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161. How hard is it to put in item trading? - in Feedback/Requests [original thread]
You can select a person, and transfer ISK to them directly. How hard is it to set up a system where you could select a person and transfer items to them?
- by Banjo Robertson - at 2014.11.04 13:36:00
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162. CCP Rattati, possible issue with triple stacking FW booster - in Feedback/Requests [original thread]
I guess it depends on the resale value of the LP store items. The most you'd ever get back from an item is 50% of isk value, thats after buying the AUR market agent and having max level Loyaly Rank. 20% of isk value if starting with no bonuses o...
- by Banjo Robertson - at 2014.11.03 04:42:00
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163. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
CCP Rattati wrote: Bright Cloud wrote: Maybe add another skill at the end of the skilltree? Something like this progression: Operation>Proficency>Fitting optimisation>Expertise Expertise could be used for stuff like bigger clip si...
- by Banjo Robertson - at 2014.10.30 16:05:00
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164. Scouts and Passive scans - in Feedback/Requests [original thread]
Meee One wrote: Banjo Robertson wrote: If cloaks are going to kill the passive scanning of scouts while cloaked, why not offer a reward to scouts who are unloaked who passively scan? Active scanners give an intel kill assist bonus war poin...
- by Banjo Robertson - at 2014.10.29 13:38:00
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165. Scouts and Passive scans - in Feedback/Requests [original thread]
If cloaks are going to kill the passive scanning of scouts while cloaked, why not offer a reward to scouts who are unloaked who passively scan? Active scanners give an intel kill assist bonus war points. Give passive scans intel kill assist bon...
- by Banjo Robertson - at 2014.10.29 00:33:00
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166. [Suggestion] Progressive SP Cap - in Feedback/Requests [original thread]
Vesta Opalus wrote: Banjo Robertson wrote: Vesta Opalus wrote: Banjo Robertson wrote: Vesta Opalus wrote: Hello there. I have been rolling an idea around in my head about the SP cap. Basically where Im coming from is that the curr...
- by Banjo Robertson - at 2014.10.29 00:05:00
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167. [Suggestion] Progressive SP Cap - in Feedback/Requests [original thread]
Vesta Opalus wrote: Banjo Robertson wrote: Vesta Opalus wrote: Hello there. I have been rolling an idea around in my head about the SP cap. Basically where Im coming from is that the current cap mechanics make it pretty much impossible ...
- by Banjo Robertson - at 2014.10.27 17:29:00
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168. 1.9 needs Supply depots to be reachable by tanks et al - in Feedback/Requests [original thread]
Nirwanda Vaughns wrote: When it comes to ammo supply i'd liek a ocuple of new modules. 1 new infantry and 1 new vehicle Infantry - Give the heavy frames a specialized Heavy equipment slot and introduce a Heavy Nanohive unit that can supply XL ...
- by Banjo Robertson - at 2014.10.27 16:03:00
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169. [Suggestion] Progressive SP Cap - in Feedback/Requests [original thread]
Vesta Opalus wrote: Hello there. I have been rolling an idea around in my head about the SP cap. Basically where Im coming from is that the current cap mechanics make it pretty much impossible to catch up to veteran players if you are just st...
- by Banjo Robertson - at 2014.10.27 16:01:00
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170. Variants - when will we see them ?? - in Feedback/Requests [original thread]
Would a contact flux grenade be worth adding to the game? I can see how it would be useful but its not the same kind of... surprise to the face that a contact locus grenade is, hehe. And really, isnt the point of a contact grenade to surprise pe...
- by Banjo Robertson - at 2014.10.26 13:00:00
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171. Remove falling damage - in Feedback/Requests [original thread]
So, we have inertia dampeners for the really long drops, but shorter drops can kill us if we have taken some damage? I think it would be better over all if falling damage were just removed from the game.
- by Banjo Robertson - at 2014.10.26 12:51:00
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172. Sticky:[Feedback] Loyalty Store and Factional Fittings - in Feedback/Requests [original thread]
Federation Scout Gk.0 2x Federation precision enhancers (proto) 2x Federation profile dampeners (proto) 2x Federation range amplifier (proto) Federation flux grenade Federation cloak field Federation shotgun remote explosives smg (if any of th...
- by Banjo Robertson - at 2014.10.24 01:04:00
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173. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Allow me to suggest some numbers that I find to be more appealing to both my senses, and sensibilities, and yeah, repair on scouts isnt why they are broken. CCP Rattati wrote: Gallente (Current Gal Value) - Armor Rep kings Commando 4 (1.00) ...
- by Banjo Robertson - at 2014.10.23 16:23:00
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174. NPE and corporation battles - in Feedback/Requests [original thread]
I would like to see the NPC corporations that new players start off in issue corp battle contracts against eachother so that new players can participate in fun battles against eachother more often until they get into player corporations.
- by Banjo Robertson - at 2014.10.23 16:06:00
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175. Something to freshen up what is a boring game when you have 30+ mil ... - in Feedback/Requests [original thread]
h3110 kitty wrote: So heres just a few thoughts for you one lets fix are the bugs that are currently out there which there's a decent sized list of them. Next please for the love of god release some new maps. also what im sure everyone constant...
- by Banjo Robertson - at 2014.10.21 13:18:00
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176. CPM input request: Commandos - in Feedback/Requests [original thread]
I have only level 1 gallente commando so my experience is very limited. I see the role of commando as something like this: Commandos as compared to the Assault give up: movement speed, slot layouts, scan profile Commandos as compared to the Assau...
- by Banjo Robertson - at 2014.10.15 03:11:00
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177. Logic Failure of CRU vs Supply Depot, or, CRU is also a supply depot - in Feedback/Requests [original thread]
iKILLu osborne wrote: Banjo Robertson wrote: iKILLu osborne wrote: @banjo please provide proof when saying someone is wrong instead of making faceless claims (I nevered stated you was wrong i was just providing you with another point of...
- by Banjo Robertson - at 2014.10.09 00:27:00
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178. Logic Failure of CRU vs Supply Depot, or, CRU is also a supply depot - in Feedback/Requests [original thread]
iKILLu osborne wrote: @banjo please provide proof when saying someone is wrong instead of making faceless claims (I nevered stated you was wrong i was just providing you with another point of view,) I called you a little kid because that is ...
- by Banjo Robertson - at 2014.10.08 17:31:00
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179. Logic Failure of CRU vs Supply Depot, or, CRU is also a supply depot - in Feedback/Requests [original thread]
iKILLu osborne wrote: so your gonna to insult me as a person not just as a player just because i poked a hole in your "hole poking" thats very childish and diminishes your argument. 1.) cru's do not create* equipment it reatomizes them from a ...
- by Banjo Robertson - at 2014.10.06 14:59:00
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180. Bolt pistol Way OP in delta - in Feedback/Requests [original thread]
I haven't done any data testing to say whether the BP is over powered or not, but I can say that it is being used a lot more frequently. I have found myself surounded by multiple people who are all using them at the same time and its something I'...
- by Banjo Robertson - at 2014.10.03 00:46:00
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