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81. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Anmol Singh wrote: Benjamin Ciscko wrote: Anmol Singh wrote: Quote: Heavies are easy mode http://imgur.com/Ijc5Um7 I've seen players like PARTHOK and Derrtih get close to 20 kills and under 2 deaths in PC in Pub's if the other team...
- by Benjamin Ciscko - at 2014.09.08 00:23:00
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82. Hey how about removing that av scrub crutch - in Feedback/Requests [original thread]
Atiim wrote: Maiden selena MORTIMOR wrote: Yes yes protect you crutch..fact is whenever I see a tank doing good and fighting banning vs foolish av scrubs...they get jihad des they don't deserve that when by all rights they can easily be pop...
- by Benjamin Ciscko - at 2014.09.08 00:21:00
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83. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Temias Mercurial wrote: Benjamin Ciscko wrote: Anmol Singh wrote: Benjamin Ciscko wrote: a brackers wrote: You try and say one good pilot has once got 36 kills meaning that all ads pilots can easily do it. Average kills per lost sh...
- by Benjamin Ciscko - at 2014.09.07 20:57:00
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84. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Anmol Singh wrote: Benjamin Ciscko wrote: a brackers wrote: You try and say one good pilot has once got 36 kills meaning that all ads pilots can easily do it. Average kills per lost ship is about 10 against a competent team who knows how...
- by Benjamin Ciscko - at 2014.09.07 20:47:00
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85. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Anmol Singh wrote: Quote: Heavies are easy mode http://imgur.com/Ijc5Um7 I've seen players like PARTHOK and Derrtih get close to 20 kills and under 2 deaths in PC in Pub's if the other team pushes enough a good ADS pilot could get 30+ ki...
- by Benjamin Ciscko - at 2014.09.07 20:44:00
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86. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
a brackers wrote: You try and say one good pilot has once got 36 kills meaning that all ads pilots can easily do it. Average kills per lost ship is about 10 against a competent team who knows how to change suits to av. To be profitable it curr...
- by Benjamin Ciscko - at 2014.09.07 20:40:00
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87. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Anmol Singh wrote: Benjamin Ciscko wrote: Anmol Singh wrote: CCP Rattati wrote: Atiim wrote: Change #1 would put things into a position where since the AB can still allow ADSs to out-run Swarms, any Pilot who's caught by surprise wi...
- by Benjamin Ciscko - at 2014.09.07 19:44:00
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88. [Suggestion] and [Feedback] regarding ADS's, AV, Lav's, and ... - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: Add in a Skill for both Caldari and Galente HAV's giving them a reduction to the CPU/PG usage of their respective turrets Increase range of Swarms to 200 Meters as well as reduce FG range to 200 Meters Isn't that...
- by Benjamin Ciscko - at 2014.09.07 19:18:00
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89. Rattati, HAV and PC - in Feedback/Requests [original thread]
MCRU's are trash in comparison to well placed flux drop links You can't scan scouts with that or dampened medium frames on top of that who get's these scans your guy on HP and your ADS's and since you really only utilize tanks on the inside on 3p...
- by Benjamin Ciscko - at 2014.09.07 17:01:00
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90. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Anmol Singh wrote: CCP Rattati wrote: Atiim wrote: Change #1 would put things into a position where since the AB can still allow ADSs to out-run Swarms, any Pilot who's caught by surprise will still be able to evade, despite his failure t...
- by Benjamin Ciscko - at 2014.09.07 16:17:00
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91. Rattati, HAV and PC - in Feedback/Requests [original thread]
MarasdF Loron wrote: Atiim wrote: MarasdF Loron wrote: Atiim wrote: Infantry support, and AV (AP when fitted with gunners). The intended role of an item doesn't change based on which game-mode you're in. It does because if you need ...
- by Benjamin Ciscko - at 2014.09.07 15:17:00
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92. Remove RDVs - in Feedback/Requests [original thread]
Derpty Derp wrote: Benjamin Ciscko wrote: The only reason the recall mechanic works that way is because if it didn't it would be glitch as F*ck. RDV's can barely drop them off now imagine them picking them up, I've seen two RDV's circle each...
- by Benjamin Ciscko - at 2014.09.07 01:24:00
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93. Increase Large Rail Range and/or elevation - in Feedback/Requests [original thread]
I can never get the third shot off on ADS because either. A He jumped way above my elevation with his After burner or B He flew past my 300m range and since elevation is crap I have to get to high ground and often get distance to place hits making...
- by Benjamin Ciscko - at 2014.09.06 21:27:00
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94. Remove RDVs - in Feedback/Requests [original thread]
The only reason the recall mechanic works that way is because if it didn't it would be glitch as F*ck. RDV's can barely drop them off now imagine them picking them up, I've seen two RDV's circle each other for like 5 minutes (This was a really rea...
- by Benjamin Ciscko - at 2014.09.06 21:17:00
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95. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
shaman oga wrote: I must repeat myself. Eliminating splash damage from rail turrets it's an error, splash isn't used to slay, splash is there for equipments and targets with low health, 2 meters isn't that much, especially because you have to c...
- by Benjamin Ciscko - at 2014.09.06 20:43:00
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96. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
There is a problem that requires one of these solutions 1 A decrease heat cost of Large Rails 2 Increase heat cost of Large Rails w/ a Major increase in damage (Like the compressed rail guns of 1.6) 3 Removal of damage mod stacking penalty or keep...
- by Benjamin Ciscko - at 2014.09.06 20:34:00
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97. [Rattati please glance] Laser damage profile to +15%/-15% - in Feedback/Requests [original thread]
CommanderBolt wrote: I dunno man, even with just my Templar LR I find the average target melts no matter if he is shield tanking or armour tanking. I cant speak to PC levels of gameplay as I am just going off pubs but for the LR at least I have...
- by Benjamin Ciscko - at 2014.09.06 01:24:00
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98. Revert vehicles and AV back to pre-1.7 - in Feedback/Requests [original thread]
Signed
- by Benjamin Ciscko - at 2014.09.05 11:13:00
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99. Request for Rattati - in Feedback/Requests [original thread]
CUSE TOWN333 wrote: if only the OP fits are used in PC then why is the scrambler rifle rarely used??? Because of the PC maps... Currently every PC map has a city and on all but the bridge map the is city pretty much always the epicenter of ...
- by Benjamin Ciscko - at 2014.09.04 01:49:00
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100. Rattati: You're overlooking your best tool for balancing. - in Feedback/Requests [original thread]
Vehicle TTK is low? What are you smoking? Defensively stacked tanks will hands down beat a damage stacked tank so everyone runs defensive stacked tanks. These tanks take almost an entire clip to kill and if you keep your tanking moving they may mi...
- by Benjamin Ciscko - at 2014.09.04 01:33:00
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