Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 40 50 |
21. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: While Destiny will have factions, as an Exo I want there to be a way to be a Vex sympathiser. Actually, I'm just interested in why, as a war machine from a long forgotten war, have I and others like me been awoken? Who made m...
- by Brokerib - at 2014.08.01 02:02:00
|
22. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Brokerib wrote: I think it's more necessary than lazy. It's the same reason we balance everything around PC here. Trying to balance against anything except a hard level/power cap is crazy difficult. Instead they have content ...
- by Brokerib - at 2014.08.01 01:18:00
|
23. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Brokerib wrote: I've seen it be really effective in a couple of different games. I think the best implementation was in the original Guildwars. Level 20 was the top and was easily obtainable through playing the story missio...
- by Brokerib - at 2014.08.01 00:00:00
|
24. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Brokerib wrote: Haven't you just described a tactical shift due to improved hit-detection? Opening up weapon choices would certainly make a difference in fittings, and possibly shift game play style. Certainly not all of...
- by Brokerib - at 2014.07.31 23:52:00
|
25. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Brokerib wrote: I've seen it be really effective in a couple of different games. I think the best implementation was in the original Guildwars. Level 20 was the top and was easily obtainable through playing the story mission...
- by Brokerib - at 2014.07.31 23:46:00
|
26. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: mollerz wrote: Spademan wrote: Bayeth Mal wrote: http://m.au.ign.com/articles/2014/07/30/destiny-the-endgame-is-only-the-beginning-ign-first That's the wrong way to make a game. I think it is not as bad as all that...
- by Brokerib - at 2014.07.31 23:03:00
|
27. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Brokerib wrote: FW is a platform to support tactical play, that currently doesn't exist for most players. Prior to the introduction of the loyalty store, FW was quite balanced and hard fought. The fights were a league above...
- by Brokerib - at 2014.07.31 22:47:00
|
28. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Brokerib wrote: Adipem Nothi wrote: @ Broker I'd also like to see these addressed, but wouldn't most of them require client-side update? * hit detection * sprint bug * rendering faults * lag issues <-----------...
- by Brokerib - at 2014.07.31 14:41:00
|
29. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: @ Broker I'd also like to see these addressed, but wouldn't most of them require client-side update? * hit detection * sprint bug * rendering faults * lag issues <----------------- This might be handled server-sid...
- by Brokerib - at 2014.07.31 13:18:00
|
30. List of Known Dust Cults - in General Discussions [original thread]
One Eyed King wrote: Bojo The Mighty wrote: Yeah Minjas are a pretty weird cult. Other scouts call them masochists. They insist on performing terrible self inflicted wounds.... Sweet!! I always wanted to be part of a cult! Where is the K...
- by Brokerib - at 2014.07.31 11:25:00
|
31. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: Brokerib wrote: And as I said to Mollerz, I think there's a lot of other changes that could be made which would have a far more significant impact on tactical gameplay. I might have missed it, but where were these other ...
- by Brokerib - at 2014.07.31 05:20:00
|
32. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Brokerib wrote: Thanks for the reminder Mollerz, forgot about this one I think that reducing backpedal would have far reaching consequences 1. that would change the dynamic of gunplay and [...] reset the rules o...
- by Brokerib - at 2014.07.31 03:58:00
|
33. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: Brokerib wrote: Admittedly that's a personal opinion, and I've taken some care not to contradict fellow scouts on this outside the barbershop, as I know I'm in the minority in this case. I'd much preferr to see how the curre...
- by Brokerib - at 2014.07.31 03:47:00
|
34. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: I've been thinking, every now and then as a group we could choose one thread at random and just mass troll it or completely take it over and start having discussions entirely unrelated to the thread. Basically set up a tempora...
- by Brokerib - at 2014.07.30 12:59:00
|
35. Legal Suit: Scouts v. Heavies - in General Discussions [original thread]
mollerz wrote: Brokerib wrote: As long as you hold me, your honour, you can do what you like The crown must object to the use of game-play, or 'real life', play experience in the hypothetical construct put forward by the honorable Bojo. ...
- by Brokerib - at 2014.07.30 10:43:00
|
36. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: Bayeth Mal wrote: Brokerib wrote: Scout ability to survive in open combat is mainly down to movement. Anything that could impact that requires very careful consideration. Changes can be made to both shotguns and nova knive...
- by Brokerib - at 2014.07.30 10:28:00
|
37. Legal Suit: Scouts v. Heavies - in General Discussions [original thread]
mollerz wrote: Brokerib wrote: Gavr1lo Pr1nc1p wrote: Your honor, let it be known that the capacity for a close quarters weapon that is not of the plasma cannon class it is physically impossible to proverbially "2-shot" any heavy suit abo...
- by Brokerib - at 2014.07.30 04:06:00
|
38. Scout Registry / Killboard - in General Discussions [original thread]
Is it just me, or are there more knifers on the field these days? Had a match last night with three knifers other than me (normally I'm the only one), and all on the red team. Managed to get two knife fights out of it. I'm pretty sure one of them ...
- by Brokerib - at 2014.07.30 03:49:00
|
39. Legal Suit: Scouts v. Heavies - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Your honor, let it be known that the capacity for a close quarters weapon that is not of the plasma cannon class it is physically impossible to proverbially "2-shot" any heavy suit above the grade of militia. These are l...
- by Brokerib - at 2014.07.30 03:41:00
|
40. Scout Registry / Killboard - in General Discussions [original thread]
Matticus Monk wrote: mollerz wrote: I wish I coudl give you one of my 30 day actives If your core skills are maxed, the M-1 is totally doable. And it can be fun to run around in. Lv2 and 3 will come pretty quickly. It's lv 4 where the pai...
- by Brokerib - at 2014.07.30 03:12:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |