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961. Heavy turn speed nerf idea is RIDICULOUS - in General Discussions [original thread]
Velociraptor antirrhopus wrote: This is by far the worst suggestion I have heard. I know you competent people are out there, and we need to do something before these scrubs actually convince Rattati to nerf rotation speed based on armor plating...
- by BL4CKST4R - at 2014.06.18 10:50:00
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962. Announcement:Event: Bonus Gear Week! [Jun 18-25] - in Announcement and Events [original thread]
CCP Frame wrote: Listen up, mercs! From downtime on the 18th of June to downtime on the 25th of June, win a battle each day to get bonus gear! A different item is on offer each day, so make sure you play every day to get them all! List of i...
- by BL4CKST4R - at 2014.06.18 10:45:00
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963. Rattati please don't listen to the Heavy QQ - in General Discussions [original thread]
CCP Rattati wrote: I like the deadliness of a heavy hmg as it is right now. If we were to reduce its efficiency in a future hotfix, it would most likely be to heat since that rewards skill and not spray and pray. Improving the assault is then...
- by BL4CKST4R - at 2014.06.17 11:25:00
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964. Rattati please don't listen to the Heavy QQ - in General Discussions [original thread]
Heavies get popped by everything that 1 shots anything so remove some items from your list, rifles at medium to long is pretty standard since that is their job that's my biggest fear as a Gallente but then again I use a long range rifle since shor...
- by BL4CKST4R - at 2014.06.16 11:29:00
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965. When is Hotfix Bravo likely to arrive? - in General Discussions [original thread]
CCP Rattati wrote: Echo 1991 wrote: Soreconyr wrote: Echo 1991 wrote: I hope soon. It shouldnt take long to change some numbers. This assumption has NOOB written all over it. This could take CCP 4-22 months. CCP refers to this as "So...
- by BL4CKST4R - at 2014.06.14 17:37:00
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966. [Hotfix Charily?] Swarm Launchers - Closing that gap between Standar... - in Feedback/Requests [original thread]
Would much rather get rid of proto and advanced and balanced up from there. The tanks we fight against are of militia and standard variants so we should fight them with standard and militia AV.
- by BL4CKST4R - at 2014.06.14 15:45:00
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967. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
CCP Rattati wrote: BL4CKST4R wrote: CCP Rattati wrote: Here are the Archived discussions https://forums.dust514.com/default.aspx?g=topics&f=1775 and here are the Numbers What can we expect new numbers? Why are you expectin...
- by BL4CKST4R - at 2014.06.13 14:13:00
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968. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
CCP Rattati wrote: Here are the Archived discussions https://forums.dust514.com/default.aspx?g=topics&f=1775 and here are the Numbers What can we expect new numbers?
- by BL4CKST4R - at 2014.06.13 10:34:00
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969. What I learned of Latin players/corps - in General Discussions [original thread]
FLAY LOCKED wrote: -90% of them use RRs -They enjoy running undampened cloaked shotgun Gallente Scouts -They love MLT tanks Guess I'll go and see what the Asian and European players are up to. I'm Latin and I'm not an fotm chaser :( I still...
- by BL4CKST4R - at 2014.06.12 14:15:00
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970. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
Strker Remorse wrote: CCP Rattati wrote: Dear players, We are currently in the midst of writing the Narrative of Hotfix Bravo. Please give us your feedback in the [Feedback] stickies and in this thread. The major themes we have identified...
- by BL4CKST4R - at 2014.06.11 11:37:00
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971. Heavys And HMG - in Feedback/Requests [original thread]
Snake Sellors wrote: no the sentinels aren't o.p. (although stacked gallentes will need more than one person to kill normally) the thing is that they are supposed to be difficult to kill they are high sp heavy armour suits. your best defences...
- by BL4CKST4R - at 2014.06.11 11:31:00
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972. Heavys And HMG - in Feedback/Requests [original thread]
Feedeesex wrote: The Sentinel is op, HMG is op, he lowered the damage weapons do damage to armor and Gallente are invincible, Much armor to weapons that do as little damage to the armor. Sorry for the bad english im from argentina. Write it...
- by BL4CKST4R - at 2014.06.11 11:28:00
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973. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Still waiting on those optimal range figures... nerfing the range of the AR is definately not a thing I am happy about... unless the 8M loss was just to effective range in which case IDC because a Gallente shouldn't be chasing his effective range ...
- by BL4CKST4R - at 2014.06.11 11:24:00
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974. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
db post
- by BL4CKST4R - at 2014.06.11 10:51:00
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975. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
I-Shayz-I wrote: Quick feedback of the new regulator numbers: While the buff to 25% and 30% is great, it still isn't enough of a gap to use proto over advanced, especially when you consider the fact that they also have a stacking penalty. This...
- by BL4CKST4R - at 2014.06.11 10:50:00
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976. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Edited copy of your hotfix Bravo numbers with some of my suggestions, includes the addition of optimal ranges (assumed, rate of fire per minute, and DPS figures with your new proposed numbers. Along with my own suggested changes to some weapons,...
- by BL4CKST4R - at 2014.06.10 13:24:00
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977. Heavy balance with scouts and assaults - in Feedback/Requests [original thread]
Turning speed for light weapons should be based on its type, for example we have long range, mid range, and short range. Short range weapons should lower your turning speed because they are made of light materials. Mid range weapons are general ...
- by BL4CKST4R - at 2014.06.10 12:06:00
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978. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Ahh your right, sorry. Though optimal range values would still be very nice to see.
- by BL4CKST4R - at 2014.06.10 11:34:00
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979. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Beren Hurin wrote: BL4CKST4R wrote: CCP Rattati wrote: Proposed numbers in a separate tab here: Numbers You are showing effective range not optimal range, so I am assuming that the optimal range value is -30 meters. To me optimal...
- by BL4CKST4R - at 2014.06.10 11:27:00
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980. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
CCP Rattati wrote: Proposed numbers in a separate tab here: Numbers You are showing effective range not optimal range, so I am assuming that the optimal range value is -30 meters. To me optimal range is far more important than effectiv...
- by BL4CKST4R - at 2014.06.10 11:21:00
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