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Regis Blackbird
DUST University Ivy League
679
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Posted - 2015.03.28 07:47:00 -
[1] - Quote
Disclaimer: This post really belongs in the Features and Ideas forum, I know...but I thought I post it here so more people see it.
I think a big part of the Lag is the ability to manually select which battle server to play on. The only thing this feature achieves is to allow players to deliberately select a "bad ping" server to obtain some advantages in-game.
I honestly see no other benefits to it, so please educate me if you have another opinion.
The option should be removed and the setting set to "Automatic" for all players. Let the matchmaker decide in what region to play.
Will this eliminate lag? Of course not. Will this help FW or PC? Not as much since these modes depends heavily on squading up with players around the world. Will this help casual Pub games? Yes, I think it will.
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hold that
Capital Acquisitions LLC Bad Intention
726
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Posted - 2015.03.28 07:54:00 -
[2] - Quote
i was thinking this, because it seems like certain corps go out their way to play on other servers (i've been in squads that do so) even though it's their prime time on their home one. The only thing you can purposely select is your home server, and the only other option would be the "all" or whatever it's called. that means it would lessen the chances of playing against asia peeps who go out their way to focus on american servers, and vice versa. it would also lessen the chance of squads who once get rolled also change servers like lil b!tches. will wait on nyain san and 1-up responses. |
hold that
Capital Acquisitions LLC Bad Intention
726
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Posted - 2015.03.28 07:56:00 -
[3] - Quote
repost |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7727
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Posted - 2015.03.28 10:00:00 -
[4] - Quote
Clients should automatically connect to the server with the best/most stable connection for them. Or the best average between members of a squad.
There are some weird artifacts Here.
I live in alaska. There are asian/european based game servers I get a better connection to for gaming than I get to some NA servers.
So have the client determine which server has the best connection and default to that.
AV
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VALCORE72
Dead Man's Game RUST415
253
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Posted - 2015.03.28 12:28:00 -
[5] - Quote
scared to say yes cause ill end up fighting asians all the time . i just know it lol |
Mad Syringe
ReDust Inc.
667
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Posted - 2015.03.28 12:36:00 -
[6] - Quote
Hey Val, as long as you squad up with your DMG buddies, you should be fine on the EU servers... if that's any better... who knows. |
Krixus Flux
Kang Lo Directorate Gallente Federation
555
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Posted - 2015.03.28 12:37:00 -
[7] - Quote
Ah, this again just worded differently.
"Tell the Asians to play on their own servers!"
"Damn Spanish folks need to play on their Latin america servers!"
Days later, still dying to lag.
"Devs, I'm leaving your game! No you can't have my ISK. I'm coming back tomorrow"
Saying what's on people's minds
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VALCORE72
Dead Man's Game RUST415
254
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Posted - 2015.03.28 12:39:00 -
[8] - Quote
Mad Syringe wrote:Hey Val, as long as you squad up with your DMG buddies, you should be fine on the EU servers... if that's any better... who knows. yea being in a eu corp has helped tons .
asian haters united lol .
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Mad Syringe
ReDust Inc.
668
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Posted - 2015.03.28 12:42:00 -
[9] - Quote
Krixus Flux wrote:"Devs, I'm leaving your game! No you can't have my ISK. I'm coming back tomorrow"
Nobody leaves the game, all your assets are perma saved on CCP's servers, and only a lot of effort and some handish intervention, will remove your data from the servers.
So biomassing is no option, you'll get your stuff back faster than you got rid of it...
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Vyzion Eyri
warravens
2689
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Posted - 2015.03.28 13:59:00 -
[10] - Quote
Can someone explain to me how exactly choosing to play on a server with high ping improves your gameplay? Does this work for EVERYONE, or is it like, a select 1% of people who make it work to their advantage, but which the forums seem to suggest includes every single person in the game who isn't playing on the server closest to home?
I know I would run straight back to Oceanic servers if they re-opened with people to fight against, and currently feel like my enemies see me around corners; without scans I am at a severe disadvantage because if it comes down to reflexes and visual notification, I'm hundreds of milliseconds behind.
> Quis custodiet ipsos custodes?
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
7732
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Posted - 2015.03.28 14:15:00 -
[11] - Quote
Vyzion Eyri wrote:Can someone explain to me how exactly choosing to play on a server with high ping improves your gameplay? Does this work for EVERYONE, or is it like, a select 1% of people who make it work to their advantage, but which the forums seem to suggest includes every single person in the game who isn't playing on the server closest to home?
I know I would run straight back to Oceanic servers if they re-opened with people to fight against, and currently feel like my enemies see me around corners; without scans I am at a severe disadvantage because if it comes down to reflexes and visual notification, I'm hundreds of milliseconds behind. Industry standard for high/low ping interaction is to throttle the low ping interaction within a set threshold of the high ping player.
This can cause visual artifacting in the low ping client that the high ping player doesn't have to deal with, such as rubber-banding that occurs as the server tries to force the ssignal timelines to match up.
Some games handle this a lot better (world of warcraft handles this obnoxiously well and I have no idea why) I have no idea why that is. I'm not a programmer. I have an idea that it has to do with the differences between an FPS and a (effectively) turn-based party game patterned after D&D at it's core.
AV
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Mejt0
Dead Man's Game RUST415
1173
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Posted - 2015.03.28 14:35:00 -
[12] - Quote
Yup. It should be like that.
Caldari Hero
Loyal To The State
Mejt0 Sale List
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Regis Blackbird
DUST University Ivy League
684
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Posted - 2015.03.28 16:47:00 -
[13] - Quote
Krixus Flux wrote:Ah, this again just worded differently.
"Tell the Asians to play on their own servers!"
"Damn Spanish folks need to play on their Latin america servers!"
Days later, still dying to lag.
"Devs, I'm leaving your game! No you can't have my ISK. I'm coming back tomorrow"
Not at all. It's just a matter of getting players with similar ping to automatically be matched together, regardless if they live in US, EU or Asia. With an manual "override", it makes it harder (or impossible) to do this...
As stated in the OP, please tell me the benefits of manually selecting which region you want?
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Krixus Flux
Kang Lo Directorate Gallente Federation
558
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Posted - 2015.03.28 16:59:00 -
[14] - Quote
Bros...
The context of my post is that no matter what, you will still have lag.
Saying what's on people's minds
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Regis Blackbird
DUST University Ivy League
684
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Posted - 2015.03.28 17:34:00 -
[15] - Quote
Krixus Flux wrote:Bros...
The context of my post is that no matter what, you will still have lag.
I know. Especially in a game like Dust where we live in a "single shard" universe. It will be inevitable people from across the globe play together...and thats the point. (It's one of Dust greater strengths againt the competition, which splits up their player base by region)
But in this kind of environment, you really need to have a matchmaker that takes this into account. (And I think they do). But it does not matter if any player can "overrule" the matchmaker selection when it comes to ping and latency.
I have still not heard any good arguments (or any arguments at all in fact) why manual region selection is prefered/ beneficial.
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Derpty Derp
Dead Man's Game
948
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Posted - 2015.03.28 17:42:00 -
[16] - Quote
Regis Blackbird wrote:The only thing this feature achieves is to allow players to deliberately select a "bad ping" server to obtain some advantages in-game.
I honestly see no other benefits to it, so please educate me if you have another opinion.
I don't wholly disagree with the idea, it might help the lag (a bit.) But there are people who get to know others around the world, or people who move to another country and still like to connect with people in another country.
So basically an other reason would be for people like that, to still play together.
Another reason would be the small amount of people you'd be playing against on a regular basis... I mean, it's already pretty bad, every match has several of the same players in it, day in and day out.
Also, I doubt it's the only reason of lag, because you can play against the same bunch of people in a pub match, then you go PC with/against them and it all goes to ****... Something horribly wrong with PC. |
Regis Blackbird
DUST University Ivy League
684
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Posted - 2015.03.28 18:34:00 -
[17] - Quote
Derpty Derp wrote:Regis Blackbird wrote:The only thing this feature achieves is to allow players to deliberately select a "bad ping" server to obtain some advantages in-game.
I honestly see no other benefits to it, so please educate me if you have another opinion. I don't wholly disagree with the idea, it might help the lag (a bit.) But there are people who get to know others around the world, or people who move to another country and still like to connect with people in another country. So basically an other reason would be for people like that, to still play together. Another reason would be the small amount of people you'd be playing against on a regular basis... I mean, it's already pretty bad, every match has several of the same players in it, day in and day out. Also, I doubt it's the only reason of lag, because you can play against the same bunch of people in a pub match, then you go PC with/against them and it all goes to ****... Something horribly wrong with PC.
The thing is, you can still play (and find) players from around the world even if you have your region set to Automatic. I know, because I have. I am not advocating a hard lock to your own region, like some other posts.
As for the lag improvements, I don't think it will affect anything outside of Pubs to be honest. The main point I am trying to make: If there is no benefits having it, and removing it might improve lag even slightly, why not remove it?
It's basically similar to the new (indirect) performance improvements like automatically removing old e-mails and chat channels, which should come in 1.1. |
Jonny D Buelle
Mors Effera
744
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Posted - 2015.03.28 18:55:00 -
[18] - Quote
Regis Blackbird wrote: Not at all. It's just a matter of getting players with similar ping to automatically be matched together, regardless if they live in US, EU or Asia.
You forgot Oceania...
I find your lack of heaviness... disturbing...
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Soraya Xel
Abandoned Privilege Top Men.
5984
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Posted - 2015.03.28 18:57:00 -
[19] - Quote
There's some nice and useful features you'd be losing here, like troubleshooting issues. Also, sometimes players might want to switch based on the time they're playing and which battle server is more populous at that time of day.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Regis Blackbird
Dust University Ivy League
684
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Posted - 2015.03.28 22:14:00 -
[20] - Quote
Soraya Xel wrote:There's some nice and useful features you'd be losing here, like troubleshooting issues. Also, sometimes players might want to switch based on the time they're playing and which battle server is more populous at that time of day.
The troubleshooting aspect I do understand, and haven't thought of. Good point.
As for your second point (switch based on time of playing), won't you get the same effect if on automatic? I maybe got this all wrong, but if automatic won't it select another server if no matches are available in your own region?
I have always had my setting to automatic, and I usually find matches within 30seconds whenever I play. |
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