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1741. 'Dem Devblogs! - in General Discussions [original thread]
So whatever is coming out this week to give us advanced notice of the upcoming changes is yet again heavily anticipated. I get the feeling right now that the main reason people are sticking around is because either they like the game and don't min...
- by Beren Hurin - at 2013.08.19 11:53:00
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1742. So, the active scanner... - in General Discussions [original thread]
Bump! This is going to be a big deal people. Get ready for getting surprised all the time in skirmish/domination.
- by Beren Hurin - at 2013.08.19 11:35:00
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1743. NERF SCRAMBLER PISTOLS NOW!!! - in General Discussions [original thread]
Yeah, I've started putting dual pistols on my amarr logi and I'm loving it.
- by Beren Hurin - at 2013.08.19 02:57:00
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1744. The battle is fought with lowslots... - in General Discussions [original thread]
DeadlyAztec11 wrote: There should be a fourth tank, stealth & observation. Composed of dampeners, enhancers and amplifying modules. I already do this on my scout classes. There are sort of 4. Stealth, speed, active regen, and HP.
- by Beren Hurin - at 2013.08.19 02:35:00
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1745. The battle is fought with lowslots... - in General Discussions [original thread]
Ivan Avogadro wrote: I thought this thread was going to be about slots, aka how highs have essentially nothing and lows have essentially everything. Going back to the OP consider shield tank, armor tank, speed tank, and "stealth" tank (which s...
- by Beren Hurin - at 2013.08.19 02:23:00
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1746. Counter Against Nanohive Users - in General Discussions [original thread]
Michael Arck wrote: Yea I noticed that trend too. Really, alot of stupid crap is happening lately and it's because of the players. I got one counter, most of those players will be in school shortly so that should slow down. Just in general, I...
- by Beren Hurin - at 2013.08.19 02:12:00
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1747. The battle is fought with lowslots... - in General Discussions [original thread]
Thor McStrut wrote: Beren Hurin wrote: The impact damage for LAVs are getting nerffed in either 1.4 or 1.5. They have said it is actually not working as designed and they are hitting you a bunch of times a second to kill you and they want y...
- by Beren Hurin - at 2013.08.19 02:07:00
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1748. The battle is fought with lowslots... - in General Discussions [original thread]
Thor McStrut wrote: Taeryn Frost wrote: My tacnet already can't see shotgun scouts and heavies. LAVs can run up from behind without making any radar pings. Tanks could be on the other side of a wall and not show up on tacnet either. So yeah....
- by Beren Hurin - at 2013.08.19 01:53:00
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1749. The battle is fought with lowslots... - in General Discussions [original thread]
Poplo Furuya wrote: I would like to see what you're envisioning and actually have it pushed for, I just don't think it will actually turn out that way on most maps. Should really learn the names, sometime... that map with the two buildings at...
- by Beren Hurin - at 2013.08.19 01:42:00
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1750. The battle is fought with lowslots... - in General Discussions [original thread]
Oswald Rehnquist wrote: I actually don't think scan profile should be provided Our profile sig is a very sensitive piece of information to give out considering the stat is suppose to keep information away from hostiles. This stat may be novel ...
- by Beren Hurin - at 2013.08.19 01:32:00
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1751. Consequences of the Armor Buff - in General Discussions [original thread]
Having more speed as armor users will help significantly with avoiding explosives. Even if more people are going explosive, that won't be an end to armor. MD users with mostly shield will be just as vulnerable to scramblers/flux/lasers.
- by Beren Hurin - at 2013.08.19 01:28:00
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1752. The battle is fought with lowslots... - in General Discussions [original thread]
Poplo Furuya wrote: Problem is most of the maps aren't entirely suited to pressing sensor advantages against enemies who are being cautious and keeping their eyes peeled. Modules also offer an overwhelming health boost when used as the suit's f...
- by Beren Hurin - at 2013.08.19 01:19:00
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1753. [Feedback] Equipment & Support - in Feedback/Requests [original thread]
Cross Atu wrote: [P2]Nanohives Specialized resupply Vehicle repping hives As someone who is already out of my 30 fitting slots, having yet another thing to permute would be even more overwhelming. If we could start to get more oriented a...
- by Beren Hurin - at 2013.08.19 01:10:00
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1754. [Feedback] Equipment & Support - in Feedback/Requests [original thread]
Cross Atu wrote: [P1]General Deployibles Hardened gear Stealth gear Countering Equipment - With all of the suggested diversity and utility being added to the equipment line it seems only fair that some extra tools and rewards be giving o...
- by Beren Hurin - at 2013.08.19 01:03:00
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1755. The battle is fought with lowslots... - in General Discussions [original thread]
Especially with the incoming scanning changes, the utility of lowslots will be MUCH more important. There will basically be 3 viable tanking strategies as there are in EVE. They are speed, stealth (low sig), and tank. All of these effectively are...
- by Beren Hurin - at 2013.08.19 00:52:00
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1756. Where are the dev's...where is iron wolf saber.... - in General Discussions [original thread]
gbghg wrote: Beren Hurin wrote: Croned wrote: I hear there's a dev blog due Monday regarding a new echo sound effect and some other stuff (I believe terrain fixes, if I remember correctly). Don't believe everything you read on IRC. ...
- by Beren Hurin - at 2013.08.18 16:54:00
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1757. BUG: spawning inside MCC - in Technical Support/Bugs [original thread]
Also speaking of this. You guys know that often the circle in the MCC where it shows where you will spawn is not the place were you actually spawn on the map.
- by Beren Hurin - at 2013.08.18 16:51:00
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1758. Where are the dev's...where is iron wolf saber.... - in General Discussions [original thread]
Croned wrote: I hear there's a dev blog due Monday regarding a new echo sound effect and some other stuff (I believe terrain fixes, if I remember correctly). Don't believe everything you read on IRC.
- by Beren Hurin - at 2013.08.18 14:30:00
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1759. How to make the MD less of a noob toob - in General Discussions [original thread]
The way you stop making it a noob toon is by not lemming into it or running in closely packed squad.
- by Beren Hurin - at 2013.08.17 19:34:00
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1760. So, the active scanner... - in General Discussions [original thread]
Charlie 'Chaplin' Pennock wrote: Paladin Sas wrote: Id like to ask, if i may, how many meters are the ticks on the mini map at? ive always wondered so i can get a better idea of the distance between me and my enemy, but im usually to busy ge...
- by Beren Hurin - at 2013.08.17 01:27:00
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