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441. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: So here we have players, still trying to use the build that made every other suit in this game null and void. Still using the tactic and everyone else is scrubs. I think there's going to be interesting times if they manage...
- by Brokerib - at 2014.05.24 14:05:00
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442. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
My 2c, as a bandaid fix. Reduce the Gal dampening bonus to 2% a level. Reduce the Cal precision bonus to 2% a level. Remove the scan radius bonus from the Gal and Cal. Gift the Amarr with the scan radius bonus, 5% a level. Leave Minmatar as i...
- by Brokerib - at 2014.05.24 03:32:00
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443. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Adipem Nothi wrote: Old EZ Mode CalLogi / GalLogi + AR New EZ Mode Blaster Tank "EZ Mode" has never existed under threat of instagib. Get your terms straight, noobs. Don't make me issue slaps. Can we just stop w...
- by Brokerib - at 2014.05.23 13:25:00
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444. [suggestion] vehicles and scan radius - in Feedback/Requests [original thread]
Reposted. Suggestion on a way to aid in vehicle/infantry balance. As vehicles of all sorts are inherently 'noisier' that dropsuits, I would suggest that they be visible on passive scan at greater distances. It seems unbelievable that my scout, th...
- by Brokerib - at 2014.05.23 11:13:00
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445. Scout Registry / Killboard - in General Discussions [original thread]
Decisions have been made, stats are up - https://forums.dust514.com/default.aspx?g=posts&t=163271&find=unread stats Changes to the plate fitting values and repair values looks promising.
- by Brokerib - at 2014.05.23 10:23:00
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446. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Magnus Amadeuss wrote: Brokerib wrote: Assault scouts are a valid playstyle... ...current medium base HP totals would mean that they would be similarly affected by the change, nerfing an already underperforming class. Weapons aren't % bas...
- by Brokerib - at 2014.05.23 09:17:00
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447. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: No offense guys, but wtf. Why fight much less give a rats ass about the direction of this game? CCP ****** us. Hilmar thinks he's the Steve jobs of video games somehow. The programmers they employ are stuck in the 90s. I'd lo...
- by Brokerib - at 2014.05.23 06:35:00
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448. Scout Registry / Killboard - in General Discussions [original thread]
Xx-VxF-xX wrote: Adipem Nothi wrote: Xx-VxF-xX wrote: Matticus Monk wrote: Scouts are doomed.... because CCP didn't buff us as requested. They overdid it... as we cautioned against. Now, we pay for their mistakes.... as we always do. ...
- by Brokerib - at 2014.05.23 05:33:00
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449. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: CCP Rattati wrote: 1) Reduce the Gallente dampening bonus 2) Change the Gallente dampening bonus to a duration bonus This would be very detrimental to gamepley. The viability of the gallente scout doesnt come from th...
- by Brokerib - at 2014.05.23 05:31:00
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450. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Magnus Amadeuss wrote: Brokerib wrote: Magnus Amadeuss wrote: To follow up, what would I do? Change HP modules to percentage based with stacking penalties. (this means you can put more HP on a scout, but you will never be HP competitive ...
- by Brokerib - at 2014.05.23 04:18:00
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451. re: Amarr Scout - in General Discussions [original thread]
I...actually quite like the idea. Amarr being able to spot mediums and heavies at a distance fits with their assault role, Calradi are able to scan scouts but have limited range. Still have questions about what to do with the Gal to then balance ...
- by Brokerib - at 2014.05.23 03:10:00
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452. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: Just to throw it out there one last time for CCP, to keep it simple You can't balance the gal dampening with the cal precision without the waves of opportunity provided by the cloak for the use of the other two scouts. ...
- by Brokerib - at 2014.05.23 00:27:00
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453. Scout Registry / Killboard - in General Discussions [original thread]
It's not you Mal, it's us.... Nah, FOTMers have ruined the Gal unfortunately. Decloaking delay + shotgun, primacy of plate, and the inherent dampening bonus of the Gal combined with the cloak dampening is the issue, not the Gal per se. It just ha...
- by Brokerib - at 2014.05.22 23:03:00
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454. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Magnus Amadeuss wrote: To follow up, what would I do? Change HP modules to percentage based with stacking penalties. (this means you can put more HP on a scout, but you will never be HP competitive with a heavier suit) Give each suit ONE ewar...
- by Brokerib - at 2014.05.22 22:21:00
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455. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Does this cover what you wanted Appia? You may need to report in this thread Ghost. https://forums.dust514.com/default.aspx?g=posts&m=2173435#post2173435
- by Brokerib - at 2014.05.22 13:57:00
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456. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
I haven't done the maths, so just throwing it out there. How about reducing the Gal dampening bonus and Cal precision bonus to 2% a level, from 5%? Would reduce the overall gap between the GAL/CAL and MIN/AMARR when it comes to passive vision, an...
- by Brokerib - at 2014.05.22 10:25:00
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457. Scout Registry / Killboard - in General Discussions [original thread]
Folks, the scout cloaking discussion has been moved to a seperate post by Rattati. Devs are paying attention, make sure you have your say. https://forums.dust514.com/default.aspx?g=posts&m=2173435#post2173435 Otherwise it looks like some g...
- by Brokerib - at 2014.05.22 09:57:00
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458. @The Sniper Community - in General Discussions [original thread]
Reduce the initial scope sway based on the operational skill, so quick scoping is possible. I'd run a sniper in combat range if I were able to aim without needing 3 seconds to let it stop moving before I can line anyone up.
- by Brokerib - at 2014.05.21 23:40:00
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459. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Guys, apparently this kind of internet speed is possible. What would you even need/use/want that kind of speed for? Streaming 4k internet TV to multiple devices simultaniously. While downloading enough **** to choak a do...
- by Brokerib - at 2014.05.21 23:37:00
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460. Scout Registry / Killboard - in General Discussions [original thread]
Jaceon Pale-eye wrote: Brokerib wrote: Minja bonus will add to your knife damage too, so it's a good start if you can get knives to advanced as well, the standard knives are trash. Just curious, do you find yourself using the shotgun or th...
- by Brokerib - at 2014.05.21 23:35:00
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