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1421. heavy machine gun op or just fine? - in Feedback/Requests [original thread]
Rugman91 wrote: semperfi1999 wrote: Many people who use the gun dont want to see it changed as they state its not a good weapon. In truth its a death machine. Its accuracy it awesome at distance. At range it has been proven to be more effect...
- by Bendtner92 - at 2013.01.25 21:34:00
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1422. heavy machine gun op or just fine? - in Feedback/Requests [original thread]
semperfi1999 wrote: Ruyan Aldent wrote: Possibly keep the HMG exactly the same just give it a spool up time before it begins to fire. TBH though I dont think the are OP at all and I play assault so it is clear. I would be ok with this e...
- by Bendtner92 - at 2013.01.25 16:51:00
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1423. Imperfects just lost a corp battle! - in The War Room [original thread]
Selrache wrote: Ricky MarshaLL wrote: something seems off to me ..... something is off... none of the imp use gek38... they all use exil and other bpo... even heavy didn't use his Broadside... the only one using gek in imp is protoman!!...
- by Bendtner92 - at 2013.01.24 16:44:00
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1424. Will we ever get trophies? - in Feedback/Requests [original thread]
Dust not having trophies would be a big fail I'm afraid. Maybe most of the people from the closed beta won't care much, but once everyone else see there's a F2P game WITH trophies about, they'll jump right on. The more people that try out Dust, t...
- by Bendtner92 - at 2013.01.23 23:04:00
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1425. [Request] Passive SP on all characters - in Feedback/Requests [original thread]
GarryKE wrote: Captain-Awesome wrote: also - to log into the other characters, you have to quit out of the game ;) lol :) but I'm sure that will change. Effectively, it's the same with EVE. In order to log a new character the client has t...
- by Bendtner92 - at 2013.01.23 22:14:00
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1426. Extended downtime cancelled? - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=52603&find=unread
- by Bendtner92 - at 2013.01.23 11:44:00
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1427. CCP, enough with Skirmbush already. - in Feedback/Requests [original thread]
Heavenly Daughter wrote: Bendtner92 wrote: You know, I actually think they would be decent if they just had at least four or five CRUs and Supply Depots, and you couldn't snipe from the redline. and if you do this you may as well do away...
- by Bendtner92 - at 2013.01.23 11:09:00
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1428. CCP, enough with Skirmbush already. - in Feedback/Requests [original thread]
You know, I actually think they would be decent if they just had at least four or five CRUs and Supply Depots, and you couldn't snipe from the redline.
- by Bendtner92 - at 2013.01.23 10:01:00
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1429. Proposed Heavy Nerfs - in Feedback/Requests [original thread]
Barnabas Wrex wrote: Lets look back at MAG for those of us that played it. In MAG the HMG's were more powerful, had bigger clips, and were pretty damn accurate. The reason why many, if not most people didn't use them is because once you fired o...
- by Bendtner92 - at 2013.01.23 06:35:00
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1430. [Request] Passive SP on all characters - in Feedback/Requests [original thread]
So, can we expect passive SP on all characters soonGäó?
- by Bendtner92 - at 2013.01.23 05:51:00
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1431. [Feedback] Ambush maps - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Don't spawn at the cru... sheesh. people. That's nice. I never spawn at the CRU. Also, it's actually not so much about being instakilled when spawning at the CRU, because in that case people usually figure out to spaw...
- by Bendtner92 - at 2013.01.21 15:56:00
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1432. [Feedback] Ambush maps - in Feedback/Requests [original thread]
The current Ambush maps, new ones as well as old ones, are nothing less but awful. The worst spawning I've ever seen in a game is one part of it (although a very big part), but there are several other factors as to why the're so bad. Why aren't ...
- by Bendtner92 - at 2013.01.21 15:50:00
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1433. [Request] Passive SP on all characters - in Feedback/Requests [original thread]
I would still like to have passive SP on all characters.
- by Bendtner92 - at 2013.01.21 09:22:00
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1434. [Request] Passive SP on all characters - in Feedback/Requests [original thread]
First off, what was the reason for removing this in the first place? Since you can easily work around it by creating two other PSN accounts, what's the point in not having passive SP on all characters? You can still only use one character at a t...
- by Bendtner92 - at 2013.01.20 16:31:00
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1435. So here's something that doesn't make any sense! - in General Discussions [original thread]
Mavado V Noriega wrote: my 2nd PSN gets passive SP If that's the case, and the OP just has somekind of bug or something, it's really lame then. All three characters on one account should get passive SP, since you can easily get around it by ...
- by Bendtner92 - at 2013.01.20 16:19:00
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1436. So here's something that doesn't make any sense! - in General Discussions [original thread]
Well here's the thing. Since CCP decided that only one character gets passive SP, then it would only fit to limit it to one account also? Otherwise you could easily just make another account to get passive SP. Now, I don't agree with CCP that on...
- by Bendtner92 - at 2013.01.20 16:16:00
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1437. Heavies should be OP - in Feedback/Requests [original thread]
Heavies should not be OP, but balanced. They should not be soloable in a direct 1 vs 1 in short to mid range (except for maybe shotguns in very short range), but that's not the same as them being OP.
- by Bendtner92 - at 2013.01.20 15:58:00
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1438. Heavies drew the nerf straw - in Feedback/Requests [original thread]
DUST Fiend wrote: Oh I agree, the range is definitely a bit too high. Also, the standard HMG needs to overheat just a tad faster. I wouldn't be opposed to a slight spool up before you start shooting, then I could walk around reving my HMG like ...
- by Bendtner92 - at 2013.01.20 09:21:00
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1439. A 12 Hour Maintenance goes 2 days - in General Discussions [original thread]
Heinz Doofenshertz wrote: See I disagree my Vita couldn't sign into PSN,as it signs out when I shut it off, but I was fine on my ps3 because I don't sign out Well yes, maybe you were affected by it, but since you didn't sign out you could sti...
- by Bendtner92 - at 2013.01.19 08:43:00
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1440. A 12 Hour Maintenance goes 2 days - in General Discussions [original thread]
Heinz Doofenshertz wrote: There are no more planned resets, the PSN outage did not affect Dust514 game play, unless you shut off your ps3 or logged out, those of us who pay attention didn't and have been playing for the last few days. That's ...
- by Bendtner92 - at 2013.01.19 08:36:00
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