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9041. Profo fit only in proto suit - in Feedback/Requests [original thread]
But if I put my boundless HMG on a proto fit that would be OP?
- by Breakin Stuff - at 2014.08.04 21:27:00
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9042. tiericide, without mauling the game. - in Feedback/Requests [original thread]
Coleman Gray wrote: Why not just remove the skill requirements to use Adv and proto? Baby steps dude. Baby steps.
- by Breakin Stuff - at 2014.08.04 21:25:00
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9043. On behalf of ground AV and Rail tanks - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: No buffs to damage mods either . Stick to your guns and invest in them , damage mods only cover that up . You mean my maxed skill forge guns? I fail to see how damage mods will cover up rather than ...
- by Breakin Stuff - at 2014.08.04 20:55:00
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9044. [CPM1] Respecs? - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Are you kidding me ??? You would rather kill the fun of most in the community and those who have been waiting for this for some time , something that is needed to spice up this game and make it exciti...
- by Breakin Stuff - at 2014.08.04 20:19:00
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9045. tiericide, without mauling the game. - in Feedback/Requests [original thread]
Zindorak wrote: So you expect me to use my SP for 3 levels without getting anything. Sorry but this is a really bad idea 3 levels means an efficiency boost with the skills in question, unless yer talking about the dropsuit paywall skills
- by Breakin Stuff - at 2014.08.04 20:17:00
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9046. On behalf of ground AV and Rail tanks - in General Discussions [original thread]
Pvt Numnutz wrote: Yes let's let people redline camp with tanks again! I'm on board 100%! Let's also make sure forge guns stay where they are so they can't do anything about, because let's be honest they are already good. True tanking is red ...
- by Breakin Stuff - at 2014.08.04 16:58:00
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9047. sheild base suits vs armour based suits unbalanced (assult suits onl... - in General Discussions [original thread]
Boot Booter wrote: We just need a small buff to regulators. If the assault suits get a hp buff in Charlie it will help shield suits far more than armor because shield hp is far more valuable than equivalent armor hp. Shield suits are for skimis...
- by Breakin Stuff - at 2014.08.04 16:45:00
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9048. Full respec! Weaponry & Dropsuit Upgrades! - in General Discussions [original thread]
BlazeXYZ wrote: jenza aranda wrote: this is your second respec topic in an hour, give it up. Tell me one reason why you don't want a respec. because people like you keep crying for them constantly.
- by Breakin Stuff - at 2014.08.04 16:39:00
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9049. [CPM1] Respecs? - in General Discussions [original thread]
Ripley Riley wrote: Dear CPM1, Hotfix Charlie is shaping up to make assaults not suck quite so badly, scouts are being tweaked, and word has it logi/sentinels are on the agenda for Delta. Dozens of minor and major changes are taking place all ...
- by Breakin Stuff - at 2014.08.04 16:37:00
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9050. I will leave this here - in Feedback/Requests [original thread]
shaman oga wrote: Adipem Nothi wrote: Efficacy Bonuses (Delta?) will likely fix scouts. Mega Assaults (coming soon) can't hurt. 150 more HP worth nothing against EW or major HP pool of heavies. there are other, more interesting things ...
- by Breakin Stuff - at 2014.08.04 16:24:00
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9051. tiericide, without mauling the game. - in Feedback/Requests [original thread]
DaBOMB dotCOM wrote: No. -1 What is this, Reddit? Quit smoking the neg-rep pipe and say why you're against it if you're going to do a virtual downvote. I'm not telepathic, I can't read your mind and get your reasons (Thank God, I can't imag...
- by Breakin Stuff - at 2014.08.04 16:19:00
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9052. tiericide, without mauling the game. - in Feedback/Requests [original thread]
Step 1: Make militia gear have the stats of basic equipment. Step two: Eliminate SP requirements to use basic. Step 3: price the now-basic equipment as militia. Step 4: Reduce ADV dropsuits and gear to skill level 1. Step 5: Retain prototype e...
- by Breakin Stuff - at 2014.08.04 11:58:00
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9053. [Theory] Charlie will be a bad time to be a shields based suit - in General Discussions [original thread]
If you stand in front of a heavy at close range you are an idiot. If you stop moving the scout gets a guaranteed gank. Just like holding still with a duvolle assault rifle unloading in your face.
- by Breakin Stuff - at 2014.08.04 11:44:00
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9054. [Theory] Charlie will be a bad time to be a shields based suit - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: As the title says, this is only a theory, but shield suits will be indirectly nerfed by the new FoTM Amarr Assault with a scrambler dealing ridiculous damage with >1000 total HP and buffed damage mods... Shield suits ...
- by Breakin Stuff - at 2014.08.04 10:15:00
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9055. Sticky:New Player Experience - Simple tips/hints - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Community I would like to request your assistance in coming up with tips/hints that could ease our new players journey into DUST 514. Not just for brand new players, but also simple "aha, moments"Thanks! I have detai...
- by Breakin Stuff - at 2014.08.04 10:10:00
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9056. I feel sick to even use my scout - in General Discussions [original thread]
Quit empty quoting. Its stupid and we can all take note of relevant comments. On topic: I havent had a problem with cloaking ambush scouts. Bluntly I view them as an excellent hard-counter to my overtanked sentinel suits along with remote explosi...
- by Breakin Stuff - at 2014.08.04 10:05:00
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9057. tech question for a dev. (not a troll I swear) - in Feedback/Requests [original thread]
Do the skill calculations and module adjustments get calculated mid-firefight or are they finalized and applied to the dropsuits as a completed variable in the fitting window? If its mid firefight can the stuff be applied directly to suits? I kno...
- by Breakin Stuff - at 2014.08.04 09:53:00
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9058. How do we increase participation and/or team play? - in Feedback/Requests [original thread]
The dark cloud wrote: Incentive to care for the blueberry? Are you mad? When i see a blueberry next to me in a firefight i kick him in the bum and yell "YOU DIE NOT ME!" then i jump into cover while the poor sod gets drilled by an HMG. Carin...
- by Breakin Stuff - at 2014.08.04 09:47:00
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9059. How do we increase participation and/or team play? - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Breakin Stuff wrote: Personally i think ISK payouts should be higher for participation and squads. People who don't even bother to stop AFKing should get maybe 10k ISK/match and 10 SP no. this will only fuel proto/...
- by Breakin Stuff - at 2014.08.04 08:13:00
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9060. Don't Buff Snipers Till The Redline Is Removed! - in General Discussions [original thread]
Aeon Amadi wrote: Said it before and I'll say it again: Map design and game mechanics are not the fault of the weapon, or the player. Game balance should not revolve around 'redlines', especially in a game where there is massive incentive to r...
- by Breakin Stuff - at 2014.08.03 11:59:00
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