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701. The respec issue - in General Discussions [original thread]
Yay for respecs. Signed by someone pretty satisfied with what he's skilled into.
- by Bendtner92 - at 2013.07.24 09:57:00
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702. An argument for a re-spec (From someone who has his stuff in the right place) - in General Discussions [original thread]
They said no more resets unless something catastrophic happens. They have not said this about respecs, although they did kind of say the recent respec was a one-time deal. This game should have respecs in some sort of way though.
- by Bendtner92 - at 2013.07.24 09:44:00
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703. What will the Cal Logi players do after 1.3? - in General Discussions [original thread]
I'll say it again, but the Caldari Logi just needs a low slot removed and nothing else. No CPU reduction is needed. The Amarr and Caldari Logi are meant to be combat logis while the Gallente and Minmatar Logi are less combat oriented. Please get...
- by Bendtner92 - at 2013.07.24 09:08:00
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704. Damage Module + Weapon Proficiency - in General Discussions [original thread]
Nitrobeacon wrote: Same thing is if you have.. say a natural 10% resistance on vehicles, your first Voltaic armour resistance module will have 87% efficacy. Not true. Although the module wouldn't have 100% efficiency per say, but that is not...
- by Bendtner92 - at 2013.07.23 15:41:00
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705. Damage Module + Weapon Proficiency - in General Discussions [original thread]
Nitrobeacon wrote: Say you have 3 Damage Modules + Assault Rifle Proficiency 5. Why does your first Damage module receives 87% efficacy, second receive 57%, third 28%. That's right, instead of adding a third damage module on say.. an Assault GK...
- by Bendtner92 - at 2013.07.23 15:33:00
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706. Cal Logi gets a bigger nerf than we thought - in General Discussions [original thread]
Sana Rayya wrote: I could live with a low slot removed if they gave us an extra equipment slot (and didn't nerf the CPU). Nope. Amarr and Caldari logi are obviously made for more combat oriented logies and Gallente and Minmatar for more logi ...
- by Bendtner92 - at 2013.07.23 13:37:00
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707. Reserved - in General Discussions [original thread]
Takahiro Kashuken wrote: CCP blam where are you? Gone.
- by Bendtner92 - at 2013.07.23 10:39:00
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708. Heavies: It looks official... - in General Discussions [original thread]
Arx Ardashir wrote: Hmm, you have the opposite theory as I. I always figured it was the slot layout that had them stymied, because of the fact that the Amarr rolled out first. The Amarr suits, as a general rule, have fewer slots than any suit ...
- by Bendtner92 - at 2013.07.22 20:00:00
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709. Heavies: It looks official... - in General Discussions [original thread]
Iron Wolf Saber wrote: Stop spreading rumors. And IWS to the rescue!
- by Bendtner92 - at 2013.07.22 17:54:00
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710. Rats are said to be the first to leave a ship that is sinking. - in General Discussions [original thread]
Cody Sietz wrote: Who was the old EP? CCP Jian.
- by Bendtner92 - at 2013.07.22 17:32:00
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711. Why is Rock Armed with Scissors? - in General Discussions [original thread]
Jason Pearson wrote: But aye, I think it would be smart, not reducing the damage all around but different levels of effectiveness on different vehicles. Yeah, I absolutely think AV nades should be a very hard counter against LAVs. LAVs should...
- by Bendtner92 - at 2013.07.22 16:21:00
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712. Why is Rock Armed with Scissors? - in General Discussions [original thread]
Soo, you were in a squad (6-man squad I assume, or at least 4-5?) and one or more guys in your squad was able to rush a tanker that was probably running solo and destroy him with AV nades from close range? Would he be able to do the same to a tan...
- by Bendtner92 - at 2013.07.22 16:15:00
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713. CCP, CPM - is this business as usual? - in General Discussions [original thread]
The CPM is under NDA, so of course they won't be able to neither say what's in 1.3 or when it's coming. That's understandable of course, but CCP have shown patch notes to the CPM a while ago, so surely we should be able to see it as well? CCP know...
- by Bendtner92 - at 2013.07.22 15:56:00
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714. Armor Tanks and dealing with them. - in General Discussions [original thread]
Yoma Carrim wrote: Forge guns and Railguns do -10% to shields +10% to armor
- by Bendtner92 - at 2013.07.22 15:01:00
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715. CCP can you remove the splash radius buff on Mass Drivers? - in General Discussions [original thread]
Beren Hurin wrote: Bendtner92 wrote: Mass Drivers should just go back to 4 shots a clip. Which ones? There are 3 kinds and they each have different clip sizes. If you are suggesting all of them, then you don't understand variants and you ...
- by Bendtner92 - at 2013.07.22 14:33:00
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716. CCP, ETA FOR NEW MAPS??????? - in General Discussions [original thread]
1 new outpost that's likely coming in 1.4. I don't think there's any other outposts, entire maps or gamemodes coming anytime soon.
- by Bendtner92 - at 2013.07.22 14:02:00
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717. CCP can you remove the splash radius buff on Mass Drivers? - in General Discussions [original thread]
Mass Drivers should just go back to 4 shots a clip.
- by Bendtner92 - at 2013.07.22 10:10:00
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718. What exactly is wrong with "Flavors of the Month"? - in General Discussions [original thread]
Cosgar wrote: The problem is when the flavor of the moth is something game breaking like TAC ARs, CaLogis, Core Flaylock Pistols, LLAVS and Contact Grenades. You wind up with an army of tryhards abusing game mechanics, eliminating healthy count...
- by Bendtner92 - at 2013.07.22 08:32:00
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719. Where's our Vehicle Dev? - in General Discussions [original thread]
Only talking to the CPM and pretends the rest of the community doesn't exist, like pretty much every other CCP Shanghai dev. Team True Grit for the win.
- by Bendtner92 - at 2013.07.21 16:00:00
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720. OMG Crater Lake in EULA - in General Discussions [original thread]
Delta 749 wrote: Now thats a map, we need more stuff like that instead of these bits of mostly flat land with the same installations plugged in I would take a dozen well designed unique maps over 500 generic semi random but not really maps like...
- by Bendtner92 - at 2013.07.20 20:02:00
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