Heathen Bastard wrote: So, how bout that minmatar Long Gun? Minmatar Artillery Rifle: The bastard offspring of a flaylock and a sniper rifle Comparisons are to the current Caldari rifle. It...
- by Buster Friently - at 2013.05.18 03:23:00
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2439. Remove introscreens untill you fix bugs that require one to restart - in Feedback/Requests [original thread]
Angus McBeanie wrote: As the title stated, just effing do it. You people are educated game makers. You officially release a game with planetary conquest. Yet you dont fix simple bugs like the comms bug, which are now back in uprising. Tired o...
- by Buster Friently - at 2013.05.18 03:21:00
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2440. CCP nerf the tactical AR - in Feedback/Requests [original thread]
Maken Tosch wrote: It's not the Tactical Assault Rifle that is overpowered. It's the fact that some players are using modded controllers that enable the rifle to fire really fast in a single pull of the trigger. The only solution to this proble...
- by Buster Friently - at 2013.05.18 03:19:00
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