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41. Dropsuit Engineering not working? - in Technical Support/Bugs [original thread]
Idye Lotz wrote: Is dropsuit Engineering working? I full upgraded it and at the last level cpu didn't change at all. Mind you I couldn't keep connected to the game long enough to even play around. Engineering is for Powergrid. Electronics is...
- by Buster Friently - at 2013.06.21 23:50:00
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42. alright so my skill respec didnt happen due to complications[need help badly] - in Technical Support/Bugs [original thread]
Forums aren't the right place to ask.
- by Buster Friently - at 2013.06.21 17:45:00
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43. [bug] Minmatar Assault dropsuit+Flaylock Pistol don't stack - in Technical Support/Bugs [original thread]
Thanks for the info guys.
- by Buster Friently - at 2013.06.21 17:13:00
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44. Keyboard sprint strafe - in Technical Support/Bugs [original thread]
Ps3 supports kbm. QQ more. Having said that, ds3 players should be able to sprint strafe as well. I understood this was working, perhaps some additional ds3 players can chime in about whether it works or not. For the record, kbm users do not h...
- by Buster Friently - at 2013.06.21 17:12:00
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45. Hit detection with Flux and MD - in Technical Support/Bugs [original thread]
I've been seeing this too, with explosions in general. I've seen either lag or something else making splash damage not work at all. Like a flux right next to a red and no shield damage. Like three flaylock rounds clearly in splash range and no dam...
- by Buster Friently - at 2013.06.21 17:07:00
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46. 2nd respec - in Technical Support/Bugs [original thread]
There is no second respec. there is a second wave. meaning, those who requested a respec, but haven't received one yet will be getting their respec. If you have not received a 1st respec, and you requested your assets liquidated, and CCP respond...
- by Buster Friently - at 2013.06.21 06:05:00
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47. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Bump. Yeah still broken. Yeah, we still care.
- by Buster Friently - at 2013.06.21 06:03:00
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48. Mass suicide as way to score? - in Technical Support/Bugs [original thread]
Kirin Torch wrote: Lol this is insane the fact that they are willing to throw there KDRs away for what ever they were doing is proof they are where they need to be KDR is worthless.
- by Buster Friently - at 2013.06.21 02:18:00
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49. Petition to revoke forum ban and privacy conserns - in Technical Support/Bugs [original thread]
This one is going to get banned too. Apparently you didn't read the part where you don't post regarding GM actions. I'm guessing this same attention to detail was applied during the original character's postings as well. Enjoy your double ban.
- by Buster Friently - at 2013.06.21 01:50:00
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50. Mass suicide as way to score? - in Technical Support/Bugs [original thread]
T3chnomanc3r wrote: Mobius Kaethis wrote: I suspect there was no SP grinding involved in their repeated suicides. It seems much more likely that you were noticing an awoxing event. Its also possible that they were loosing and decided to make...
- by Buster Friently - at 2013.06.20 22:08:00
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51. Mass suicide as way to score? - in Technical Support/Bugs [original thread]
I'm pretty sure you can't revive from a failed drop though. Similarly to deaths from splash damage or collisions, you aren't revivable after the fall.
- by Buster Friently - at 2013.06.20 17:49:00
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52. [Bug] Handheld Scanners Not Seeing Targets - in Technical Support/Bugs [original thread]
Beren Hurin wrote: I've had standard scanners for a while, but they've been short range (60m-100m) i just got the protos last night and they were not seeing targets when I knew they were there, and there was no way that standard suits were belo...
- by Buster Friently - at 2013.06.20 17:47:00
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53. Bugs? Maths? - in Technical Support/Bugs [original thread]
Wakko03 wrote: Buster Friently wrote: As a quick hypothetical, let's say you have a skill (or any statistic) that has a value of 100. If you have modifier of 10%, this means you have a new skill of 110, or 100+ 10. So far so good. Now, let...
- by Buster Friently - at 2013.06.17 23:03:00
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54. Bugs? Maths? - in Technical Support/Bugs [original thread]
OK, so I acquired a new alt, and was able to test on a militia Caldari medium frame up to biotics 4. Here's what I see: Base Sprint Speed: 7.00 Sprint with Biotic 1: 7.07 Sprint with Biotic 2: 7.14 Sprint with Biotic 3: 7.21 Sprint with Biotic ...
- by Buster Friently - at 2013.06.17 22:49:00
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55. Bugs? Maths? - in Technical Support/Bugs [original thread]
Wakko03 wrote: Part of the problem is that we are talking about 2 different suits here. While their rounding may not have effected your suit to such lengths it is doing some vodoo on the caldari logi class. And we are talking about 0.01 but th...
- by Buster Friently - at 2013.06.17 22:14:00
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56. Bugs? Maths? - in Technical Support/Bugs [original thread]
Wakko03 wrote: Yeah it does work that way, for every other heading, PG , CPU , Shield , Armor skill , Armor Repair. Base Armor 90, you get 4.5 HP per 5% / 25% 22.5 = max for skill level; for a max of 112.5 which I believe CCP rounds down to 11...
- by Buster Friently - at 2013.06.17 22:09:00
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57. Bugs? Maths? - in Technical Support/Bugs [original thread]
Wakko03 wrote: Yeah it does work that way, for every other heading, PG , CPU , Shield , Armor skill , Armor Repair. Base Armor 90, you get 4.5 HP per 5% / 25% 22.5 = max for skill level; for a max of 112.5 which I believe CCP rounds down to 11...
- by Buster Friently - at 2013.06.17 22:01:00
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58. Bugs? Maths? - in Technical Support/Bugs [original thread]
OK, using numbers I can see. I don't have biotic, but I'll try that on an alt. Going from my Logi Assault, it has a base speed of 7.42. Using one armor plate, I see a speed of 7.20. Using two plates I see a speed of 7.01 Math says 7.42x.97=7.19...
- by Buster Friently - at 2013.06.17 21:43:00
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59. Bugs? Maths? - in Technical Support/Bugs [original thread]
Wakko03 wrote: There are no stacking penalties on skills. Again, going by the numbers CCP has provided in game, the only place it should matter btw. Suit Sprint Speed listed is 6.6 Just a suit, no ARMOR MODULES is 6.78 sprint speed. So to ge...
- by Buster Friently - at 2013.06.17 21:20:00
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60. Bugs? Maths? - in Technical Support/Bugs [original thread]
Wakko03 wrote: CCP says it is 6.78 sprint speed with three (3) 1% skill upgrades and no armor plates on. Each upgrade with the base level should be 0.066 X 3 = 0.198 or 0.33 for the max level 5 biotic upgrade skill. CCP says that with 1 armor...
- by Buster Friently - at 2013.06.17 20:45:00
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