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1. Basic frames cost the same as specialized frames? - in Feedback/Requests [original thread]
Basic frames where the original concept CCP had for progression when they launched the Uprising build. We where all supposed to get lvl 5 in the basic suit before we where able to specialize.. So if you wanted an Minmatar Assault class suit, Yo-...
- by Bethhy - at 2015.01.24 05:41:00
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2. Get Rid of Atmospheric effects. - in Feedback/Requests [original thread]
Monkey MAC wrote: Then maybe it is your internet connection, I have two systems neither of which have SSD's or any enhancements, I run all maps at the highest texture level and at a stable 30FPS, I have encountered lag maybe 5 times in my ent...
- by Bethhy - at 2015.01.14 13:21:00
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3. Get Rid of Atmospheric effects. - in Feedback/Requests [original thread]
JIMvc2 wrote: How can you say "Every DUST player is put in a worse mood because of poor game performance" that is just simply not true. The frame rate being 25-30 FPS = What ? for me its 60+ In my experience Dust has been great and with the...
- by Bethhy - at 2015.01.14 04:41:00
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4. Get Rid of Atmospheric effects. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: OP has no idea what they are talking about if they think the map moods affect frame rate even 1/10th of a frame per second. Removing them would have absolutely no noticeable affect on performance. If you want better performa...
- by Bethhy - at 2015.01.14 02:20:00
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5. Get Rid of Atmospheric effects. - in Feedback/Requests [original thread]
Monkey MAC wrote: Ash, Caustic Fog amd Storm effects are 'pre-production' that means it's applied to your camera, not to the gaming environment. It shouldn't be effecting your frame rate, it's likely to be something else. So an effect that ...
- by Bethhy - at 2015.01.14 01:41:00
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6. Get Rid of Atmospheric effects. - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Kallas Hallytyr wrote: No. Optimize them. EFY (Elaborated for you) FPS games have been trying to optomize Smoke grenade effects for 15 years.... What makes anyone think that it could be optomized to work on a PS...
- by Bethhy - at 2015.01.13 22:14:00
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7. Get Rid of Atmospheric effects. - in Feedback/Requests [original thread]
They are cool.... The Volcanic ash and the Green whatever the hell that is. But they are glitchy and laggy. You will frequently get the atmospheric effects glitching in the Warbarge. And even in that limited area... You can feel it draining your...
- by Bethhy - at 2015.01.13 22:01:00
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8. New Mini Warbarge strike. - in Feedback/Requests [original thread]
It's not that effective or worth it. For even a solo player in their own individual squad that gets 300 WP for the match... It isn't worth using. Mini Warbarge strike is a good concept... but is lost on the average player because the hit regist...
- by Bethhy - at 2015.01.11 18:40:00
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9. Small Blasters still suck CCP - in Feedback/Requests [original thread]
CCP Rattati wrote: Sgt Kirk wrote: Godin Thekiller wrote: Chromo blasters were the ****. They were the bomb-diggity. Then CCP ****** it up and are apparently afraid to make them useful again. Missiles completely wrecking Infantry,...
- by Bethhy - at 2015.01.10 14:36:00
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10. Small Blasters still suck CCP - in Feedback/Requests [original thread]
Oh and bring back small Turret installations. That is all.
- by Bethhy - at 2015.01.09 14:26:00
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11. Mass Drivers & Ammunition - in Feedback/Requests [original thread]
Mass drivers and flaylocks need to reward the Ammo capacity skill more...
- by Bethhy - at 2015.01.07 07:41:00
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12. Rattati : Can we please have this on the Road map?. - in Feedback/Requests [original thread]
https://www.youtube.com/watch?v=SvDKbiUnxTA#t=194 It was From fanfest 2009. Everyone would love having it for the Warbarge time during Factional Warfare aswell. Even better? Planetary Conquest.
- by Bethhy - at 2015.01.01 04:19:00
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13. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
Regardless of what little changes happen with a suit/hull or a gun or a module... It really in the end of being a bitter vet... Doesn't matter... I Love DUST's content.. DUST's content is amazing.. it is what makes me constantly compare other gam...
- by Bethhy - at 2015.01.01 04:00:00
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14. Shield repair Tool. - in Feedback/Requests [original thread]
Sicerly Yaw wrote: shield repair tools should work exactly as armor repair ones do. they should not make shields start to rep themselves at their fixed or altered rate but instead just simply give a certain amount of shield per rep. since armor...
- by Bethhy - at 2014.12.29 12:51:00
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15. Shield repair Tool. - in Feedback/Requests [original thread]
Vesta Opalus wrote: Bethhy wrote: Shield suits naturally have high shield recharge.. and are fitted slightly around Shield with modules such as Energizers and Rechargers. Just triggering it's natural shield regeneration with a module is eno...
- by Bethhy - at 2014.12.29 01:05:00
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16. Shield repair Tool. - in Feedback/Requests [original thread]
Buwaro Draemon wrote: A shield repair makes no sense. Since a repair tool REPAIRS which means something is broken. Shields don't break. They deplet for over usgae and go off when they abosrb too much damage. Now, a module or some equipment t...
- by Bethhy - at 2014.12.28 04:43:00
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17. Shield repair Tool. - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: The shields don't need a repair tool. That would make them tremendously over powered. Due to the shields being repaired at a constant rate. What the shields need are tools that boosts the shields. Example: It woul...
- by Bethhy - at 2014.12.28 03:56:00
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18. Shield repair Tool. - in Feedback/Requests [original thread]
When thinking of revamping shield and armor parity in DUST as you move forward with balancing efforts ...if we could think of an infantry shield repair or support tool to further balance the need for shield suits in squad play. But what could wor...
- by Bethhy - at 2014.12.28 01:01:00
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19. To Rattati: HMG balance. - in Feedback/Requests [original thread]
The HMG only has one problem. Aim assist. Same as the shotgun. You have these giant generalized circles to aim with... Use them. You don't NEED a pinpoint aiming system that helps you land bullets with these weapons. Heavies NEED the health ...
- by Bethhy - at 2014.12.24 15:05:00
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20. [Feedback] Crate and Key drops and Daily Missions - in Feedback/Requests [original thread]
Keys Prices should be dropped to 100-200(Max) Aurum each. It's not about cashing the cow with this mechanic. It's about keeping a continuous revenue stream coming in. Where players continue to plug a couple dollars into DUST here and there for an ...
- by Bethhy - at 2014.12.13 02:50:00
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