Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
2461. Another caldari/shield fix - in Feedback/Requests [original thread]
Georgia Xavier wrote: Lightning35 Delta514 wrote: Armor dropsuit a need less shield recharge so they are forced to use rechargers. This would mirror shield dropsuit a using armor reps. All that is going to do is cement the fact that Armor...
- by Breakin Stuff - at 2015.05.28 11:38:00
|
2462. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
I actually use cardiacs on a lot of fits. The minmatar sentinel especially performs insanely well with cardiacs. their stamina may regen fast, but the ability to put a lot of distance between yourself and the jerk with the scram can mean the diffe...
- by Breakin Stuff - at 2015.05.28 11:36:00
|
2463. [IDEA] Equipment in Sentinels - in Feedback/Requests [original thread]
I want to name the calsent. It's my baby.
- by Breakin Stuff - at 2015.05.28 09:55:00
|
2464. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: Shield Regen on hold For shield regen, may I suggest lowering the recharger and energizer efficiency by 10% and setting the shield depleted recharge delay as the only time shields stop regenerating? The lower HP poo...
- by Breakin Stuff - at 2015.05.28 09:52:00
|
2465. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: KAGEHOSHI Horned Wolf wrote: I was hoping logis would keep the proposed speeds, or at least be as fast as assaults. I guess these revisions are acceptable though. They do, it's the sprint that will differentiate. Both wi...
- by Breakin Stuff - at 2015.05.28 07:53:00
|
2466. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
I love how people think that smart logis will be advancing on enemy positions faster than assaults. If this bevomes a thing I will log on more frequently to farm easy kills. Smart logi players will be dropping into a conflict to resupply, revive...
- by Breakin Stuff - at 2015.05.28 07:52:00
|
2467. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Breakin Stuff wrote: Alright, my problems with the plan are based on my understanding of how the database is organized and how the dropsuits are rendered. As far as I personally am concerned, performance is of paramount concern, above any and ...
- by Breakin Stuff - at 2015.05.27 16:45:00
|
2468. So, when are armor HAVs being nerfed? - in General Discussions [original thread]
NEVERGäó
- by Breakin Stuff - at 2015.05.27 16:39:00
|
2469. @CCP Rattati - in General Discussions [original thread]
Spaceman-Rob wrote: You're the first person I've ever known to jump to the defence of how fw is set up for us to get a match started. Am I jumping to defense, or explaining how it works?
- by Breakin Stuff - at 2015.05.27 16:33:00
|
2470. @CCP Rattati - in General Discussions [original thread]
Spaceman-Rob wrote: CCP Rattati wrote: Alaika Arbosa wrote: Thank You for 1.1.2. I got a chance to play yesterday and I actually was able to get into a MFW match! It was the first time in forever that I haven't just sat in a queue for 1...
- by Breakin Stuff - at 2015.05.27 13:28:00
|
2471. Frustrated - in General Discussions [original thread]
CCP Rattati wrote: no, but you will be banned for life, so that's something I keep telling these nerds that CCP IA don't screw around. I was saving the ban warning as the suprise treat for the dipsticks who didn't heed my warnings.
- by Breakin Stuff - at 2015.05.27 12:47:00
|
2472. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
CCP Rattati wrote: My main worry was that it could be exploited, not necessarily in terms of "same as proto", but maybe comparably good as ADV for the price of STD. Keep it going, I can always increase the ISK cost of them to fight stacking. ...
- by Breakin Stuff - at 2015.05.27 12:40:00
|
2473. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Deathwind, how does utilizing all of your fitting slots for PG/CPU mods benefit you? Sure, you can fit a proto gun. Just like I can with maxed cores and Standard mods in every other slot. this multiple PG/CPU thing is net benefit of zero
- by Breakin Stuff - at 2015.05.27 11:33:00
|
2474. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Zaria Min Deir wrote: CCP Rattati wrote: a STD core plus 4 pg upgrades and 4 cpu upgrades is much higher than a proto core, if I use std and pro dropsuit values and 4 and 8 slots comparatively ...but what does it matter if you have all t...
- by Breakin Stuff - at 2015.05.27 11:22:00
|
2475. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: Kaughst wrote: Haven't down the thread, but wouldn't it be logical at that point to make armor plates reduce stam. That would be backwards actually, if its a %, those with the least amount of stamina would be eff...
- by Breakin Stuff - at 2015.05.27 11:03:00
|
2476. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Kaughst wrote: Iron Wolf Saber wrote: Cat Merc wrote: CCP Rattati wrote: Cat Merc wrote: A simulation of that in DUST would be like giving Gallente same or better sprint speed than Minmatar, but nerfing the stamina so it can onl...
- by Breakin Stuff - at 2015.05.27 10:49:00
|
2477. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
CCP Rattati wrote: Fixed slot progression will require, I don't see a way around it, a limit of 1 PG and CPU upgrade per fitting, or make them to ISK expensive to stack. Either that or make sure that having an 8 slot std dropsuit (instead of 4 ...
- by Breakin Stuff - at 2015.05.27 10:48:00
|
2478. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Breakin Stuff wrote: Iron Wolf Saber wrote: if Gallente becomes the bat out of hell I would severely nerf their stamina regent severely in a manner most serious. that was part of the original suggestion not sa...
- by Breakin Stuff - at 2015.05.27 10:42:00
|
2479. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: if Gallente becomes the bat out of hell I would severely nerf their stamina regent severely in a manner most serious. that was part of the original suggestion
- by Breakin Stuff - at 2015.05.27 10:39:00
|
2480. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Doc DDD wrote: The effect would be the reduction in viability of the heavy suit comparatively to other suits, thus a nerf, Imagine all suits get triple the base ehp other than the heavy. Focus really hard and understand. This would be a heavy ...
- by Breakin Stuff - at 2015.05.27 10:31:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
First page | Previous page | Next page | Last page |