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121. Dropsuit Frame Tanking bonuses - in Feedback/Requests [original thread]
My good budy Cody Sietz and I were talkin one night, and he braught up an idea that I think should be mentioned again, racial tanking bonuses for dropsuit frames. Something along the lines of: Basic Medium suits Gallente: 5% efficacy of armor re...
- by Banjo Robertson - at 2014.12.16 13:46:00
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122. Grenade adjustment - in Feedback/Requests [original thread]
#GrenadeGate lets see all standard locus flux and av grenades get the same blast radius in all tiers, 7.2m variants like the packed av and whatnot can keep their funky smaller radius
- by Banjo Robertson - at 2014.12.16 13:04:00
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123. Grenade adjustment - in Feedback/Requests [original thread]
#GrenadeGate is real and it is here!
- by Banjo Robertson - at 2014.12.15 22:46:00
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124. Grenade adjustment - in Feedback/Requests [original thread]
#GrenadeGate we want our grenades fixed!
- by Banjo Robertson - at 2014.12.15 17:39:00
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125. Grenade adjustment - in Feedback/Requests [original thread]
Grenades increase in damage and blast radius as they progress in teirs, I think it would make sense to either have them all stay the same radius and only increase in damage, or have them be the same damage and only increase in radius. Of course, ...
- by Banjo Robertson - at 2014.12.14 23:39:00
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126. Dual wielding madness - in Feedback/Requests [original thread]
good idea that could be bad depending on the weapons you have equipped, would you reload both weapons at the same time or would it prioritize one weapon to be reloaded and then reload the other? what would happen with the melee animation? where wo...
- by Banjo Robertson - at 2014.12.13 16:36:00
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127. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
let my scouts free! free to rep slightly higher!
- by Banjo Robertson - at 2014.12.13 04:44:00
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128. Tank Feedback and Ideas - in Feedback/Requests [original thread]
so many people wana talk about that dropship idea but dont wana talk about my tank with tons of small turrets on it, this would be awesome
- by Banjo Robertson - at 2014.12.11 04:57:00
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129. Tank Feedback and Ideas - in Feedback/Requests [original thread]
True Adamance wrote: ........................... I do not mean to be antagonist at all in saying this but have you worked out the HP values in your HAV suggestions? Or considered the absolute horror brick tanked, non swaying, Forge Gun Laden ...
- by Banjo Robertson - at 2014.12.11 00:43:00
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130. Tank Feedback and Ideas - in Feedback/Requests [original thread]
#1 I'd love to see a tank with a ton of HP, medium speed, and 4-6 small turret slots so that a whole squad can be inside blasting away at infantry and stuff, but no large turrets. #2 In general I think tanks need 150% of their current HP, and 50%...
- by Banjo Robertson - at 2014.12.11 00:28:00
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131. Lets Talk: Plasma Cannon Variants - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: "3.5 second reload speed" old data. Is the plasma cannon reload speed different? I checked last night when I was in the game and the info screen on my Allotek PC said 3.5 seconds
- by Banjo Robertson - at 2014.11.30 15:26:00
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132. Make shields on par with armor - in Feedback/Requests [original thread]
If we look at an individual armor tank suit vs an individual shield tank suit: There are only armor modules in low slots, no high slot armor modules. There are shield modules for low and high slots. Armor and Shield both have modules that incre...
- by Banjo Robertson - at 2014.11.30 15:18:00
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133. Lets Talk: Plasma Cannon Variants - in Feedback/Requests [original thread]
Round 2 of Plasma Cannon variants based off of the Prototype plasma cannon, but also trying not to get more powerful than the Kubo Plasma Cannon Banjo Robertson wrote: Using the Allotek Plasma Cannon as the baseline stats to modify off of we ...
- by Banjo Robertson - at 2014.11.30 15:06:00
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134. Lets Talk: Plasma Cannon Variants - in Feedback/Requests [original thread]
I dunno, the disadvantages on my breach are to make up for the fact that you can hold the charge to aim your shot better, but no movement penalty while holding charge unlike the forge gun. Faster reload speed and fire time on assault are to make ...
- by Banjo Robertson - at 2014.11.30 14:18:00
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135. I think the fitting optimaztion for the Ion Pistol should be changed - in Feedback/Requests [original thread]
I would like to see a PG and CPU optimization skill for each weapon as appropriate, some weapons dont need both, some could benefit more from both than others.
- by Banjo Robertson - at 2014.11.30 01:18:00
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136. Lets Talk: Plasma Cannon Variants - in Feedback/Requests [original thread]
I've been really digging the plasma cannon after I started using it, especially running dual plasma on a gallente commando. I think there are many possibilities for variant weapons, so lets talk about them! Using the Allotek Plasma Cannon as th...
- by Banjo Robertson - at 2014.11.30 01:16:00
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137. [weapon balance] plasma cannon - in Feedback/Requests [original thread]
Cmon lets see some more plasma cannon love
- by Banjo Robertson - at 2014.11.29 16:30:00
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138. [IDEA] Streamlining Factional Warfare - in Feedback/Requests [original thread]
I like this idea.
- by Banjo Robertson - at 2014.11.28 05:32:00
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139. [weapon balance] plasma cannon - in Feedback/Requests [original thread]
Wilhelm Klingspor wrote: Banjo Robertson wrote: I love the plasma cannon, there is only one thing about it right now I'd like to see changed. Make the hitbox for the plasma cannon's projectile bigger. Maybe this could be the Assault Plasma ...
- by Banjo Robertson - at 2014.11.28 02:00:00
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140. [weapon balance] plasma cannon - in Feedback/Requests [original thread]
I love the plasma cannon, there is only one thing about it right now I'd like to see changed. Make the hitbox for the plasma cannon's projectile bigger. Maybe this could be the Assault Plasma Cannon, lower direct damage, a little bigger blast rad...
- by Banjo Robertson - at 2014.11.26 20:47:00
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