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9261. ISK CCP WTF - in General Discussions [original thread]
Needless Sacermendor wrote: Breakin Stuff wrote: contracts tend to pay out based on reputation and results. if you rescue a billionaire's kid and get a million ISK reward, he doesn't get to short you because you happened to only have to kill...
- by Breakin Stuff - at 2013.12.26 11:39:00
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9262. ISK CCP WTF - in General Discussions [original thread]
KEROSIINI-TERO wrote: Which is a great system. Those working against better equipped opponents are doing a harder job, and probably having more losses themselves. going 30-1 vs entire MLT/STD team might not be as valuable as going 20-5 vs ful...
- by Breakin Stuff - at 2013.12.26 11:08:00
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9263. After 2 month break... feedback - in Feedback/Requests [original thread]
I've been offline for two months and have come back to test our favorite game once again. As promised I have gutted my quota of HAVs and am really rusty or I'd have gotten the rest of you pissant tankers as well. But on a more serious note: No I ...
- by Breakin Stuff - at 2013.12.26 11:01:00
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9264. ISK CCP WTF - in General Discussions [original thread]
Iron Wolf Saber wrote: Pay is based on what is killed on the field. which is an absolute crap system.
- by Breakin Stuff - at 2013.12.26 10:33:00
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9265. Swarm Launcher Respec - in Feedback/Requests [original thread]
Crowd Control Productions
- by Breakin Stuff - at 2013.12.25 01:53:00
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9266. Request: One hit kill weapon for AV infantry to use against vehicles - in Feedback/Requests [original thread]
I must reiterate, NO! I want CCP to make AV versus tanks to be a godawful fight that is anyone's game potentially based on skill. I do not want easy mode. I also do not want supercaps 2.0 which is what tanks seem to be ATM.
- by Breakin Stuff - at 2013.12.24 21:55:00
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9267. Request: Alternative it a barge/EVE strike - in Feedback/Requests [original thread]
Meee One wrote: I request that we have more strike options such as: -A continuous laser from one designated point to another a short distance away (giant laser rifle) -Missle bombardment. -Sound wave bombardment Each having their own advantage...
- by Breakin Stuff - at 2013.12.24 10:04:00
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9268. Request: One hit kill weapon for AV infantry to use against vehicles - in Feedback/Requests [original thread]
Meee One wrote: REs are a one hit kill guaranteed in infantry vs infantry battles. Why not have something that 1 shots vehicles? Goddammit no. This coming from a dedicated AV gunner. No. No Finger of God OHK weapons on tanks damn you. i...
- by Breakin Stuff - at 2013.12.24 09:38:00
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9269. The role of AV gunners Vs Vehicles - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Keep the vehicle limit. Increase player count. 32 vs 32 battles allows for more flexible deployment of mercenaries. 4 dedicated AV mercs are a lot less noticeable when they constitute an eighth of your team, instead of a...
- by Breakin Stuff - at 2013.12.24 09:32:00
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9270. The role of AV gunners Vs Vehicles - in Feedback/Requests [original thread]
My basis for this whole thing is the chromosome AV (read: Forge Gun) vs HAV balance. This was my assessment of solo tankhunting: You could kill a militia tank (Sica/Soma) with militia/standard weapons, but it was hard. Killing them with advanced ...
- by Breakin Stuff - at 2013.12.24 09:20:00
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9271. The role of AV gunners Vs Vehicles - in Feedback/Requests [original thread]
Alright, I've been watching the debate going on, and bluntly it's not a debate. It's pretty much "No, YOU!" back and forth endlessly. The tank drivers have a few points, but bluntly not many. Mostly their arguments are predicated on "Haha the sh...
- by Breakin Stuff - at 2013.12.24 08:59:00
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9272. The role of AV gunners Vs Vehicles - in Feedback/Requests [original thread]
reserved
- by Breakin Stuff - at 2013.12.24 08:59:00
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9273. Heavy is OP - in General Discussions [original thread]
the whining has come full-circle. We have come back to complaints about heavies with HMGs being OP after a year. I am eagerly awaiting people to explain why heavies actually dominating in a point-blank firefight is unfair.
- by Breakin Stuff - at 2013.12.24 08:17:00
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9274. Stop FG self damage - in Feedback/Requests [original thread]
kickin six wrote: Yeah I guess you're right. Same thing happens with grenades not going over the wall. I'll try to be more aware until they nerf it so bad I switch to bow and arrows. Catch up. You're behind the power curve. Bows and Arrows g...
- by Breakin Stuff - at 2013.12.23 04:35:00
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9275. Stealth HMG change not a good one. - in Feedback/Requests [original thread]
The hmg does not benefit from aim assist. Its not a weapon that aim assist engages for. Same with the forge.
- by Breakin Stuff - at 2013.12.21 03:26:00
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9276. The art of AV was lost after Chrome - in General Discussions [original thread]
I used to solo marauders in. Chromosome. Doing so was rewarding because. It was hard. Tanks versus AV was in a good place if you were a forge gunner because you had to leaen to exploit the weakness of the vehiclesto win. In chromo killing a marau...
- by Breakin Stuff - at 2013.12.20 04:55:00
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9277. 1.7 . The Con and the Pro, IMO. - in General Discussions [original thread]
took me about a month to get the hang of killing vehicles in each major mechanics revamp. I expect this one to be no different. It's not like I expect to go ISK positive running AV i DO expect to **** some tankers off, sooner or later.
- by Breakin Stuff - at 2013.12.12 04:26:00
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9278. Tankers a warning - in General Discussions [original thread]
Ivy Zalinto wrote: Jammer Jalapeno wrote: Tanks are fine...I'm still blowing em up no problem. I find they are more vulnerable now actually. Played you guys earlier. Very fun match. And thank you for someone being slightly refreshing. Ta...
- by Breakin Stuff - at 2013.12.12 04:05:00
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9279. 1.7 . The Con and the Pro, IMO. - in General Discussions [original thread]
KING CHECKMATE wrote: Nice! Go out and try to do it again. see how it goes.... will be testing soonish. The nitro thing will likely annoy the kitten outta me, but the rest... I have a funny feeling timing is everything now. Kinda lik...
- by Breakin Stuff - at 2013.12.12 04:04:00
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9280. 1.7 . The Con and the Pro, IMO. - in General Discussions [original thread]
KING CHECKMATE wrote: pegasis prime wrote: I have hylighted the shakyes part of your argument as by this logic mlt av should be able to solo pro havs when they arrive wow Well, MLT weapons DO ; do in Proto suits in the correct hands. ...
- by Breakin Stuff - at 2013.12.12 01:53:00
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