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3301. starter pack - in General Discussions [original thread]
Zekain Kade wrote: General Hornet wrote: The starter pack is going to be a 3 day active booster a SVER and Raven Drop suite and 3000 aurum lol. That's it? pfft. That's actually worse then my prediction. That's just his prediction. As of n...
- by Buster Friently - at 2013.02.20 03:09:00
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3302. starter pack - in General Discussions [original thread]
EKH0 0ne wrote: Nope im downloading it right now Don't be an ass. We know you aren't downloading it.
- by Buster Friently - at 2013.02.20 02:57:00
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3303. starter pack - in General Discussions [original thread]
1LTNORFLEET wrote: is the guristas saga a bpo lav The one from the Playstation bundle is. I'm still hoping that the starter pack is something else.
- by Buster Friently - at 2013.02.20 01:30:00
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3304. starter pack - in General Discussions [original thread]
Scalesdini wrote: BL4CK FRIAR wrote: The Starter pack, if I am correct, consists of a Gurista's Saga (Gold colored LAV), 2000 AUR, 7 day Active booster and "additional gear and weapons". It is what came with the PS3 bundle that included Unch...
- by Buster Friently - at 2013.02.19 23:54:00
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3305. Amarr tanks - in Feedback/Requests [original thread]
Yes. Tomorrow ;)
- by Buster Friently - at 2013.02.19 03:21:00
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3306. Call back (return) vehicles. - in Feedback/Requests [original thread]
I'd like to see this as well.
- by Buster Friently - at 2013.02.19 03:17:00
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3307. [Simple Request] Notification when being repped by a Logi - in Feedback/Requests [original thread]
YourDeadAgain76 wrote: Severus Smith wrote: Idea from my Logi wife: Show a yellow directional triangle (like the red triangle when we're shot) when someone is repping you. This would give you a noticeable alert that you are being repped and...
- by Buster Friently - at 2013.02.18 22:13:00
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3308. pleeeeeaase - in Feedback/Requests [original thread]
+1 Or how about a pve mode?
- by Buster Friently - at 2013.02.18 22:11:00
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3309. [Request] Differentiating weapon types through ballistics - in Feedback/Requests [original thread]
Terry Webber wrote: I would like these suggestions sometime in the future, especially bullet drop for sniper rifles. It could help limit those HUGE long distance shots Bullet drop won't affect sniper targeting, but travel time for projectil...
- by Buster Friently - at 2013.02.18 22:10:00
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3310. [Request] Grid Overlay on map and indicator on HUD - in Feedback/Requests [original thread]
I think I posted this same request a while back (or meant to). This needs to happen. +1 for sure.
- by Buster Friently - at 2013.02.18 21:54:00
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3311. Aim sensitivity - in Feedback/Requests [original thread]
Busty M4rinara wrote: Alex Veltman wrote: Just started the beta and im looking forward to more content but please add a sensitivity slider for hip firing and for one for aiming down sight. I feel weird when my character turns so fast which i...
- by Buster Friently - at 2013.02.18 18:05:00
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3312. [Simple Request] Notification when being repped by a Logi - in Feedback/Requests [original thread]
Good idea, but maybe a green indication instead of yellow.
- by Buster Friently - at 2013.02.18 18:04:00
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3313. Space station Close Quarters - in Feedback/Requests [original thread]
Severus Smith wrote: This could work really well. I know a major grievance in EVE is shooting at a POS (Station) to put it into Reinforced Mode. It's long, boring, and EVE players are begging for a better way. Why can't we be the better way. ...
- by Buster Friently - at 2013.02.18 18:01:00
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3314. Vehicle Customisation - in Feedback/Requests [original thread]
Also, there will eventually be many more vehicles. The added vehicle types will cover your concerns regarding more variance.
- by Buster Friently - at 2013.02.15 21:42:00
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3315. [Request] MAPS - in Feedback/Requests [original thread]
I'd like to add that as well as the above suggestions, the in game maps need to have some sort of grid overlay allowing players to more easily call out locations. Many other fps and strategy games have this.
- by Buster Friently - at 2013.02.13 19:20:00
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3316. What module makes u invisible to the enemy? - in Rookie Training Grounds [original thread]
Balthazar Amon-Abaddon wrote: I never said i had any experience with the suit specific traits, i do know however that players have been cloaked while in fire fights. Had i only seen it once or strictly at a greater distance i could chalk it up ...
- by Buster Friently - at 2013.02.11 08:29:00
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3317. is dust 514 the worst shooter ever made? - in General Discussions [original thread]
Is this thread the dumbest thread ever? Discuss
- by Buster Friently - at 2013.02.11 05:01:00
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3318. [Suggestion] Jumping/Bunny Hopping - in Feedback/Requests [original thread]
I'd like to suggest making jumping/hopping take more stamina such that a player had to make a tactical decision whether or not to jump. This would still allow jumping, but not to the degree we currently have. I know it's an FPS staple to have pla...
- by Buster Friently - at 2013.02.09 07:21:00
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