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181. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
CHANCEtheChAn wrote: JRleo jr wrote: bonus should be to all shield mods... Yada yada I'm sorry but I cut out the rest of your comment on accident and don't wish to redo it on a tablet The problem with this is that we want the assaults to ...
- by Benjamin Ciscko - at 2014.07.20 00:12:00
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182. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Benjamin Ciscko wrote: Nerf scout Regen Buff Assault regen. dumbest idea ever... Least intelligent person ever...
- by Benjamin Ciscko - at 2014.07.19 23:28:00
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183. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
CHANCEtheChAn wrote: Benjamin Ciscko wrote: Nerf scout Regen Buff Assault regen. Btw im still typing up this essay above lol and no, nerfing scout regen is a bad idea, Continually nerfing scouts until they are unusable is not an option Y...
- by Benjamin Ciscko - at 2014.07.19 21:06:00
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184. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
Nerf scout Regen Buff Assault regen.
- by Benjamin Ciscko - at 2014.07.19 16:10:00
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185. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
Killer's Coys wrote: As for heavies, please don't forget about the Heavy Weapon Operation skill bonus when calculating for the reduction of weapons. My general proto Amarr fitting is (ish) 2 complex extenders - 110 cpu 1 complex plate - 35...
- by Benjamin Ciscko - at 2014.07.19 14:55:00
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186. You got your heavy nerf, now LEAVE US ALONE. - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: Yeah because 30 to 50 meters is CQC. Go **** yourselves. Literally the only way to defend ourselves from some jackass with a rifle who wants to stare us down from a stone's throw range will be not to engage them...
- by Benjamin Ciscko - at 2014.07.19 02:02:00
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187. You got your heavy nerf, now LEAVE US ALONE. - in Feedback/Requests [original thread]
Even if a Minmatar assault were to use a Six Kin ACR and not miss a shot he would still have to reload against a stacked Gal Heavy.
- by Benjamin Ciscko - at 2014.07.19 01:52:00
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188. You got your heavy nerf, now LEAVE US ALONE. - in Feedback/Requests [original thread]
Atiim wrote: Velociraptor antirrhopus wrote: Bojo The Mighty wrote: That's asinine that's like saying that anyone with a shotgun shouldn't even try. No it's asinine to think you can waltz right up to them from their front flank. REAL ...
- by Benjamin Ciscko - at 2014.07.19 01:45:00
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189. You got your heavy nerf, now LEAVE US ALONE. - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: Benjamin Ciscko wrote: I spoke with one of the best active heavies and he told me you could fire almost 400 rounds before overheat even if it was a 25% reduction if you can't kill an opponent in 250ish rounds ...
- by Benjamin Ciscko - at 2014.07.19 01:23:00
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190. To People Who Want Faster Swarms - in Feedback/Requests [original thread]
Atiim wrote: I don't want faster Swarms, I want a cooldown on the Afterburner that's actually reasonable. This I don't see why arguably the most valuable ADS module has the shortest cool down out of pretty much everything, I honestly can't th...
- by Benjamin Ciscko - at 2014.07.19 01:19:00
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191. You got your heavy nerf, now LEAVE US ALONE. - in Feedback/Requests [original thread]
I spoke with one of the best active heavies and he told me you could fire almost 400 rounds before overheat even if it was a 25% reduction if you can't kill an opponent in 250ish rounds you should re-evaluate your skill.
- by Benjamin Ciscko - at 2014.07.19 01:07:00
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192. Redo Gallente Native Repair Rate + Give Minmatar 1hp/s all around - in Feedback/Requests [original thread]
Texs Red wrote: Benjamin Ciscko wrote: While I do agree the Gallente heavy should have the lowest Native repair of all the Gallente suits there should be an incentive to not just purely Stack Armor Plates. By the same logic we should disc...
- by Benjamin Ciscko - at 2014.07.18 21:20:00
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193. Redo Gallente Native Repair Rate + Give Minmatar 1hp/s all around - in Feedback/Requests [original thread]
While I do agree the Gallente heavy should have the lowest Native repair of all the Gallente suits there should be an incentive to not just purely Stack Armor Plates.
- by Benjamin Ciscko - at 2014.07.18 16:52:00
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194. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
Not Steep enough for the Gallante Heavy and probably the Amarr as well you can still fit all complex modules with a tad bit of PG and CPU left over.
- by Benjamin Ciscko - at 2014.07.18 16:39:00
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195. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Atiim wrote: Benjamin Ciscko wrote: Actually I asked for an AV nerf that is it I did not want a vehicle rework. But you were also one of the main supporters of the proposed changes. Not really I like most other sane people at least at s...
- by Benjamin Ciscko - at 2014.07.17 23:34:00
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196. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Atiim wrote: Takahashi Kashuken wrote: Even now AV is strong yet again, vehicles have been nerfed worse than 1.0-1.6 era and even if you use a 2/3man crew in 1 vehicle 1 AV can destroy it so even according to your quote its broken If yo...
- by Benjamin Ciscko - at 2014.07.17 23:33:00
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197. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Atiim wrote: Takahashi Kashuken wrote: Infantry players like atiim wanted this and think that vehicles are better now If your talking about the lack of Hull & Module variety, then no I didn't ask for this (neither did the Majority of...
- by Benjamin Ciscko - at 2014.07.17 23:23:00
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198. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
Nice change.
- by Benjamin Ciscko - at 2014.07.17 22:06:00
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199. Assaults - in Feedback/Requests [original thread]
First off let's all be clear the assault was the intended Slayer so this is what the change will be based around. In order buff assaults for one give PG and CPU all the suits have decent (and in the case of the sentinel infinite) PG and CPU why d...
- by Benjamin Ciscko - at 2014.07.17 22:00:00
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200. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Leeroy Gannarsein wrote: Seymour KrelbornX wrote: True Adamance wrote: I do wish to point out that dealing with JLAVs when we had no dispersion was fine since a good tanker could pick off the remotes if they had the piece of mind....... n...
- by Benjamin Ciscko - at 2014.07.17 01:11:00
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