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61. Wondering? - in Technical Support/Bugs [original thread]
Sergamon Draco wrote: I want to ask mercs in game,can you tell is there some corps that you are fighting against,and then the strange things start to happen like turrets dont work,enemy clone counter stops counting the dead,you shoot enemy and ...
- by Buster Friently - at 2013.06.17 20:17:00
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62. Bugs? Maths? - in Technical Support/Bugs [original thread]
Wakko03 wrote: Check your own MATH. Mine jives with what the game is showing me. CCP is the one with the issue. 6.6 -3% ='s 6.402 (the 3% ='s .0198) / 6.6 + 3% does not = 6.798 CCP MATh: 6.6 + 3% ='s 6.78.... this is from the dropsuit area, ...
- by Buster Friently - at 2013.06.17 19:44:00
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63. Bugs? Maths? - in Technical Support/Bugs [original thread]
Wakko03 wrote: It is a little easier to see if you don't have such a round number to start with. Basic Armor Plate: +65HP -3% to Movement & Sprint Speed; so if your sprint speed is 6.6 ='s -0.198 = 6.402 (ccp says 6.40) Now Add in the Bio...
- by Buster Friently - at 2013.06.17 18:13:00
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64. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Beyobi wrote: CCP LaFerrari wrote: . players using an assault rifle don't need to see as far as snipers That is so completely wrong it's not funny. Explain to your community the reasoning behind this. I find it absurd. Not only do sniper/...
- by Buster Friently - at 2013.06.17 17:14:00
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65. Bugs? Maths? - in Technical Support/Bugs [original thread]
Kaylee Veloc wrote: Ok so I'm not enteirly sure how the math for fittings and skill reductions/bonus's is worked out but 3 things; I've just got Light Weapon Operation up to 4 reducing the CPU fitting requirement of my Exile Assault Rifle down...
- by Buster Friently - at 2013.06.17 17:09:00
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66. FIX YOUR MILITIA ASSAULT RIFFLE ASAP!! - in Technical Support/Bugs [original thread]
Agartha Gaiatribe wrote: It is ridiculous how the Militia Assault Riffle is so OVER POWERED! It makes no sense in having prototype gear if you go down with three to four shots... I can stand against a 3 people shooting at me with a GEK-38 and t...
- by Buster Friently - at 2013.06.13 17:58:00
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67. FIX THE DAM BUGS INSTEAD OF DAM NERFING EVERYTHING - in Technical Support/Bugs [original thread]
Redwall778 wrote: Taurion Bruni wrote: Redwall778 wrote: I WAS IN THE MIDDLE OF A DOMINATION AND I SIGNED OUT OF PSN THAT SHOULD NOT FUCCCCCCCCCCCCCCKKKKKKKKKKKKKKKKKKKKKKK HAPPEN FIX THIS YOU STUPID **** DEV TEAM AND I JUST TRIED TO SI...
- by Buster Friently - at 2013.06.11 00:47:00
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68. Revive Option Interrupts Hack Attempt - in Technical Support/Bugs [original thread]
Luk Manag wrote: I have experienced several instances where I'm in the middle of a hack and somebody dies close -by - and my hack is almost finished but it stops automatically when the "Hit O to Revive" pops up on my screen. I definitely didn't...
- by Buster Friently - at 2013.06.07 02:43:00
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69. passive sp augment doesnt work. - in Technical Support/Bugs [original thread]
N1ck Comeau wrote: you may have not activated it, or are still waiting for an older basic passive booster to expire, if you have an old passive booster wait for it to expire then activate the newer one. Also try switching passive from one char...
- by Buster Friently - at 2013.06.07 02:41:00
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70. Teammate Death Breaks Hack - in Technical Support/Bugs [original thread]
Rogatien Merc wrote: Situation: I have a nanite injector and attempt to hack an objective along with my teammate. Midway through the hack, my teammate is killed. BUG: Teammate's death next to me instantly breaks my hack because the "tap O to r...
- by Buster Friently - at 2013.06.06 00:44:00
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71. [bug] Explosives skill does not reduce CPU usage of grenades - in Technical Support/Bugs [original thread]
icdedppul wrote: they know about this...... how long it will take to fix is another matter https://forums.dust514.com/default.aspx?g=posts&m=880496#post880496 Thanks for the heads up.
- by Buster Friently - at 2013.06.02 01:35:00
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72. Hacks and Cheats - in Technical Support/Bugs [original thread]
Henry DeMartos wrote: No. I am not shield based The normal Scramble Rifle does 72 normal damage, how much damage is a charged shot? It certainly isn't 400+ damage! Not to the body at least. Let just say a charged shot does 4x damage which is 4x...
- by Buster Friently - at 2013.06.02 01:33:00
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73. [Bug] Damage multiplier stat missing in fitting screen - in Technical Support/Bugs [original thread]
First off, it hasn't been missing since uprising. It was taken out a few days ago. Also, it isn't a bug, it's taken out because it was incorrect and would never be able to reflect the different damage multipliers a suit might have on more than on...
- by Buster Friently - at 2013.06.02 01:31:00
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74. Hi-Powered Weapons - in Technical Support/Bugs [original thread]
Grace ling Pearl wrote: Henry DeMartos wrote: I think those are the total amount of damage done to you by the same guy. Like I said most were snipers, one shot I was gone. Watch the #'s yourself and tell me what you see. I feel that some...
- by Buster Friently - at 2013.06.02 01:29:00
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75. [bug] Explosives skill does not reduce CPU usage of grenades - in Technical Support/Bugs [original thread]
Bump.
- by Buster Friently - at 2013.06.01 00:45:00
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76. Missing some Aurum - in Technical Support/Bugs [original thread]
DROPSHIP CAPTAIN wrote: Yeah I had a little over 18,000 AURM left over from a package and now i only have 1,280 AURM. CCP I would really like it if you fix this issue as soon as possible thank you very much. Good try.
- by Buster Friently - at 2013.05.31 05:45:00
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77. Turn speed when crouched is AWFUL - in Technical Support/Bugs [original thread]
GAYAR Snipacus wrote: why is it cut in half? I want to me able to track targets when i snipe Stand up?
- by Buster Friently - at 2013.05.31 05:44:00
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78. Some serious debt? - in Technical Support/Bugs [original thread]
WAR MACHINE 12388 wrote: Buster Friently wrote: WAR MACHINE 12388 wrote: y do we have negative isk it was y'all who messed up not us how did we know it was a mess up we shouldn't have to pay for a mistake y'all made You made the mista...
- by Buster Friently - at 2013.05.31 05:39:00
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79. [bug] radial menu (still) blows with keyboard/mouse - in Technical Support/Bugs [original thread]
Update 5/30. For some reason, this is again broken, even for 100% sensitivity settings.
- by Buster Friently - at 2013.05.31 02:25:00
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80. Some serious debt? - in Technical Support/Bugs [original thread]
WAR MACHINE 12388 wrote: y do we have negative isk it was y'all who messed up not us how did we know it was a mess up we shouldn't have to pay for a mistake y'all made You made the mistake by spending ISK that wasn't yours to spend. Petitio...
- by Buster Friently - at 2013.05.31 02:22:00
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