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121. Graphics after UPRISING - in Technical Support/Bugs [original thread]
EXASTRA INVICTAS wrote: Buster Friently wrote: Thunder-Impact wrote: My television is a 32' HD LED with the HD cable I've tried wireless n connected I was wondering if I should delete n reload but I'm not sure if my characters stay saved ...
- by Buster Friently - at 2013.05.16 20:12:00
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122. Graphics after UPRISING - in Technical Support/Bugs [original thread]
Thunder-Impact wrote: KAGEHOSHI Horned Wolf wrote: Thunder-Impact wrote: Can't seem to figure out how to post a pic. Any assistance? You guys will be shocked by the resolution. You could upload it to site like imagur or photobucket, the...
- by Buster Friently - at 2013.05.16 17:17:00
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123. Graphics after UPRISING - in Technical Support/Bugs [original thread]
Thunder-Impact wrote: My television is a 32' HD LED with the HD cable I've tried wireless n connected I was wondering if I should delete n reload but I'm not sure if my characters stay saved All these LED TVs you guys are talking about are...
- by Buster Friently - at 2013.05.16 17:14:00
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124. Splash Damage - in Technical Support/Bugs [original thread]
Bump for Devs to look at splash damage in general. It's definitely not working as people expect.
- by Buster Friently - at 2013.05.16 07:20:00
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125. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Enervating wrote: I really don't understand why people are so upset about not being able to see players, or being able to see them but never hit. I use laser rifles and since the patch, everything I see remains rather safe as I don't have the r...
- by Buster Friently - at 2013.05.15 23:10:00
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126. [Bug] extend passive booster in augmentation. - in Technical Support/Bugs [original thread]
Ignoble Son wrote: Buster Friently wrote: Ignoble Son wrote: I just went to extend my passive booster, with one of the 30 day boosters I got from the elite pack. Instead of extending the time of the passive booster time clock it created a...
- by Buster Friently - at 2013.05.15 20:14:00
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127. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Render all players all the time. Find some other way to optimize. Not rendering players might improve the framerate, but this is far from optimization. This is damaging the game.
- by Buster Friently - at 2013.05.15 17:58:00
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128. Asking on behalf of a friend. - in Technical Support/Bugs [original thread]
skinn trayde wrote: Coleman Gray wrote: He can get on Dust with his psn since it auto logs him in but he can't remember his PSn password or his email password. Is it possible for him to get a respecc if I send the details vis email or ticket...
- by Buster Friently - at 2013.05.15 17:54:00
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129. [Bug] extend passive booster in augmentation. - in Technical Support/Bugs [original thread]
Ignoble Son wrote: I just went to extend my passive booster, with one of the 30 day boosters I got from the elite pack. Instead of extending the time of the passive booster time clock it created a new time clock for the new booster (a second pa...
- by Buster Friently - at 2013.05.15 17:51:00
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130. [BUG] Nanite injector not actually reviving - in Technical Support/Bugs [original thread]
RKKR wrote: Don't think this is related to the ADV or PRO injector since I've not used the PRO yet and still encounter this problem. Even when I get the "Press R1-button to revive"-message when I found the actually spot the clone died. Maybe y...
- by Buster Friently - at 2013.05.15 17:48:00
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131. Gamebreaking Forge Gun FX - in Technical Support/Bugs [original thread]
x-KOR-x wrote: Misses Trickster wrote: ...but it does make it hard to see anything in front of you ^that wy i said "gamebreaking" i mean, how can you shoot someone (in a First Person Shooter) if you can't see? Use the force?
- by Buster Friently - at 2013.05.15 17:40:00
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132. [bug] radial menu blows with keyboard/mouse - in Technical Support/Bugs [original thread]
Radial menu seems to be working better. The vector no longer flutters around, so I can now properly designate what equipment I want to use. Unfortunately, all is not well though. The menu is sluggish and sometimes doesn't actually select the item ...
- by Buster Friently - at 2013.05.14 04:33:00
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133. How to get better graphics like in the Uprising demos? - in Technical Support/Bugs [original thread]
da master beta wrote: I connect my PS3 to a Samsung Plasma TV via component cables. I'm not sure if it's running 720 or 1080. The graphics in Uprising look horrible on my TV, definitely not like the high-def graphics I see in the Uprising demo ...
- by Buster Friently - at 2013.05.14 01:53:00
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134. [Merc Quarters] My Minmatar has an Amarr room. - in Technical Support/Bugs [original thread]
I don't know exactly how Dust picks the station that you are in, but I did see a dev post that said basically what I said above. In Eve, there are many stations owned by many corporations and those have different affiliations. In Eve, it is enti...
- by Buster Friently - at 2013.05.14 01:02:00
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135. [GLITCH] Drop Uplinks Glitch into Roofs - in Technical Support/Bugs [original thread]
Django Quik wrote: Buster Friently wrote: Seems like it's just an LOS issue for both problems. LOS obstruction prevents destruction of the uplinks, but not spawning because spawning is down from the overview map. LOS obstruction prevents nan...
- by Buster Friently - at 2013.05.13 17:07:00
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136. Equipment Switching Sluggish - in Technical Support/Bugs [original thread]
Zaria Min Deir wrote: Billi Gene wrote: Funny times shooting team mates in the face trying to rep them :P It will be particularly funny in battles with friendly fire enabled... But yes, the equipment selection wheel is really sluggish and...
- by Buster Friently - at 2013.05.13 16:24:00
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137. [Merc Quarters] My Minmatar has an Amarr room. - in Technical Support/Bugs [original thread]
Spacetits CDXX wrote: Buster Friently wrote: This depends on where you are staying in new eden, not your race per se. ? My Gallente toon has always had the Gallente quarters, it hasn't ever changed with the station. Most of the time, ...
- by Buster Friently - at 2013.05.13 16:18:00
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138. [GLITCH] Drop Uplinks Glitch into Roofs - in Technical Support/Bugs [original thread]
Seems like it's just an LOS issue for both problems. LOS obstruction prevents destruction of the uplinks, but not spawning because spawning is down from the overview map. LOS obstruction prevents nanohives from giving out supplies because it count...
- by Buster Friently - at 2013.05.13 16:13:00
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139. [Bug] Multiple militia drop uplinks disappear - in Technical Support/Bugs [original thread]
Iskandar Zul Karnain wrote: If two militia drop uplinks are equipped you cannot place one of each on the map. Placing a second militia uplink from your second equipment slot negates the first drop uplink from the first equipment slot. Yep, ...
- by Buster Friently - at 2013.05.13 16:10:00
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140. [GLITCH] Drop Uplinks Glitch into Roofs - in Technical Support/Bugs [original thread]
This is probably the same bug causing nanohives to not work on rooftops as well : https://forums.dust514.com/default.aspx?g=posts&t=76561&find=unread
- by Buster Friently - at 2013.05.13 15:39:00
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