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201. Per Skill Respec - Balanced Approach to New Content and Skill Changes - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: We are 138 wrote: nope. no respec. all this is is a ploy to give the crying babys a chance to get what they want. they speced into the flavor of the month now its gonna get nerfed so they want out. Play the game, earn ...
- by Brush Master - at 2013.07.18 18:34:00
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202. [Req] Points For Active Scanner - in Feedback/Requests [original thread]
definitely need more benefits to leveling this skill
- by Brush Master - at 2013.07.18 17:01:00
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203. Per Skill Respec - Balanced Approach to New Content and Skill Changes - in Feedback/Requests [original thread]
Did you put all your points into a weapon or vehicle and then the stat changed? are you raging you want a respec? CCP are you tired of all the respec requests? Want an idea that could work for both sides? Per Skill Respec How It Could Work ...
- by Brush Master - at 2013.07.18 16:30:00
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204. [Feedback/Request] Redeveloping the Pilot suit. - in Feedback/Requests [original thread]
This goes along with feedback received with the 514th Wing Pilot Focus group. Suits modules that can effect vehicles would be step in the right direction.
- by Brush Master - at 2013.07.09 03:48:00
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205. Balancing Planetary Conquest with Clone Market - in Feedback/Requests [original thread]
Current Problems (besides bugs) with Clones and Isk Corporations have little incentive to war as passive isk generates more than war does.
The cost of entry is massive for new groups trying to get into (240 mill alone for a Cargo Hub)
...
- by Brush Master - at 2013.06.27 23:58:00
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206. [Request] Forming Teams (Ideal for Planetary & FW) - in Feedback/Requests [original thread]
Need this soon.
- by Brush Master - at 2013.06.24 19:20:00
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207. [Constructive Feedback] Smarter Discconects When PSN is Unstable - in Feedback/Requests [original thread]
Just got this one the other night myself. Same scenario with psn disconnect but game remains online and connected.
- by Brush Master - at 2013.06.18 13:28:00
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208. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
CCP FoxFour wrote: iceyburnz wrote: CCP FoxFour wrote: p.s. Sorry for the lack of response from me, just really busy with super special stuff. :P I am still reading this thread though and taking notes so please keep talking. :D p.p.s. WO...
- by Brush Master - at 2013.06.14 17:48:00
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209. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
What are the top 3 things you enjoy about planetary conquest? Playing with a full team
Actually owning something
High risk, high reward environment
What are the top 3 things you would like to see changed? Different game play ...
- by Brush Master - at 2013.06.14 13:37:00
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210. [Constructive Feedback] Smarter Discconects When PSN is Unstable - in Feedback/Requests [original thread]
Here are just a couple recent posts as of 6-14-13 to the ongoing issue. A curious disconnect [now with added video] https://forums.dust514.com/default.aspx?g=posts&t=83722&find=unread PSN Disconnect Constantly https://forums.dust514.c...
- by Brush Master - at 2013.06.14 13:00:00
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211. [Constructive Feedback] Smarter Discconects When PSN is Unstable - in Feedback/Requests [original thread]
Below is an outline of the problem of "You have been signed out of PlayStation-«Network." and similar discount problems where your signed out of PSN but your not really disconnected from the game. It includes why its a problem and some suggestions...
- by Brush Master - at 2013.06.13 19:27:00
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212. [Request] Forming Teams (Ideal for Planetary & FW) - in Feedback/Requests [original thread]
Draco Cerberus wrote: The quick fix would be a form team option allowing any member of a squad to form a team and become a General of the 3 squads. This would allow team commands and access to more WP based on command of the team as a whole. T...
- by Brush Master - at 2013.06.07 00:32:00
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213. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
The squad member role is not needed. Also make these access groups that we can assign to our own custom titles. Add a title, assign it one of those levels, assign title to player. This would allow us to customize our role name and have the roles y...
- by Brush Master - at 2013.06.07 00:27:00
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214. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
I would suggest that BPO should not be salvageable, only the modules or non bpo items on it. Allowing salvage on BPO vehicles would be very exploitable.
- by Brush Master - at 2013.06.06 15:48:00
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215. [Request] Forming Teams (Ideal for Planetary & FW) - in Feedback/Requests [original thread]
Draco Cerberus wrote: I suggested this already but will bump your thread because I can't find mine. Good to see other mercs thinking like me. There is a solution to the cons, that being add a Team instant battle option in the battlefinder. ...
- by Brush Master - at 2013.06.06 15:41:00
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216. [Request] Forming Teams (Ideal for Planetary & FW) - in Feedback/Requests [original thread]
The Problem Getting several squads into Factional Warfare and Planetary is frustrating. FW you can queue sync to a degree but chances are you can never fill in an entire side. Planetary, is not as bad when it is just your corporation, mixing in...
- by Brush Master - at 2013.06.06 13:25:00
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217. [Suggestion] Bookmark Chat Channels - in Feedback/Requests [original thread]
Being CEO, I need this feature even more...
- by Brush Master - at 2013.05.27 01:12:00
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218. Implement a Skill Respec System - in Feedback/Requests [original thread]
+1 for time based respec. This is not EVE and the biggest reason I think one should exist is because CCP is still changing skills and stats on gear. Players will skill based on certain items they like. If CCP changes that gear and screws up their ...
- by Brush Master - at 2013.05.22 14:26:00
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219. [Suggestion] Bookmark Chat Channels - in Feedback/Requests [original thread]
There are often channels that I visit for things like weekly meetings or do not visit often. Having too many channels open can be cumbersome to navigate. Having large amounts of chat channels open (8+), especially those with large amounts of playe...
- by Brush Master - at 2013.05.22 14:19:00
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220. [Idea] Improving Passive Boosters with Multiple Characters and Accounts - in Feedback/Requests [original thread]
I keep seeing more people saying about use numerous psn alts of 1 character for free boosters. Remove this incentive while not hurting the new players.
- by Brush Master - at 2013.05.15 16:19:00
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