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81. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
I for one love the new Mifib effect, I only have one suggestion, increase the jumping bonus for each individual module, and somehow code it that only one or two modules increase your jump height, with any others put on just giving you a bonus to m...
- by Banjo Robertson - at 2015.03.14 22:43:00
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82. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
I am for this, just dont reduce the damage on my lovely plasma cannons! Also! maybe give me a quafe plasma cannon in the next box i open?
- by Banjo Robertson - at 2015.03.13 14:18:00
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83. Potential Packed RE fix for hit detection problems - in Feedback/Requests [original thread]
Ok, so the Packed RE is intended to be a more AV oriented device and thats why it has a bigger damage and smaller blast radius, but its not working right now at all. Increasing blast radius might make it too good against infantry and lead to being...
- by Banjo Robertson - at 2015.03.13 01:39:00
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84. HEP Metabolic Enhancer BPO - in Feedback/Requests [original thread]
They are a module that goes in the low slot, increases sprinting speed and melee damage, but they are both very low ammounts.
- by Banjo Robertson - at 2015.03.12 17:05:00
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85. Next step in ewar - in Feedback/Requests [original thread]
Adipem Nothi wrote: Correct me if I'm wrong, but from the numbers it looks like Rattati wanted Commandos to have really bad passive scans. Your suggestion appears to be working in opposition to intended design. If the goal is to give Commandos ...
- by Banjo Robertson - at 2015.02.20 22:06:00
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86. Next step in ewar - in Feedback/Requests [original thread]
So we now have 3 different scan ranges, each with their own scan precisions, and they all generally follow the same formula of the wider range being a certain % worse, and the closer range being a certain % better than 'normal', this is a good pla...
- by Banjo Robertson - at 2015.02.20 20:38:00
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87. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
I just wanted to say, in the large blaster turret changes, maybe dispersion can be tweaked so that they are less effective against infantry? Or a slight RoF decrease with a compensation of that-much-more damage to keep the DPS to the higher level ...
- by Banjo Robertson - at 2015.02.18 02:00:00
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88. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going after it. As an experim...
- by Banjo Robertson - at 2015.02.12 13:55:00
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89. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Banjo Robertson wrote: How about letting HAVs and LAVs burn for a few seconds at 0hp before blowing up so people can escape those too? why? I reply with. Why not? The OP of this thread is saying, make dropships blo...
- by Banjo Robertson - at 2015.02.11 02:49:00
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90. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
How about letting HAVs and LAVs burn for a few seconds at 0hp before blowing up so people can escape those too?
- by Banjo Robertson - at 2015.02.10 18:32:00
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91. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
CCP Rattati wrote: pumping up wrote: CCP Rattati wrote: True Adamance wrote: CCP Rattati wrote: I understand, and maybe specifically for the Faction BPO's. We are completely open to making them also available in the store, since, an...
- by Banjo Robertson - at 2015.02.04 22:56:00
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92. I think Commandos give up far too much for that 2nd weapon - in Feedback/Requests [original thread]
I support this message, commandos are kinda wonky, they dont get enough bonuses for the slot layouts they have
- by Banjo Robertson - at 2015.01.30 23:08:00
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93. A way to fix factional matchmaking - in Feedback/Requests [original thread]
Yes? No? Did you find this as an idea you hadnt thought of before rattatai or did you think of it and think its bad? hmm
- by Banjo Robertson - at 2015.01.29 16:29:00
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94. Exotic colors for the Officer Scrambler! - in Feedback/Requests [original thread]
Exotic colors for all officer weapons is banjo approved! Bon's shotgun should look like its firing glitter or fireworks
- by Banjo Robertson - at 2015.01.28 19:53:00
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95. A way to fix factional matchmaking - in Feedback/Requests [original thread]
So everyone knows it can take forever and a day to get ito a gallente factional match because the only time people play caldari is usually when a team sets up a que sync, but I have an idea that could fix it. If any faction has many people search...
- by Banjo Robertson - at 2015.01.28 14:14:00
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96. Skill Tree Update Compilation - in Feedback/Requests [original thread]
I would like the skill point requirements for skill progression to be reviewed, that is the skill points required to go from level 1 to level 2, the points required to go from 2 to 3, from 3 to 4, and from 4 to 5. I know originally this is based ...
- by Banjo Robertson - at 2015.01.10 14:09:00
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97. Small Blasters still suck CCP - in Feedback/Requests [original thread]
I think the circle for the dispersion should be about half the radius it is, or maybe 3/4 the radius it is.
- by Banjo Robertson - at 2015.01.09 23:25:00
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98. SUGGESTION: Can We Make DUST More Sociable? - in Feedback/Requests [original thread]
Buwaro Draemon wrote: Take this idea to the Trello board boy! Kinda sad a trello board exists for ideas instead of only using this forum, hehe, but yeah I agree.
- by Banjo Robertson - at 2015.01.09 23:17:00
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99. Small flux strikes are pretty worthless... - in Feedback/Requests [original thread]
Maybe they set it to 50 meters squared as the area instead of 50 meters diameter/radius? This would actually give it about a 3.9 meter radius
- by Banjo Robertson - at 2015.01.07 03:23:00
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100. New Assault and Commando bonuses - in Feedback/Requests [original thread]
Do I? Are my ideas what should be discussed or the reasons behind them? I think my ideas can be discussed without discussing the reasons. I'll give some reasons anyways I feel like the Commando's are too limited currently, nobody seems to agree o...
- by Banjo Robertson - at 2015.01.03 16:31:00
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