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781. i hate how speed tanking is dead - in General Discussions [original thread]
BAD FURRY wrote: Buster Friently wrote: BAD FURRY wrote: Scheherazade VII wrote: i like to use my shotgun guy, maybe I just suck with him but with aim assist and rail rifles I don't stand a chance, my guy dies instantly all i want to ...
- by Buster Friently - at 2014.02.21 20:30:00
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782. Well, this is disturbing to say the least - in General Discussions [original thread]
Skihids wrote: What's more is that there is no meaningful economy and what there is is determined solely by CCP via the public match payouts. In a real economy you have upkeep expenses. We don't pay rent, we don't worry about utilities. In a ...
- by Buster Friently - at 2014.02.21 19:54:00
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783. To those who say DUST is hard - in General Discussions [original thread]
Turtle Hermit Roshi wrote: Buster Friently wrote: PO0KY wrote: Alternate Insano wrote: Dude, this game is not hard. I don't get less than 1000wp anymore unless I feel like screwing off or playing like a scrub. I actually get more WP in...
- by Buster Friently - at 2014.02.21 19:35:00
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784. i hate how speed tanking is dead - in General Discussions [original thread]
BAD FURRY wrote: Scheherazade VII wrote: i like to use my shotgun guy, maybe I just suck with him but with aim assist and rail rifles I don't stand a chance, my guy dies instantly all i want to do is run around with kin cats and damage mods...
- by Buster Friently - at 2014.02.21 19:31:00
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785. i hate how speed tanking is dead - in General Discussions [original thread]
Aim assist and OP hitscan weapons have basically taken a ton of strategy, playstyles, and weapons off the Dust battlefield. AA should go, and hitscan weapons should either be converted to true projectile weapons where it makes sense or nerfed fai...
- by Buster Friently - at 2014.02.21 19:29:00
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786. Weapon damage reductions - in Feedback/Requests [original thread]
Crimson ShieId wrote: As it currently stands, most weapons in the game have a penalty to either shield or armor in an attempt to make some variations in their performance (That's my guess anyways) against certain enemy types. A good idea and al...
- by Buster Friently - at 2014.02.21 19:20:00
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787. Petition and discucion: Remove flaylock and refund SP - in General Discussions [original thread]
Xander Mercy wrote: or you can try hitting the target instead of the ground Hail AR 514. Spray and pray for the win.
- by Buster Friently - at 2014.02.21 18:12:00
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788. How turned off are you from the monthly-shifting FOTM meta? - in General Discussions [original thread]
Vespasian Andendare wrote: I'm curious to find out how other Mercs feel about the constatntly monthly-shifting FOTM meta. We all have played "AR 514," "MD 514," and now we're playing "RR 514." This is largely due to the monthly releases of ner...
- by Buster Friently - at 2014.02.21 17:52:00
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789. To those who say DUST is hard - in General Discussions [original thread]
PO0KY wrote: Buster Friently wrote: PO0KY wrote: Alternate Insano wrote: Dude, this game is not hard. I don't get less than 1000wp anymore unless I feel like screwing off or playing like a scrub. I actually get more WP in a mlt light s...
- by Buster Friently - at 2014.02.21 17:24:00
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790. To those who say DUST is hard - in General Discussions [original thread]
PO0KY wrote: Alternate Insano wrote: Dude, this game is not hard. I don't get less than 1000wp anymore unless I feel like screwing off or playing like a scrub. I actually get more WP in a mlt light suit than if I try to just run my heavy. So...
- by Buster Friently - at 2014.02.21 17:15:00
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791. [request] Scope glint for snipers or something similar. - in Feedback/Requests [original thread]
Dexter307 wrote: Awry Barux wrote: It's already easy enough to find them, I don't know what your issue is. You get directional hit indicators, and if they kill you, you get the range of the kill. This generally leaves only 1 good spot for th...
- by Buster Friently - at 2014.02.21 15:20:00
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792. Well, this is disturbing to say the least - in General Discussions [original thread]
Bethhy wrote: TheD1CK wrote: So BPO users made more ISK than PC abusers.... Yeah, this needs proof before i'll believe that It makes sense when you think of how big the player pool is in PC... its tiny... I've been fighting with or agai...
- by Buster Friently - at 2014.02.21 15:17:00
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793. You've been warned - in General Discussions [original thread]
Cat Merc wrote: Buster Friently wrote: Cat Merc wrote: He has a point. Rifles are getting nerfed, Mass Driver buffed. If Mass Driver can beat the rifles in direct combat, while taking half the aiming, this ain't gonna be pretty. At the ...
- by Buster Friently - at 2014.02.19 21:19:00
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794. Will Valkyrie pilot be able to shoot Dust players? - in General Discussions [original thread]
The Robot Devil wrote: I think Valkyrie will be it own game and not directly connected to EVE or DUST. Also, from what I understand they are the fighters for carries and things like that, they are space craft and I don't think they will fly to ...
- by Buster Friently - at 2014.02.18 20:27:00
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795. You've been warned - in General Discussions [original thread]
Cat Merc wrote: He has a point. Rifles are getting nerfed, Mass Driver buffed. If Mass Driver can beat the rifles in direct combat, while taking half the aiming, this ain't gonna be pretty. At the very least they should remove the aiming jerk...
- by Buster Friently - at 2014.02.18 18:12:00
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796. You've been warned - in General Discussions [original thread]
HYENAKILLER X wrote: Bet the new mass driver makes the rail rifle look weak. Cant wait to see the people in this community finally realize what op really is. Op is unfightable. The rail rifle WAS NEVER unfightable. The mass driver will be. ...
- by Buster Friently - at 2014.02.18 17:59:00
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797. You've been warned - in General Discussions [original thread]
Double post.
- by Buster Friently - at 2014.02.18 17:59:00
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798. Question about scan radius - in General Discussions [original thread]
Sgt Buttscratch wrote: Buster Friently wrote: Sgt Buttscratch wrote: In my somewhat pathetic skull the total range on a PRO Gallente scout with 1 complex range enhancer comes to 39.2m. (50% from dropsuit skill, 50% range enhancement skill...
- by Buster Friently - at 2014.02.18 17:56:00
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799. Question about scan radius - in General Discussions [original thread]
Son-Of A-Gun wrote: Sgt Buttscratch wrote: In my somewhat pathetic skull the total range on a PRO Gallente scout with 1 complex range enhancer comes to 39.2m. (50% from dropsuit skill, 50% range enhancement skill, 45% from complex module, 16...
- by Buster Friently - at 2014.02.18 17:53:00
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800. Question about scan radius - in General Discussions [original thread]
Sgt Buttscratch wrote: In my somewhat pathetic skull the total range on a PRO Gallente scout with 1 complex range enhancer comes to 39.2m. (50% from dropsuit skill, 50% range enhancement skill, 45% from complex module, 16m dropsuit base scan) ...
- by Buster Friently - at 2014.02.18 17:48:00
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