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![GOTDUST GOTDUST](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
GOTDUST
Zumari Force Projection Caldari State
47
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Posted - 2013.07.22 13:10:00 -
[1] - Quote
Same ones for 2 years. Maps should be TOP priority! Im SOOOOOO bored, only play once/twice week. New maps would be a Life saver! Heck, I would be happy with an empty sand dune. |
![Heimdallr69 Heimdallr69](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Heimdallr69
Imperfects Negative-Feedback
309
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Posted - 2013.07.22 13:22:00 -
[2] - Quote
GOTDUST wrote:Same ones for 2 years. Maps should be TOP priority! Im SOOOOOO bored, only play once/twice week. New maps would be a Life saver! Heck, I would be happy with an empty sand dune. Underwater battles is the new thing |
![Zene Ren Zene Ren](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Zene Ren
Bullet Cluster
0
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Posted - 2013.07.22 13:43:00 -
[3] - Quote
GOTDUST wrote:Same ones for 2 years. Maps should be TOP priority! Im SOOOOOO bored, only play once/twice week. New maps would be a Life saver! Heck, I would be happy with an empty sand dune.
sand dune and ice planet would be great addition +1 for that. (not that cheep snow layer they added ;S) water planet and gas with only installations to move on would be great too, plenty of choke points. |
![pdiddy anfama pdiddy anfama](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
pdiddy anfama
KILL-EM-QUICK RISE of LEGION
25
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Posted - 2013.07.22 13:55:00 -
[4] - Quote
Zene Ren wrote:GOTDUST wrote:Same ones for 2 years. Maps should be TOP priority! Im SOOOOOO bored, only play once/twice week. New maps would be a Life saver! Heck, I would be happy with an empty sand dune. sand dune and ice planet would be great addition +1 for that. (not that cheep snow layer they added ;S) water planet and gas with only installations to move on would be great too, plenty of choke points.
Like more choke points. |
![The Robot Devil The Robot Devil](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
The Robot Devil
BetaMax. CRONOS.
721
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Posted - 2013.07.22 13:57:00 -
[5] - Quote
i would go with a parking lot right about now but we need some suits with that planet. |
![Harpyja Harpyja](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Harpyja
DUST University Ivy League
345
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Posted - 2013.07.22 13:58:00 -
[6] - Quote
I don't see why we shouldn't be getting new maps. It's not like the coders are the artists or anything. Those are two separate groups that should be independent of each other. |
![Bendtner92 Bendtner92](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Bendtner92
Internal Error. Negative-Feedback
773
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Posted - 2013.07.22 14:02:00 -
[7] - Quote
1 new outpost that's likely coming in 1.4.
I don't think there's any other outposts, entire maps or gamemodes coming anytime soon. |
![Poonmunch Poonmunch](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
138
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Posted - 2013.07.22 14:03:00 -
[8] - Quote
It would just be nice if they would randomly move the NULL cannons and other objectives, so we'd have to play each map differently.
As it is, we log in, run to assigned places, do the same stuff, hold the same positions, hack the same, stuff, snipe from the same places, call in the same vehicles, run to certain places.
Rinse and repeat.
It makes it worse.
Moving the NULL cannons, CRUs and blaster turrets around would go a long way to putting new life into old maps.
Munch |
![GOTDUST GOTDUST](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
GOTDUST
Zumari Force Projection Caldari State
49
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Posted - 2013.07.22 18:33:00 -
[9] - Quote
Volcano board? Ooooooo ahhhhhhhhhh |
![Beren Hurin Beren Hurin](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Beren Hurin
K-A-O-S theory
785
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Posted - 2013.07.22 18:38:00 -
[10] - Quote
Production facility is getting its final pass. Expect in 1.4. |
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